Dungeon Crawl Stone Soup version 0.32-a0-1846-gfd94369 (webtiles) character file. Game seed: 16393319440121850913 1697 NobodyHome the Nimble (level 8, -1/41 HPs) Began as a Deep Elf Conjurer on July 26, 2024. Was an Initiate of Vehumet. Slain by a yak (14 damage) ... on level 6 of the Dungeon. The game lasted 00:21:39 (7214 turns). NobodyHome the Nimble(Deep Elf Conjurer) Turns: 7214, Time: 00:21:39 Health: -1/41 AC: 6 Str: 4 XL: 8 Next: 72% Magic: 14/14 EV: 30 Int: 26 God: Vehumet [......] Gold: 327 SH: 0 Dex: 13 Spells: 10/13 levels left rFire + . . k - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . j - +1 helmet rElec . e - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... s - amulet of the acrobat Stlth ++ A - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: acrobat @: acrobatic A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 327 gold pieces. Inventory: Hand Weapons d - a +2 dagger of draining Missiles f - 4 throwing nets Armour a - a +0 robe (worn) e - a +1 cloak (worn) j - a +1 helmet (worn) p - a +0 tower shield y - a scarf of repulsion B - a +0 buckler Magical Staves k - a staff of conjuration (weapon) m - a staff of alchemy Jewellery b - a ring of positive energy s - an amulet of the acrobat (around neck) A - a ring of protection from fire (left hand) Wands q - a wand of polymorph (11) x - a wand of iceblast (24) Scrolls c - 3 scrolls of revelation n - a scroll of noise w - 2 scrolls of enchant weapon z - a scroll of identify D - a scroll of acquirement {unknown} E - a scroll of vulnerability {unknown} Potions g - a potion of lignification h - 2 potions of mutation i - a potion of berserk rage {unknown} l - a potion of might {unknown} o - a potion of degeneration {unknown} r - 3 potions of brilliance t - a potion of heal wounds {unknown} u - a potion of cancellation {unknown} v - 4 potions of curing {unknown} C - a potion of experience {unknown} F - a potion of enlightenment {unknown} G - a potion of magic Skills: - Level 10.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 9.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 84% 3-7/arc 1% 2 Hailstorm Conj/Ice 42% 3d9 4% 3 Freeze Ice 12% 1d3 10% 1 Fulminant Prism Conj/Alch 21% 3d12 13% 4 Iskenderun's Mystic Bla Conj/Tloc 42% 2d10 (+2d513% 4 Lesser Beckoning Tloc 6% N/A 14% 2 Mercury Vapours Alch/Air 6% N/A 14% 2 Frozen Ramparts Ice 6% 1d1 28% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 28% 3 Summon Ice Beast Ice/Summ 3% N/A 28% 3 Teleport Other Tloc 3% N/A 28% 3 Freezing Cloud Conj/Ice/Air 15% 6-21 58% 5 Airstrike Air 1% 2d(1-17) 67% 4 Summon Lightning Spire Summ/Air 3% N/A 67% 4 Summon Mana Viper Hex/Summ 3% N/A 95% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Uskayaw Vehumet Wu Jian Zin The Shining One Shops: D:3 * Message History The searing ray hits the yak! The yak is severely wounded. The yak completely misses you. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak. The yak is heavily wounded. The yak completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 90% to hit) You feel a surge of power! The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) The searing ray hits the yak! The yak is almost dead. The yak gores you but does no damage. The searing ray hits the yak. You kill the yak! Vehumet accepts your kill. Your Conjurations skill increases to level 9! Unknown command. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. The yak gores you! The yak closely misses you. The yak gores you! There is a stone staircase leading up, spattered with blood here. The yak gores you. * * * LOW HITPOINT WARNING * * * The yak closely misses you. The yak barely misses you. You climb upwards. There is a stone staircase leading down here. The yak attacks as it pursues you! The yak gores you! You die... #....#...#......... ##................. ######.....##........ ### ##..##......#.......## #.## #...###.....#......... ##..# #..###..##.#.......... #...####..###....