NeuroWinter Level 1 of the Dungeon (0, 0, D:1) 18 arrows (6, -9, D:1) a +0 short sword (7, -44, D:1) a +0 robe (7, -9, D:1) a +0 dagger (13, -51, D:1) a +0 short sword (19, -43, D:1) a +0 club a +0 dagger (25, -10, D:1) a +0 whip (37, -56, D:1) 27 sling bullets (42, -45, D:1) a +0 whip (44, 1, D:1) a +0 club (58, -13, D:1) a +0 club Level 2 of the Dungeon (6, 13, D:2) a +0 dagger (6, 14, D:2) a +0 short sword (12, -21, D:2) a +0 club (20, 1, D:2) a +0 club (33, 14, D:2) 19 arrows (35, -10, D:2) a +0 rapier (40, -17, D:2) a +0 club Level 3 of the Dungeon [Shop] Waivvay's Jewellery Shoppe a ring of protection from fire (250 gold) a ring of magical power (200 gold) the necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6} (432 gold) [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. Will: It greatly increases your willpower. an amulet of reflection (300 gold) a ring of fire (250 gold) a ring of fire (250 gold) a ring of protection from cold (250 gold) a ring of wizardry (300 gold) a ring of fire (250 gold) (0, 0, D:3) a +0 dagger (4, 10, D:3) a +0 robe (7, -1, D:3) a +0 hunting sling (8, 36, D:3) a +0 ring mail a +0 club a +0 whip (13, 7, D:3) a +0 club (16, 22, D:3) a +0 club (17, 12, D:3) a +0 club (19, 19, D:3) a +0 club (20, 29, D:3) a +0 leather armour a +0 club (21, 27, D:3) a +0 short sword a +0 club (21, 29, D:3) a +0 short sword (26, -1, D:3) a +0 dagger a +0 dagger 3 boomerangs a +0 leather armour a +0 club a +0 leather armour (31, 28, D:3) a +0 scale mail (32, 28, D:3) 21 arrows (34, 31, D:3) 15 gold pieces (40, -4, D:3) a +0 short sword (41, 31, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Tuchiv's General Store a +0 robe (9 gold) a scarf of shadows (156 gold) a +0 long sword (45 gold) a +3 lajatang of speed (806 gold) a wand of polymorph (9) (143 gold) a +0 flail (45 gold) a +0 scale mail (52 gold) a +4 vorpal battleaxe (412 gold) a condenser vane (520 gold) (0, 0, D:4) a ring of flight (3, -27, D:4) a +0 mace (4, -29, D:4) a +0 flail 3 boomerangs (4, -28, D:4) a +4 ring mail (5, -31, D:4) a +0 spear (5, -30, D:4) a +0 flail a +0 hand axe a +0 hand axe a +3 leather armour (6, -39, D:4) a +0 hand axe (6, -31, D:4) a +0 mace a +0 whip (8, -29, D:4) a +0 trident (still there?) a +0 leather armour (still there?) (10, -30, D:4) a +0 whip (12, -25, D:4) a +0 chain mail (20, -39, D:4) a +0 mace (21, -52, D:4) 22 arrows (21, -38, D:4) a +0 falchion (27, -12, D:4) a +0 whip (27, -10, D:4) a +0 falchion (28, -10, D:4) a +0 hand axe a +0 club (31, -50, D:4) a +0 dagger (33, -50, D:4) a +0 giant club (36, -4, D:4) a +0 dagger (42, -1, D:4) 26 arrows (43, -50, D:4) a staff of death a +0 leather armour (45, -39, D:4) a +1 flail of venom a +0 chain mail (45, -38, D:4) a +0 club (51, -51, D:4) a +0 club (51, -50, D:4) a +0 hunting sling a +0 chain mail a +0 short sword (51, -40, D:4) a +0 leather armour (51, -3, D:4) a +0 falchion (52, -5, D:4) a +0 robe a +0 dagger (55, -21, D:4) a +0 flail a +0 club (56, -39, D:4) a scroll of noise (56, -21, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (58, 1, D:4) a +0 spear (60, -34, D:4) a +0 dagger (63, -16, D:4) a +0 robe (64, -8, D:4) a +0 club (65, -57, D:4) a +0 dagger a +0 hunting sling Level 5 of the Dungeon (7, -9, D:5) 16 bolts (12, 26, D:5) 19 sling bullets (14, -1, D:5) a +0 whip (14, 3, D:5) a +0 dagger (26, 3, D:5) 21 arrows (32, 23, D:5) a +0 leather armour (40, 45, D:5) a +0 ring mail (47, 3, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Joant's Distillery a potion of ambrosia (80 gold) a potion of lignification (30 gold) a potion of lignification (30 gold) [Shop] Xofugg's Antique Weapon Shop a +0 hand axe (57 gold) the +9 battleaxe of Sakheh {protect, Will+ Int+2 Dex+2} (1402 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). Will: It increases your willpower. a +0 broad axe (76 gold) a +0 short sword (57 gold) a +0 hunting sling (28 gold) a +0 hunting sling (28 gold) a +0 hunting sling (28 gold) a +0 club (19 gold) a +0 mace (57 gold) a +0 great mace of protection (186 gold) (0, 0, D:6) a +0 leather armour (7, -50, D:6) a +0 leather armour (10, -41, D:6) a staff of conjuration (10, -27, D:6) 18 gold pieces (11, -27, D:6) a potion of degeneration (12, -27, D:6) 17 gold pieces (15, -41, D:6) a +0 giant spiked club (15, -20, D:6) a book of the Senses (23, -36, D:6) a +0 robe (27, -47, D:6) a +3 mace (47, -43, D:6) a +1 scimitar of holy wrath (50, -40, D:6) 27 arrows a +0 short sword a +0 short sword (51, -40, D:6) a +0 dagger (still there?) 2 stones (still there?) a +0 short sword (still there?) (51, -38, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (4, -13, D:7) a +0 dagger a +0 flail (6, 10, D:7) a +0 dagger of venom (7, 9, D:7) a +0 club a +0 ring mail a +0 flail (8, 9, D:7) a +0 dagger (12, 20, D:7) 14 arrows (13, 2, D:7) a +0 robe a +0 dagger of freezing (17, -20, D:7) a +0 scale mail (21, -3, D:7) a +0 mace (22, -5, D:7) a +0 dagger (23, -5, D:7) a +0 whip (24, -4, D:7) a +0 dagger (29, -2, D:7) a +0 club (34, 34, D:7) 13 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, -5, D:8) a +0 mace a +0 robe (13, -9, D:8) 5 sling bullets (16, 5, D:8) a +0 giant club a +0 giant club (44, 6, D:8) a +2 short sword of electrocution (47, 4, D:8) a +0 whip a +0 short sword (47, 5, D:8) a +0 whip a +0 short sword a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 trident (2, -9, D:9) a +0 chain mail a +0 club (2, -8, D:9) a +0 dagger (3, -9, D:9) a +0 mace (still there?) a +0 robe (still there?) a +2 dagger of draining (still there?) (5, -11, D:9) a +0 robe a +0 dagger (9, -46, D:9) a +0 short sword (11, -21, D:9) a +0 spear (11, -17, D:9) a +0 buckler a +0 ring mail a +2 spear of freezing (12, -20, D:9) a +0 flail a +0 club a +0 club a +0 club a +0 robe a +0 club (12, -19, D:9) a +0 whip a +0 whip (12, -18, D:9) a +0 whip (13, -21, D:9) a +0 spear (15, -35, D:9) a +0 club (16, -36, D:9) a +0 short sword a +0 dagger (22, -31, D:9) a +0 short sword (22, -30, D:9) a +0 chain mail a +0 dagger a +0 short sword (22, -29, D:9) a +0 short sword (23, -30, D:9) a +0 dagger a +0 leather armour a +0 whip (23, -29, D:9) a +0 short sword (24, -31, D:9) a +0 bardiche a +0 whip (24, -30, D:9) a +0 whip a +0 dagger a +0 club a +0 dagger (24, -29, D:9) a +0 whip (56, -18, D:9) 16 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (2, 1, D:10) a +2 battleaxe a +0 robe (2, 3, D:10) a +0 falchion a +0 robe (2, 13, D:10) 13 arrows (3, 3, D:10) a +0 short sword a +0 robe (6, -7, D:10) 5 atropa-tipped darts (9, -1, D:10) a +0 trident a +0 chain mail (10, -4, D:10) a +0 club (18, 2, D:10) a +0 glaive a +0 plate armour (19, 1, D:10) a +0 falchion a +0 shortbow 10 arrows (19, 5, D:10) a +0 club a +0 leather armour (26, 7, D:10) a +0 spear (27, 2, D:10) a +0 mace (27, 4, D:10) a +0 plate armour 6 boomerangs a +2 trident of venom (30, 29, D:10) a +0 ring mail (44, 29, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail a +0 giant spiked club (16, 20, D:11) a +0 leather armour a +0 short sword (19, 33, D:11) a +0 robe (20, 21, D:11) a +0 dagger (21, 19, D:11) a +0 plate armour a +0 trident (25, -8, D:11) a +0 leather armour (25, -4, D:11) a +0 giant spiked club a +0 giant spiked club (25, 17, D:11) 5 large rocks (26, -3, D:11) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 18 gold pieces (3, -2, Orc:1) a +0 trident (still there?) a +0 plate armour (still there?) (3, 0, Orc:1) a +0 battleaxe (still there?) a +0 chain mail (still there?) (4, 0, Orc:1) a +0 scimitar (still there?) a +0 chain mail (still there?) (5, -2, Orc:1) a +0 club (5, 2, Orc:1) 29 gold pieces (6, -4, Orc:1) a +0 dagger a +0 robe (6, -3, Orc:1) a +0 flail a +0 leather armour (7, -4, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) (8, -8, Orc:1) a +0 hand axe (still there?) 