NickNack21 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 27, D:1) a +0 club (12, 17, D:1) a +0 dagger (15, 50, D:1) a +0 mace (17, -2, D:1) a +0 club (17, -1, D:1) a +0 chain mail (19, 7, D:1) a +0 ring mail (20, 25, D:1) a +0 dagger (21, 30, D:1) a +0 club (24, 19, D:1) a +0 club (27, 2, D:1) a +0 short sword (28, -13, D:1) a +0 club (30, 31, D:1) a +0 short sword (30, 33, D:1) a +2 whip of pain 3 stones (33, 32, D:1) 2 stones (34, 28, D:1) a scroll of identify (34, 29, D:1) a +0 hand axe (34, 30, D:1) a +0 scale mail (35, 28, D:1) a +0 club (35, 29, D:1) 25 stones (35, 30, D:1) a +0 robe (36, 28, D:1) a scroll of identify (36, 29, D:1) a +0 spear (36, 30, D:1) a scroll of enchant armour (49, 25, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -23, D:2) a +0 club (5, -14, D:2) a +0 club (7, -21, D:2) a +0 dagger 25 stones (8, -29, D:2) a +0 club (8, -8, D:2) a cursed -2 dagger (8, -6, D:2) a +0 short sword (9, -11, D:2) a +0 cloak a +1 dagger of venom (12, 0, D:2) a +0 dagger (17, -11, D:2) 16 stones (20, 2, D:2) a +0 short sword (21, -29, D:2) a +0 barding (25, -7, D:2) a +0 dagger of holy wrath (36, 0, D:2) a +0 short sword (44, -9, D:2) a +0 club (44, -1, D:2) a +0 dagger (45, -15, D:2) a +0 chain mail (46, -11, D:2) a stone (46, -7, D:2) a +0 spear (47, -20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 1, D:3) a +0 short sword a +0 leather armour (6, -29, D:3) a +0 club (15, -15, D:3) a +0 short sword (16, 4, D:3) a +0 hunting sling (21, -18, D:3) 21 stones (22, -18, D:3) a +0 dagger (24, -4, D:3) a +0 mace (24, -3, D:3) a +0 hand axe a +0 leather armour (24, -2, D:3) a +0 dagger a +0 leather armour (42, 5, D:3) a +0 dagger (56, -30, D:3) a +0 pair of boots (57, -18, D:3) a potion of magic (59, -23, D:3) a +0 rapier (60, -22, D:3) a +0 robe Level 4 of the Dungeon [Shop] Dairekk's Antique Weapon Emporium a +4 flail of protection (628 gold) a +2 falchion of freezing (417 gold) a +0 quarterstaff (96 gold) the +4 dire flail "Unweomu" {vamp, +Inv rF+ rC+ Str+2} (1540 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from fire. It protects you from cold. It lets you turn invisible. The Shining One disapproves of the use of such an item. the +4 quarterstaff "Hoyd Elu" {antimagic, Str+3} (1087 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). a +0 whip (60 gold) a +0 club (24 gold) a +0 short sword (72 gold) the cursed +0 spear of Tettame {flame, *Contam +Rage Str+8} (578 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It lets you go berserk. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 short sword (72 gold) a +0 scimitar (96 gold) a +0 long sword (84 gold) (0, 0, D:4) 12 stones (1, 3, D:4) 25 stones (12, 21, D:4) a +0 whip (16, 6, D:4) 5 boomerangs (20, 30, D:4) a +0 trident a +0 robe (22, 34, D:4) 5 atropa-tipped darts (29, 32, D:4) a +2 whip of freezing a +0 robe (41, 39, D:4) an uncursed ring of see invisible Level 5 of the Dungeon [Shop] Goul's Weapon Emporium 22 stones (30 gold) a +0 broad axe (56 gold) 18 stones (25 gold) a +0 spear (42 gold) the cursed +1 short sword of the Eel {flame, +Fly MR++ Dex+3 Stlth-} (417 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. It has a curse placed upon it. a +0 spear (42 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) a +0 dagger (28 gold) a +0 arbalest of freezing (141 gold) (0, 0, D:5) a +0 spear (3, -25, D:5) a +0 war axe (7, 0, D:5) a +0 robe (8, -15, D:5) a +0 robe (23, -16, D:5) a +0 dagger a +0 robe (23, -7, D:5) a +0 club a +0 dagger a +0 robe (24, -6, D:5) a +0 flail of protection (25, -5, D:5) a +0 leather armour a +0 ring mail a +0 flail (25, -4, D:5) a +0 club a +0 dagger a +0 robe (28, -16, D:5) a +0 dagger a +0 ring mail (28, 9, D:5) a +0 hand axe a +0 leather armour (44, -2, D:5) a +0 giant club (45, -18, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a bolt (1, -3, D:6) 5 bolts (2, -4, D:6) 12 bolts (still there?) a yak corpse (still there?) (5, -5, D:6) a +0 dagger (still there?) a +0 robe (still there?) a bolt (still there?) an orc corpse (still there?) (6, -5, D:6) 3 bolts (7, -6, D:6) an orc corpse (9, -28, D:6) a cursed +0 robe (9, 10, D:6) a +0 halberd 15 stones a +0 plate armour an orc corpse (10, -8, D:6) a +0 dagger a +0 robe a +0 long sword a +0 chain mail an orc skeleton (12, -8, D:6) an orc skeleton (13, -22, D:6) 4 silver javelins (13, 10, D:6) a leopard gecko corpse (skeletalised by now) (15, 13, D:6) a +0 whip (16, -21, D:6) 28 stones (19, 6, D:6) a +0 mace (24, -12, D:6) 19 sling bullets (26, -8, D:6) a cursed -1 flail (32, 14, D:6) a +0 hunting sling