#.......... ##....#....#..#.............. ##.........YY@.#.............. #...........Y..............<.. #..###........................ ###...#........................ ##.#...#........................ ##..#............................ #...........................##### ##..(#......................# # #..####.....................# ### You could see 3 yaks. Vanquished Creatures 3 yaks Edmund (D:5) 2 ogres 2 phantoms 3 scorpions (D:5) A gnoll sergeant (D:5) 3 bombardier beetles 3 orc priests A sleepcap (D:6) A scorpion zombie (D:3) An orc wizard (D:5) A hound zombie (D:3) Robin (D:2) 8 adders 10 gnolls A shadow imp (D:6) An adder skeleton (D:3) 3 dart slugs 4 orcs 5 endoplasms 2 giant cockroaches (D:1) 12 hobgoblins 6 jackals 8 quokkas 8 ball pythons 6 bats 2 frilled lizards (D:1) 21 goblins A jackal zombie (D:3) 4 kobolds A quokka zombie (D:3) 4 rats (D:1) 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NobodyHome the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 474 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 508 | D:1 | Reached skill level 3 in Dodging 597 | D:1 | Learned a level 2 spell: Searing Ray 1099 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1146 | D:2 | Noticed Robin 1168 | D:2 | Reached skill level 4 in Dodging 1249 | D:2 | Killed Robin 1401 | D:2 | Reached skill level 5 in Conjurations 1468 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/10 2603 | D:3 | Reached skill level 5 in Dodging 2781 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/11 3361 | D:3 | Found Kuvyziga's Assorted Antiques. 4190 | D:4 | Reached skill level 6 in Dodging 4509 | D:5 | Entered Level 5 of the Dungeon 4759 | D:5 | Found a broken altar of Ashenzari. 4802 | D:5 | Reached XP level 6. HP: 32/32 MP: 10/12 5068 | D:5 | Reached skill level 7 in Dodging 5344 | D:5 | Reached XP level 7. HP: 36/36 MP: 6/13 5428 | D:5 | Noticed Edmund 5449 | D:5 | Killed Edmund 5450 | D:5 | Reached skill level 8 in Dodging 5897 | D:5 | Reached skill level 9 in Dodging 6324 | D:6 | Reached XP level 8. HP: 35/41 MP: 4/14 6892 | D:6 | Reached skill level 10 in Dodging 7003 | D:7 | Found a staircase to the Ecumenical Temple. 7021 | Temple | Found a transporter. 7021 | Temple | Found a transporter. 7021 | Temple | Found a transporter. 7021 | Temple | Found a transporter. 7021 | Temple | Entered the Ecumenical Temple 7037 | Temple | Became a worshipper of Vehumet 7214 | D:6 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, nrook_campfire, minivault_5 D:2: serial_bayou_shore_a, layout_loops_ring, serial_forest, infiniplex_forest_split, infiniplex_forest_clump_curved, infiniplex_forest_end_3, infiniplex_forest_lined_4_way, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_corner_1, infiniplex_forest_straight_3, uniq_robin D:3: layout_loops_ring, serial_undead, serial_undead_b, serial_undead_c, serial_undead_b, serial_undead_e, serial_undead_e, serial_shops, shop, hangedman_abyss_or_decor_stabs D:4: layout_loops_cross, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, minmay_misc_feat_square, kennysheep_generic_room_3 D:5: layout_basic, mainiacjoe_overflow_paths, uniq_edmund D:6: layout_cave_pools D:7: layout_rooms, grunt_qazlal_clouds, minmay_temple_entry_junction, uniq_duvessa Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Dodging | 3 4 5 6 7 9 10 | 10.0 Conjurations | 5 6 7 9 | 9.5 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 7 | || 7 Staff | | 6 | || 6 Cast: Magic Dart | 54 | 172 | 88 || 314 Searing Ray | 3 | 1 | 17 || 21 Use: Scroll | | 8 | || 8 Potion | | | 1 || 1 Armour: Robe | 4 | 33 | 23 || 60 Dodge: Dodged | 4 | 36 | 43 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7237 | 6915 | 322 | 485 | 5319 | 8 | 904.6 | Dungeon | 7209 | 6887 | 322 | 485 | 5319 | 7 | 1029.9 | Temple | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1489 daAuts D:2: 1367 daAuts D:1: 1141 daAuts D:3: 1113 daAuts D:4: 1044 daAuts D:6: 1001 daAuts D:7: 51 daAuts Temple: 28 daAuts