2 boomerangs (still there?) (13, 2, Orc:1) 28 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club a +0 leather armour (2, 30, Lair:1) 16 sling bullets (11, 0, Lair:1) 29 arrows (14, 22, Lair:1) 12 arrows (17, 48, Lair:1) a +0 robe (21, 43, Lair:1) a +0 falchion (28, 45, Lair:1) a ring of resist corrosion (35, 26, Lair:1) a +0 chain mail a +0 whip (38, 13, Lair:1) a +0 quarterstaff (49, -2, Lair:1) the +1 plate armour of Peihux {Dex+2} Dex: It affects your dexterity (+2). (50, 20, Lair:1) 9 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (10, 11, Lair:2) a +0 war axe a +0 hand axe 2 scrolls of vulnerability (13, 11, Lair:2) a +0 ring mail a +0 chain mail (14, 24, Lair:2) a +0 club (16, 24, Lair:2) a +0 robe a +1 dagger of electrocution (18, 27, Lair:2) a +0 whip (19, 29, Lair:2) a +0 dagger (20, 29, Lair:2) a +0 mace (21, 29, Lair:2) a +0 trident (21, 30, Lair:2) a +0 glaive (24, 13, Lair:2) 20 sling bullets (40, 24, Lair:2) a scroll of noise (56, 22, Lair:2) 21 bolts (57, 27, Lair:2) 23 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (4, -49, Lair:3) a +0 long sword (16, -29, Lair:3) a +0 ring mail (28, -11, Lair:3) a +0 whip a +0 leather armour (29, -36, Lair:3) a scroll of vulnerability (29, 9, Lair:3) a potion of might (30, 8, Lair:3) a scroll of identify (30, 10, Lair:3) a scroll of vulnerability (31, 8, Lair:3) a potion of ambrosia (31, 9, Lair:3) a +1 vorpal fustibalus (32, 8, Lair:3) 27 gold pieces (32, 9, Lair:3) a potion of ambrosia (32, 10, Lair:3) 3 gold pieces (33, -14, Lair:3) a +1 falchion a +0 robe (33, 9, Lair:3) 8 gold pieces (35, -35, Lair:3) a +0 scale mail (41, -3, Lair:3) a +0 dagger a +0 robe (42, -10, Lair:3) a +0 club a +0 scale mail (47, -11, Lair:3) a +0 flail (48, -31, Lair:3) a +0 hunting sling (48, -11, Lair:3) a +0 whip (51, -12, Lair:3) a +0 club a +0 scale mail (52, -12, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (33, -4, Lair:4) a +0 chain mail (42, 8, Lair:4) a +0 long sword (42, 29, Lair:4) a +0 club (51, 12, Lair:4) a +0 plate armour (52, 34, Lair:4) a ring of fire a +0 pair of gloves (56, -20, Lair:4) a +0 ring mail (58, 29, Lair:4) a +0 whip (62, 9, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 arrows (2, 25, Lair:5) a scroll of noise (3, 10, Lair:5) a +0 broad axe (7, 23, Lair:5) a +0 pair of boots (21, 15, Lair:5) a ring of flight (30, -14, Lair:5) a +0 morningstar (32, -13, Lair:5) the +7 rapier "Cuot" {antimagic, rN+ rCorr Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (39, -17, Lair:5) a +0 pair of gloves (39, 25, Lair:5) a scroll of vulnerability (45, 11, Lair:5) a basilisk skeleton (46, 12, Lair:5) a +0 flail a +0 plate armour an orc skeleton (46, 14, Lair:5) a +2 longbow of flaming 24 arrows a +0 barding (50, 11, Lair:5) a wolf skeleton (51, 11, Lair:5) a wolf skeleton (51, 12, Lair:5) a wolf skeleton Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 stones (0, 2, Lair:6) 3 potions of magic (1, -9, Lair:6) 13 gold pieces (3, -2, Lair:6) a komodo dragon corpse (3, 0, Lair:6) a black mamba corpse (4, 0, Lair:6) an elephant corpse (4, 1, Lair:6) a water moccasin corpse (4, 2, Lair:6) a yak corpse (5, -1, Lair:6) a poisoned dart a black mamba corpse (5, 1, Lair:6) a yak corpse (6, -1, Lair:6) a yak corpse (still there?) a water moccasin corpse (still there?) (6, 1, Lair:6) a +0 falchion