NervFog Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -10, D:1) a +0 mace (4, -14, D:1) 18 bolts (14, -18, D:1) a +0 hunting sling (22, -26, D:1) a cursed +0 shield (29, -18, D:1) 5 bolts (35, -20, D:1) 2 stones (35, -6, D:1) 27 sling bullets (36, -3, D:1) a stone (41, 13, D:1) a +2 helmet of intelligence (47, 11, D:1) a +0 chain mail Level 2 of the Dungeon (18, -30, D:2) 17 sling bullets (20, -6, D:2) a cursed +0 club a +3 dagger (20, -4, D:2) a +0 club (21, -9, D:2) a +0 whip (27, -11, D:2) a +0 mace (30, -21, D:2) a +0 dagger (41, -22, D:2) a +0 hunting sling 23 sling bullets (47, -7, D:2) a +0 ring mail (53, 1, D:2) a +1 dagger of draining (54, -3, D:2) 3 javelins (60, -18, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (2, 9, D:3) 15 arrows (7, 13, D:3) an uncursed ring of teleportation (8, 3, D:3) a +0 club (11, 10, D:3) a +0 leather armour (14, -3, D:3) 24 bolts (14, 7, D:3) a +0 scale mail (27, -7, D:3) a +0 quarterstaff (27, 34, D:3) 13 stones (31, 27, D:3) a +0 hunting sling a +0 club 13 stones (32, 20, D:3) 2 stones (32, 26, D:3) a +0 dagger (32, 36, D:3) 4 stones (34, 16, D:3) 14 arrows (38, -15, D:3) a +0 robe (41, -21, D:3) a +0 club (41, 4, D:3) a +0 club (58, 10, D:3) a +0 club (61, 0, D:3) a scroll of remove curse (unseen) Level 4 of the Dungeon [Shop] Uqawy's General Store a +0 club (12 gold) a +0 scale mail (48 gold) the +2 Maxwell's thermic engine {flame, freeze} (528 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +0 blowgun (30 gold) (0, 0, D:4) a +0 dagger a +0 robe (0, 6, D:4) 5 needles of confusion (0, 7, D:4) a +0 leather armour (0, 19, D:4) a +0 club a +0 dagger a +0 leather armour (3, 38, D:4) a +0 war axe (6, 0, D:4) a +0 ring mail (6, 25, D:4) a +2 dagger of holy wrath 3 tomahawks (7, 0, D:4) a +0 flail a +0 leather armour (8, 27, D:4) 19 stones (11, 0, D:4) a +0 hand axe a +0 short sword (11, 1, D:4) 21 stones (17, 27, D:4) a +0 spear (20, 23, D:4) a +0 club a +0 scale mail (22, 22, D:4) a +0 giant spiked club a +2 hand axe of freezing (24, 10, D:4) a +0 robe (33, -4, D:4) a +0 club (45, -6, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 morningstar (2, -1, D:5) a +0 mace a +0 scale mail (5, 9, D:5) 9 poisoned needles (7, 12, D:5) a +0 club (9, 33, D:5) 29 bolts (9, 38, D:5) 31 stones (11, 15, D:5) 12 stones (14, -1, D:5) a +0 spear (20, 13, D:5) an arrow (22, 14, D:5) an arrow (25, -1, D:5) 20 stones (25, 13, D:5) a +0 pair of gloves (26, 4, D:5) 11 poisoned needles (31, 29, D:5) a +0 shortbow 5 arrows (35, 12, D:5) a +0 leather armour (36, 28, D:5) 4 arrows (43, 25, D:5) 15 arrows (46, 27, D:5) an arrow (50, 25, D:5) 8 javelins of returning Level 6 of the Dungeon [Shop] Mamuaf's Jewellery Boutique an uncursed amulet of faith (400 gold) an uncursed ring of positive energy (200 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of poison resistance (200 gold) an uncursed ring of fire (250 gold) an uncursed amulet of rage (400 gold) an uncursed ring of flight (175 gold) a cursed ring of teleportation (45 gold) an uncursed ring of fire (250 gold) an uncursed ring of flight (175 gold) (0, 0, D:6) an uncursed staff of conjuration (4, 0, D:6) 17 stones (5, 22, D:6) a +0 dagger a +0 robe (7, 23, D:6) a +0 mace a +0 flail (11, 7, D:6) a +0 mace 3 silver tomahawks (11, 26, D:6) a cursed -3 quarterstaff (12, 11, D:6) a silver tomahawk (13, 11, D:6) a +0 trident (13, 13, D:6) a silver tomahawk (14, 13, D:6) a +0 flail (18, 13, D:6) a +0 club a +0 leather armour (20, 25, D:6) a +0 robe (29, 26, D:6) 20 bolts (32, 15, D:6) a +0 ring mail (32, 30, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 14 arrows (6, -16, D:7) the +5 whip of Spontaneous Combustion {elec, Int+3 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It lets you see invisible. a +2 shield a +0 shield (10, 9, D:7) a +0 shortbow 16 arrows (11, -11, D:7) 17 stones (17, -2, D:7) a +0 giant spiked club (17, 40, D:7) the +3 rapier "Ratud" {venom, MR+ Int+2 Dex+5} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (27, -7, D:7) a +0 spear (28, 31, D:7) 26 stones (28, 32, D:7) 15 sling bullets (30, 0, D:7) a +0 whip (38, 23, D:7) a +0 hand axe (39, 35, D:7) a +0 whip (42, -5, D:7) a +0 giant spiked club (42, 11, D:7) a +0 chain mail (42, 22, D:7) a +0 hand axe a +0 chain mail (42, 37, D:7) a +0 robe (44, 40, D:7) a +3 scale mail 27 stones (45, 40, D:7) a +0 dagger a +0 robe (48, 7, D:7) a cursed +0 scale mail a +0 hand axe (49, -2, D:7) 18 stones (52, 2, D:7) 15 stones (54, 11, D:7) a +0 dagger a +0 robe (60, 10, D:7) a +0 short sword (61, 10, D:7) a +0 giant spiked club (62, 0, D:7) a +0 club (62, 2, D:7) a +0 dagger of venom Level 8 of the Dungeon [Shop] Juvich's Antique Armour Emporium the cursed +1 plate armour of the Catamount {-Cast rPois rCorr SInv Stlth+} (1588 gold) It protects you from poison. It lets you see invisible. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. It has a curse placed upon it. a +0 leather armour (76 gold) a +2 shield (627 gold) a +0 robe (26 gold) a +0 ring mail (152 gold) a +0 cloak (171 gold) a +0 chain mail (171 gold) a +0 chain mail (171 gold) a +0 ring mail (152 gold) a +0 cloak (171 gold) (0, 0, D:8) a +0 club (16, -17, D:8) a +0 mace (17, -17, D:8) a cursed +0 robe a +0 falchion (22, -25, D:8) 9 sling bullets (30, -6, D:8) a +0 scale mail a +0 hand axe (31, -6, D:8) a +0 robe a +0 dagger (32, -7, D:8) a +0 leather armour a +0 hand axe (36, -9, D:8) a +0 leather armour (38, -11, D:8) a +0 flail (39, -10, D:8) a +0 short sword (40, -13, D:8) a +0 leather armour a +0 flail (43, -15, D:8) a +0 whip (43, -13, D:8) a +0 chain mail a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -1, D:9) a +0 giant club (1, 3, D:9) a +0 giant spiked club (2, 0, D:9) a +0 robe a +0 dagger (3, 0, D:9) an uncursed amulet of harm a +0 robe (3, 10, D:9) 29 stones (4, 0, D:9) a +0 robe a +0 dagger (6, 0, D:9) a +0 long sword a +0 robe a +0 dagger (7, 3, D:9) a +0 mace (7, 6, D:9) a +0 robe (9, 6, D:9) a +0 dagger (10, 3, D:9) 5 tomahawks a scroll of remove curse a +0 chain mail a +0 scimitar (10, 6, D:9) a +0 ring mail a +0 hand axe (10, 7, D:9) a +0 club (10, 19, D:9) a +0 scale mail (12, 4, D:9) 18 arrows (12, 16, D:9) a +0 halberd (14, 2, D:9) a +0 chain mail (unseen) (14, 7, D:9) a +0 robe a cursed +0 falchion (17, -1, D:9) a +0 robe (unseen) (18, 8, D:9) a +0 club a +0 ring mail (18, 11, D:9) a +0 morningstar a +0 robe a +0 trident a +0 plate armour (23, -5, D:9) a +0 hand axe (26, 5, D:9) 15 bolts (33, 2, D:9) 13 stones (35, -17, D:9) a +0 club (39, -10, D:9) a +0 helmet (42, -9, D:9) 14 arrows (49, 21, D:9) a +0 chain mail (50, 3, D:9) a +0 scale mail (51, -6, D:9) 17 poisoned needles (51, 3, D:9) a +0 whip (52, 4, D:9) a +0 flail the Ecumenical Temple