Nithhogg Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 5, D:1) a ball python skeleton (9, 44, D:1) a frilled lizard skeleton (12, 7, D:1) a +0 leather armour (14, 9, D:1) a +0 sling (15, -2, D:1) 2 flux baubles (15, 3, D:1) a frilled lizard skeleton (15, 41, D:1) a +0 dagger 7 stones (15, 42, D:1) a +0 dagger a +0 short sword of draining a +0 dagger a +0 whip 8 stones a kobold skeleton a kobold skeleton a kobold skeleton (17, 8, D:1) a bat corpse (skeletalised by now) (19, 1, D:1) a +0 dagger a goblin skeleton (19, 7, D:1) a +0 short sword an orc corpse (skeletalised by now) (20, 8, D:1) a +0 mace a +0 club a +0 ring mail a +0 dagger a +0 chain mail a +0 short sword a +0 whip a +0 dagger a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 8, D:1) a +0 flail a +0 mace a +0 leather armour a ball python corpse (skeletalised by now) (22, 8, D:1) a +0 club 3 stones a +0 flail a +0 mace a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 9, D:1) a ball python skeleton (25, -6, D:1) a ball python skeleton (25, 9, D:1) a +0 club a goblin skeleton (28, 20, D:1) a hobgoblin corpse (skeletalised by now) (30, -11, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 23, D:1) a +0 chain mail (41, 27, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (18, 5, D:2) a +0 robe (20, 22, D:2) a +0 falchion (21, 18, D:2) a hobgoblin skeleton (24, -9, D:2) 3 flux baubles (25, 3, D:2) a +0 short sword a stone (27, 8, D:2) a +0 whip a kobold skeleton (38, -3, D:2) a bat skeleton (39, 2, D:2) a quokka skeleton (39, 17, D:2) a +0 short sword (47, 7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Huohoen {rF+ rC+ MP+4 Str+6} (6540 gold) [ring of strength] rF+: It protects you from fire. rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). Str+6: It affects your strength (+6). the ring "Koypp" {Int+3 SInv} (2830 gold) [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the +2 hand axe "Jeshrec" {antimagic, rPois rN+} (3440 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It can be maximally enchanted to +9. the fire staff of Pianeul {rF+ rC+++ Str+3 Dex-2 Fire Alch} (7470 gold) [staff of fire] rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the wellspring talisman of the Spider Nest {Rampage rF- rN+ Int+4} (3410 gold) [wellspring talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +5 spear "Vessuc" {flame, Dex+3} (4370 gold) Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. the +1 robe of Pragmatism {rF- Will+ Str+2 Archmagi} (2970 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. It can be maximally enchanted to +2. the air staff "Egg" {rElec Dex-4 Tloc Ice Air Alch} (4040 gold) [staff of air] rElec: It insulates you from electricity. Dex-4: It affects your dexterity (-4). Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the +3 hand axe of Annihilation {pain, Str+2 Int+2 Stlth-} (3650 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. the +4 leather armour "Ofiv" {rN++ MP+9} (5840 gold) rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. the +0 helmet of Eternal Winter {rElec rN+} (2270 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It can be maximally enchanted to +2. the +7 dagger "Juawuen" {devious, rF+ Str+3 Dex+4} (6570 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. the ring "Niebaemu" {rN+ Str+3} (3330 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the +0 robe "Maezxoh" {Fly rElec rF- Dex+5} (2050 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). It can be maximally enchanted to +2. the serpent talisman of the Komodo Dragon {rF+ Int+3} (5850 gold) [serpent talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). the +0 ring mail of Goed {+Blink rF+ Regen+ Dex+4} (3340 gold) +Blink: It lets you blink. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +5. the fortress talisman of the Gusle {Dex+2} (3900 gold) [fortress talisman] Dex+2: It affects your dexterity (+2). the +1 pair of gloves of the Cichlid {rC+ Will++} (3750 gold) rC+: It protects you from cold. Will++: It greatly increases your willpower. It can be maximally enchanted to +2. the ring "Xiysacem" {^Contam rPois Will+ Str+6 SInv} (4740 gold) [ring of willpower] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Str+6: It affects your strength (+6). SInv: It lets you see invisible. the serpent talisman "Icysuoroy" {*Silence +Inv MP-5 Int+7 Slay+2} (6000 gold) [serpent talisman] *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. MP-5: It affects your magic capacity (-5). Int+7: It affects your intelligence (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (5, -14, D:3) a +0 dagger (17, -2, D:3) a frilled lizard skeleton (24, -10, D:3) a +0 scythe a +0 robe (27, -1, D:3) a +0 dagger 2 poisoned darts (43, -14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (44, 4, D:3) a ball python skeleton (45, 16, D:3) 3 boomerangs (57, 22, D:3) a rat corpse (skeletalised by now) (57, 33, D:3) a +0 ring mail (59, -17, D:3) a +0 mace (63, 22, D:3) a +0 scale mail (64, -5, D:3) a quokka skeleton (66, -23, D:3) a +0 robe (66, -5, D:3) a +0 short sword 3 stones Level 4 of the Dungeon [Shop] Utaytt's Antique Weapon Emporium a +3 mace of protection (535 gold) a +2 quarterstaff of draining (546 gold) a +0 short sword (78 gold) a +0 sling (39 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1409 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 heavy orcbow (239 gold) the +4 falchion "Umpez" {heavy, rC+ Str+4} (1242 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. a +0 short sword (78 gold) (3, 8, D:4) a +0 dagger 4 stones a kobold skeleton (4, 5, D:4) a +0 mace (5, 6, D:4) a hobgoblin skeleton (6, 7, D:4) a +0 flail (9, 33, D:4) a +0 robe (10, 33, D:4) a +0 rapier (11, 27, D:4) an iguana skeleton (17, 35, D:4) a +0 dagger 5 stones (18, -10, D:4) a jackal corpse (skeletalised by now) (18, -8, D:4) a +0 hand axe an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 16, D:4) a +0 spear (19, -10, D:4) a +0 dagger an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) (19, -9, D:4) a +0 short sword a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (19, -8, D:4) a +0 dagger a +0 robe a jackal corpse (skeletalised by now) (24, 13, D:4) a +0 hand axe (25, 22, D:4) a +1 cloak (27, 21, D:4) a +0 hand axe a +0 chain mail (28, 21, D:4) a +0 dagger of draining a +0 club an orc skeleton an orc skeleton (40, -4, D:4) a +0 trident (42, 6, D:4) a +0 whip a kobold corpse (skeletalised by now) (44, 24, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) 10 gold pieces (0, 9, D:5) 5 javelins (3, 5, D:5) 5 gold pieces (still there?) a +2 devious dagger (still there?) 3 boomerangs (still there?) (9, 24, D:5) 12 gold pieces (16, 26, D:5) a black bear corpse a scorpion corpse (38, -7, D:5) a parchment of Scorch