NeuroWinter Level 1 of the Dungeon (0, 0, D:1) 22 arrows (1, -29, D:1) a +0 dagger (15, -25, D:1) 15 bolts (23, -36, D:1) a +0 club a +0 club (25, -2, D:1) 17 bolts (29, -25, D:1) 33 arrows (34, -15, D:1) a +0 club (41, -39, D:1) a +1 dagger of venom (42, -8, D:1) a +0 dagger (56, -47, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 short sword (1, -17, D:2) a +0 club (15, 11, D:2) 17 arrows (21, -22, D:2) a +0 whip (21, 6, D:2) a +0 dagger a +0 club (23, -21, D:2) a +0 club (25, -16, D:2) a +0 dagger (25, -5, D:2) a +0 mace (30, -5, D:2) a +0 club (37, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 3, D:3) a +0 hunting sling (6, 49, D:3) a +0 scale mail (17, 26, D:3) a +0 leather armour (22, 5, D:3) a cursed +0 dagger (25, 34, D:3) a +1 dagger of holy wrath (45, 26, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (1, 0, D:4) a +0 flail a +0 ring mail (3, -1, D:4) a +0 vampiric dagger a cursed -2 robe (4, -12, D:4) a +0 ring mail (7, 6, D:4) a +0 dagger a +0 robe (7, 25, D:4) 13 arrows (12, -14, D:4) a +0 flail a boomerang a +0 leather armour (13, -15, D:4) a +0 giant club (17, -5, D:4) a +1 mace of holy wrath a +0 leather armour (25, 16, D:4) 11 gold pieces (25, 17, D:4) 5 gold pieces (27, 16, D:4) a manual of Fighting (27, 17, D:4) a +0 cloak (36, -16, D:4) 16 bolts (40, -7, D:4) a +0 whip of venom (40, 39, D:4) a cursed +0 ring mail (41, 34, D:4) a +1 dire flail of holy wrath a +0 chain mail (43, 14, D:4) a +0 hunting sling (45, 30, D:4) a +0 hand axe (50, 16, D:4) a +0 giant club (51, 7, D:4) 13 bolts (51, 13, D:4) 2 boomerangs Level 5 of the Dungeon (13, 47, D:5) 5 large rocks (14, 50, D:5) a +0 dagger a +0 giant club a cursed -3 club a cursed -3 club (15, 6, D:5) 16 arrows (15, 47, D:5) 3 large rocks (17, 28, D:5) 5 boomerangs (17, 49, D:5) a +0 short sword (21, 13, D:5) a +0 spear (26, 38, D:5) 19 arrows (28, 16, D:5) 16 arrows (29, 14, D:5) a +0 leather armour (33, 54, D:5) a +0 club a +0 leather armour a +0 dagger a +0 club a +0 leather armour of cold resistance (35, 1, D:5) a +2 trident of protection a +0 robe (36, 26, D:5) the cursed +0 mace "Bitsys" {antimagic, Int+4 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (+4). It has a curse placed upon it. a +0 shortbow 44 arrows a +0 dagger a +0 leather armour (40, 54, D:5) a +0 falchion (48, 41, D:5) a +0 robe Level 6 of the Dungeon (8, -30, D:6) a +0 short sword a +0 dagger a +0 robe (9, -26, D:6) a +0 club (10, -26, D:6) a +0 dagger (12, -42, D:6) a +0 dagger (16, -48, D:6) a +0 flail (16, 3, D:6) a +0 ring mail (19, -31, D:6) an uncursed ring of poison resistance (21, -1, D:6) a +0 scimitar a +0 robe (23, 0, D:6) a cursed +0 battleaxe a +0 robe (26, -9, D:6) 5 arrows (26, -8, D:6) an arrow (26, -7, D:6) a +0 spear a +0 robe (27, -7, D:6) a +0 shortbow 12 arrows (34, -14, D:6) an uncursed staff of conjuration (38, -27, D:6) 14 bolts (38, -16, D:6) a black bear corpse (skeletalised by now) (44, -36, D:6) a +0 hunting sling (52, -45, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 9, D:7) an uncursed staff of conjuration (4, 15, D:7) 14 gold pieces (5, 21, D:7) a stone (6, 21, D:7) a stone (8, 20, D:7) a stone (9, 20, D:7) a stone (10, 1, D:7) a +0 quarterstaff (10, 20, D:7) a stone (12, 20, D:7) a throwing net (22, 14, D:7) a +0 falchion