NobodyHome Level 1 of the Dungeon [Shop] Coip's Magic Scroll Shoppe a scroll of poison (44 gold) 2 scrolls of teleportation (66 gold) a scroll of vulnerability (44 gold) a scroll of poison (44 gold) 2 scrolls of identify (44 gold) a scroll of noise (11 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (7, 4, D:1) a rat corpse (skeletalised by now) (10, 19, D:1) a +0 sling (16, 5, D:1) a frilled lizard corpse (skeletalised by now) (16, 19, D:1) a bat skeleton (22, 38, D:1) a +0 dagger (24, 12, D:1) a +0 dagger (25, 33, D:1) a +0 short sword (29, 22, D:1) a +0 club (29, 24, D:1) a +0 whip (30, -7, D:1) a +0 whip a gnoll corpse (skeletalised by now) (32, -7, D:1) a frilled lizard corpse (skeletalised by now) (34, 17, D:1) 4 stones (45, 2, D:1) a rat skeleton (45, 25, D:1) a +0 sling (49, 30, D:1) a bat skeleton (55, 19, D:1) a +0 trident (57, 2, D:1) a +0 whip a stone Level 2 of the Dungeon [Shop] Ewyluq's General Store a scroll of silence (95 gold) a +5 morningstar of distortion (370 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a +0 dagger (20 gold) a +0 robe (7 gold) the ring of Etomeg {Fire ^Contam rElec rN+ Will++} (516 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. [Shop] Lerourch's Book Shoppe a book of Minor Magic (208 gold) a book of Hexes (572 gold) a book of the Hunter (338 gold) a book of Necromancy (442 gold) a book of Cantrips (208 gold) a book of Scorching (390 gold) a book of Beasts (468 gold) the Tractate on the Catalyst (182 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Sticky Flame Fire/Alchemy 4 a book of Geomancy (260 gold) [Shop] Kitwoppimm's Weapon Shoppe 6 stones (8 gold) a +0 hand axe (42 gold) the +4 glaive of Melee {heavy, rCorr Str+5} (767 gold) Str+5: It affects your strength (+5). rCorr: It protects you from acid and corrosion. a +0 rapier (56 gold) 3 curare-tipped darts (50 gold) a +1 heavy quarterstaff (198 gold) [Shop] Jearoh's Antique Armour Boutique a +0 pair of gloves (117 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) the +1 robe "Xirphome" {Dex+4} (548 gold) Dex+4: It affects your dexterity (+4). a +0 ring mail of positive energy (208 gold) (0, 0, D:2) 3 stones (9, -9, D:2) a beast talisman (12, 0, D:2) a hobgoblin skeleton (18, -31, D:2) a bat corpse (skeletalised by now) (27, -39, D:2) a rat corpse (skeletalised by now) (32, -6, D:2) a quokka skeleton (37, -35, D:2) 5 stones (41, -8, D:2) 3 large rocks (41, -3, D:2) a +0 hand axe (42, -9, D:2) a hobgoblin skeleton (50, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 halberd (4, -31, D:3) a +0 hand axe (5, -27, D:3) a +0 leather armour (9, -17, D:3) a bat skeleton a quokka skeleton a ball python skeleton (10, -10, D:3) a +0 club (11, -14, D:3) a +0 dagger a +0 sling (15, -11, D:3) 6 stones (17, -14, D:3) a jackal corpse (18, -11, D:3) a jackal corpse (24, 4, D:3) a rat corpse (skeletalised by now)