Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 14238260114323568881 50 Neta the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 5, 2025. Killed from afar by Jessica (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:03 (2071 turns). Neta the Conjurer (Deep Elf Conjurer) Turns: 2071, Time: 00:03:04 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 55% Magic: 7/10 EV: 12 Int: 22 God: Gold: 106 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . h - +3 dagger (vamp) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons h - a +3 vampiric dagger (weapon) Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) Scrolls c - a scroll of silence {unknown} e - 4 scrolls of identify {unknown} i - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of cancellation {unknown} f - 2 potions of curing {unknown} g - 2 potions of attraction {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 1.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 19% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Curse of Agony Necr 3% N/A 97% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:3 Jessica Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish putting on your +0 pair of boots. Found a stone staircase leading down. An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! Found a stone staircase leading down. You see here an adder corpse. You open the door. There is an open door here. A ball python comes into view. The magic dart hits the ball python! You kill the ball python! You see here a ball python corpse. Jessica the Apprentice Sorceress comes into view. She is wielding a +2 spectral club and carrying a wand of flame. Jessica zaps a wand. The puff of flame hits you! Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jessica, wielding a +2 spectral club, wearing a +0 robe and carrying a wand of flame (100% to hit) The magic dart hits Jessica. Jessica is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jessica, wielding a +2 spectral club, wearing a +0 robe and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Jessica. Jessica is heavily wounded. Jessica zaps a wand. The puff of flame misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jessica, wielding a +2 spectral club, wearing a +0 robe and carrying a wand of flame (heavily wounded, 100% to hit) The magic dart hits Jessica. Jessica is severely wounded. Jessica zaps a wand. The puff of flame hits you! You die... .....#.# #.# .....#.# #.# .....#'##### #.# ...........# #.# ...........# #.# ...........# #.# ...........# #.# ...........# #.# .....####### #@# ####.# #.# #.# #.# #.# #.# ..# .@. ... You could see Jessica. Vanquished Creatures An adder (D:3) 4 dart slugs A ribbon worm (D:3) 4 endoplasms 3 hobgoblins A quokka (D:2) 5 ball pythons 2 bats 2 frilled lizards A giant cockroach (D:1) 6 goblins 8 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Neta the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 139 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 148 | D:1 | Learned a level 2 spell: Searing Ray 611 | D:1 | Found Zalaf's Antique Armour Shoppe. 879 | D:1 | Reached skill level 1 in Alchemy 1206 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1951 | D:3 | Found a faded altar of an unknown god. 2068 | D:3 | Noticed Jessica 2071 | D:3 | Killed from afar by Jessica Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic, serial_shops, nicolae_shop_well_armoured, minmay_pentomino_t2 D:2: layout_basic, grunt_decor_arrowhead, kennysheep_nondescript D:3: layout_basic, trog_three_pillars_becter, basic_ecumenical_altar, roderic_roman_lattice, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.3 Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 67 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 4