Nithhogg Level 1 of the Dungeon (4, -2, D:1) a +0 club (13, 6, D:1) 16 stones (32, 7, D:1) a +0 dagger 5 stones (32, 8, D:1) a +0 dagger (35, 26, D:1) a +0 dagger (47, 0, D:1) a +0 ring mail (50, 23, D:1) a +0 short sword 5 stones (51, 40, D:1) a +0 quarterstaff Level 2 of the Dungeon (4, 3, D:2) a +0 club (11, 27, D:2) a +0 club (12, 15, D:2) a +0 leather armour (13, 14, D:2) a +0 club 23 stones a +0 leather armour (15, 14, D:2) a +0 scale mail a +0 flail (42, 38, D:2) a +0 hunting sling (48, 3, D:2) 17 arrows Level 3 of the Dungeon [Shop] Nixui's Antique Weapon Shop a +0 glaive (162 gold) a +0 short sword (75 gold) a +0 lajatang (375 gold) the +8 flail "Toij" {elec, Str+4 Int+4} (1812 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+4). It affects your intelligence (+4). the +4 battleaxe "Hatokle" {flame, +Blink +Rage Int+3} (1387 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It lets you blink. It lets you go berserk. the +6 demon blade "Ynatik" {freeze, Drain rPois rN++ SInv} (1932 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. It drains your maximum health when unequipped. a +0 great sword (162 gold) the +9 shortbow "Peuful" {speed, Str+2 Dex+6 SInv Stlth-} (2015 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+6). It lets you see invisible. It makes you less stealthy. the +8 hand crossbow "Virontex" {venom, rC++} (1717 gold) It poisons the ammo it fires. It greatly protects you from cold. a +2 short sword of speed (525 gold) a +0 dagger (50 gold) the +7 mace of the Battered Wonders {drain, +Inv rN+ Dex+4} (1675 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from negative energy. It lets you turn invisible. a +0 dagger (50 gold) a +3 war axe of electrocution (642 gold) a +0 hunting sling (37 gold) (24, 32, D:3) a +0 flail a +0 scale mail (24, 36, D:3) 19 arrows (26, 35, D:3) a +0 dagger a +0 leather armour (30, 42, D:3) a +0 club (32, 31, D:3) a +0 club (35, 5, D:3) a +0 hand axe (51, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (3, -1, D:4) a +0 short sword (still there?) a +0 hand axe (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) an orc corpse (still there?) (11, 3, D:4) 10 stones (21, 0, D:4) a +0 short sword a +0 leather armour a +0 club a +0 hand axe a +0 leather armour (21, 1, D:4) a +0 flail 5 arrows (22, 1, D:4) a +0 spear (23, 1, D:4) a +0 halberd (23, 4, D:4) a +0 whip a +0 scale mail (24, 3, D:4) a +0 short sword 2 stones (24, 4, D:4) a +0 war axe (25, 3, D:4) a +0 whip a +0 ring mail (38, 26, D:4) a +0 dagger (39, -9, D:4) a +0 scale mail of cold resistance (40, 5, D:4) 9 bolts (43, 6, D:4) a staff of cold (44, 23, D:4) a +0 dagger (51, 15, D:4) a ball python corpse (skeletalised by now)