Nottta Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (2, 19, D:1) a +0 dagger (4, 29, D:1) a ball python corpse (skeletalised by now) (5, 12, D:1) a parchment of Flame Wave (6, 19, D:1) a +0 robe (18, -17, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (18, -7, D:1) a quokka skeleton (20, 17, D:1) a +0 dagger (27, -2, D:1) a kobold skeleton (30, -15, D:1) a +0 war axe (30, -2, D:1) a +0 short sword 3 stones a kobold skeleton (30, 19, D:1) a +0 mace (36, 17, D:1) a quokka skeleton (36, 29, D:1) a +0 club (38, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -4, D:1) a hobgoblin corpse (skeletalised by now) (43, -3, D:1) a +0 short sword (45, 19, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -3, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (12, 10, D:2) a +0 dagger (13, -15, D:2) a +0 leather armour (17, 20, D:2) a +0 club (18, -22, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (18, -21, D:2) a ball python corpse (skeletalised by now) (20, -12, D:2) a ball python skeleton (21, 16, D:2) a +0 whip a kobold skeleton (23, 2, D:2) a bat corpse (skeletalised by now) (26, 11, D:2) a +0 short sword (26, 12, D:2) a riddle talisman (28, 22, D:2) a +0 robe a +0 leather armour (39, -23, D:2) a +0 short sword 3 stones (43, -8, D:2) a +0 whip (44, 12, D:2) a +0 dagger (52, -25, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (53, -25, D:2) a +0 sling (57, 3, D:2) a jackal skeleton (61, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -19, D:3) a +0 dagger (6, -30, D:3) an adder skeleton (7, 3, D:3) a +0 robe (24, 1, D:3) a +0 chain mail (27, -3, D:3) a +0 scale mail (28, -8, D:3) a frilled lizard corpse (skeletalised by now) (32, -5, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (33, -7, D:3) a ball python corpse (skeletalised by now) (36, -36, D:3) a +0 short sword (37, -21, D:3) 2 poisoned darts (38, -13, D:3) a +0 hand axe (39, -36, D:3) a +0 dagger (40, -13, D:3) a +0 hand axe (41, -23, D:3) a +0 short sword (42, -22, D:3) 2 poisoned darts a kobold skeleton (43, -20, D:3) 2 poisoned darts (46, -28, D:3) a jackal skeleton (48, -42, D:3) a +0 dagger (55, -21, D:3) a ball python corpse (skeletalised by now) (55, -13, D:3) a ball python corpse (skeletalised by now) (55, -11, D:3) a +0 flail Level 4 of the Dungeon [Shop] Quiloc's Antique Weapon Shoppe the +2 orcbow of Causality {speed, rC+ rN+ Int+3} (976 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 scimitar (126 gold) a +0 spear (63 gold) a +0 rapier (115 gold) a +1 battleaxe of venom (399 gold) a +0 spear (63 gold) the +3 dagger of Tuelu {drain, rC- Int+4 SInv} (655 gold) rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +1 broad axe of freezing (487 gold) a +0 whip (52 gold) the +7 Stagehand's Sword {devious, DevInvis Int+6} (1209 gold) DevInvis: When you attack an enemy while devious, you have a chance to turn invisible. The chance increases the more devious you are. Int+6: It affects your intelligence (+6). It cannot be enchanted further. [Shop] Reloithru's Self-Improvement Boutique a manual of Armour (880 gold) a manual of Forgecraft (880 gold) a manual of Dodging (880 gold) a manual of Ranged Weapons (880 gold) (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (3, 23, D:4) a ball python corpse (skeletalised by now) (4, 11, D:4) an adder corpse (skeletalised by now) (14, -5, D:4) a +0 morningstar (14, 5, D:4) a +0 club (17, -9, D:4) a +0 club a goblin skeleton (17, 27, D:4) a staff of necromancy (18, 18, D:4) a +0 robe (30, 11, D:4) a +0 hand axe a +0 chain mail (31, 11, D:4) a +4 dagger of draining a +0 short sword a +0 leather armour an orc skeleton an orc skeleton (34, -11, D:4) a hound skeleton (36, 16, D:4) an adder skeleton (37, 14, D:4) a quokka skeleton (49, -8, D:4) a +0 flail (51, -8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) the +0 pair of gloves of the Eternal Fruit {Parrying, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (2, -11, D:5) a parchment of Sirocco (9, -10, D:5) a +0 sling (18, 15, D:5) a hound corpse (skeletalised by now) (38, 18, D:5) a +0 robe (38, 20, D:5) an iguana corpse (skeletalised by now) (40, 34, D:5) 3 poisoned darts (42, 22, D:5) 4 large rocks (51, 29, D:5) a +0 dagger