Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d (webtiles) character file. Game seed: 4417610236826743551 70 Notta the Covered (level 4, -5/34 HPs) Began as a Gnoll Wanderer on June 18, 2020. Slain by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:04:12 (1639 turns). Notta the Covered (Gnoll Wanderer) Turns: 1639, Time: 00:04:13 Health: -5/34 AC: 3 Str: 15 XL: 4 Next: 21% Magic: 6/6 EV: 12 Int: 15 God: Gold: 132 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . SeeInvis . d - +0 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . p - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn j - ring of protection from cold {rC+, !d} MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +2 shortbow d - a +0 hand axe (weapon) Missiles b - 50 arrows k - 4 javelins (quivered) Armour e - a +0 robe (worn) p - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery j - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) s - a cursed amulet of inaccuracy {unknown} (You found it on level 2 of the Dungeon) Scrolls h - a scroll of random uselessness {unknown} l - 2 scrolls of noise {unknown} m - 2 scrolls of identify {unknown} q - a scroll of fog {unknown} Potions c - 2 potions of curing i - a potion of heal wounds {unknown} n - a potion of resistance {unknown} o - 3 potions of flight {unknown} r - a potion of brilliance {unknown} Comestibles f - 6 rations Skills: + Level 2.7 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 4.6 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Slings + Level 4.6 Bows + Level 1.0 Crossbows + Level 2.7 Throwing + Level 6.6 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Charms + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Transmutations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Poison Magic + Level 1.1 Invocations + Level 2.7 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History g - 6 chunks of flesh (gained 1) Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton Found an escape hatch in the floor. You now have 132 gold pieces (gained 8). A kobold comes into view. It is wielding a +0 dagger. Firing (i - inventory. (/) - cycle) b - 59 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (asleep) You shoot an arrow. The arrow hits the kobold! You kill the kobold! b - 59 arrows (gained 1) You see here a +0 dagger. Some of the chunks of flesh in your inventory have rotted away. f - 5 rations (gained 1) s - a thick brass amulet Some of the chunks of flesh in your inventory have rotted away. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Things that are here: a +0 club; a hobgoblin skeleton You see here a whip. You see here a chain mail. Found a stone staircase leading up. You see here 12 stones. There is a stone staircase leading down here. You see here a +0 club. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. A worm comes into view. Firing (i - inventory. (/) - cycle) b - 59 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep) You shoot an arrow. The arrow hits the worm! The worm is heavily wounded. Firing (i - inventory. (/) - cycle) b - 58 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot an arrow. The arrow hits the worm. The worm is heavily wounded. Firing (i - inventory. (/) - cycle) b - 57 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot an arrow. The arrow hits the worm! You kill the worm! f - 6 rations (gained 1) Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Unknown command. Unknown command. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Firing (i - inventory. (/) - cycle) b - 56 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (asleep) You shoot an arrow. The arrow hits Sigmund. Sigmund shouts! Sigmund is lightly wounded. Firing (i - inventory. (/) - cycle) b - 55 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (lightly wounded) You shoot an arrow. The arrow hits Sigmund. Sigmund is lightly wounded. Sigmund gestures at you while chanting. The magic dart hits you! Firing (i - inventory. (/) - cycle) b - 54 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (lightly wounded) You shoot an arrow. The arrow closely misses Sigmund. Firing (i - inventory. (/) - cycle) b - 53 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (lightly wounded) You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. Firing (i - inventory. (/) - cycle) b - 52 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (moderately wounded) You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Firing (i - inventory. (/) - cycle) b - 51 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (heavily wounded) You shoot an arrow. The arrow barely misses Sigmund. Sigmund closely misses you. d - a +0 hand axe (weapon) Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Sigmund is heavily wounded. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe! You die... ).#.......(..# #.##.#.# #..) #.#.#.###.#### #.#<.#.# #.## ..#.#.......#######.####.## #.# ..#.#..##.................# #.# .)#.#...#...######.#####..# #.# ..#.#.#.#...# .(.#........# #.# ..#.#.......# ##(########.####.# ..#.#.......# #..............#.# ..#.#.........#.@#####..#.##.#.## ..#.#..(......#.@#...#..#....#... ..#.#.........#(.#...#..######### ..#.##....#...(..##..#..#........ ..#.####.>...((...#..#..#.####### ..#.####### ##(...#.##..#.#...... ........... #....#.....#.#.##### #.#.######.# #....#.###........## #.#.# #.# #....#.# #.#.#.##... You could see Sigmund. Vanquished Creatures An adder (D:2) An ooze (D:2) 4 worms (D:2) A leopard gecko (D:1) 4 bats 4 giant cockroaches 4 goblins 8 hobgoblins 5 kobolds 5 frilled lizards 8 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Notta the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Notta set off with the following items: a +2 shortbow, 30 | arrows, a potion of curing, a +0 hand axe, a +0 robe, a | ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 50 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 123 | D:1 | You fall into a shaft and drop 1 floor! 127 | D:2 | Noticed Sigmund 273 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/4 866 | D:2 | Reached skill level 1 in Invocations 1195 | D:2 | Reached skill level 1 in Short Blades 1195 | D:2 | Reached skill level 1 in Long Blades 1195 | D:2 | Reached skill level 1 in Maces & Flails 1195 | D:2 | Reached skill level 1 in Polearms 1195 | D:2 | Reached skill level 1 in Staves 1195 | D:2 | Reached skill level 1 in Slings 1195 | D:2 | Reached skill level 1 in Crossbows 1195 | D:2 | Reached skill level 1 in Dodging 1195 | D:2 | Reached skill level 1 in Stealth 1195 | D:2 | Reached skill level 1 in Shields 1195 | D:2 | Reached skill level 1 in Unarmed Combat 1195 | D:2 | Reached skill level 1 in Spellcasting 1195 | D:2 | Reached XP level 4. HP: 27/34 MP: 4/6 1335 | D:2 | Found a hide-covered altar of Uskayaw. 1639 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_basic, nicolae_overflow_crystal_walls, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.1 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Slings | 1 | 1.0 Crossbows | 1 | 1.0 Dodging | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Spellcasting | 1 | 1.0 Fighting | | 2.7 Axes | | 4.6 Bows | | 4.6 Throwing | | 2.7 Armour | | 6.6 Conjurations | | 0.8 Hexes | | 0.8 Charms | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Transmutations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Poison Magic | | 0.8 Evocations | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | | 2 || 2 Fire: Shortbow | 108 | 13 || 121 Throw: Javelin | 1 | || 1 Eat: Chunk | 1 | 1 || 2 Armor: Robe | 6 | || 6 Dodge: Dodged | 19 | 1 || 20 Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_basic, nicolae_overflow_crystal_walls, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 0.0 | 86.9 | 810.0 Dungeon | 100.0 | 100.0 | 1.2 | 0.0 | 86.9 | 810.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 +-------+-------+-------+-------+-------+----------------------