Seeded DCSS version 0.33-a0-1120-gbd99899e7f (webtiles) character file. Game seed: 6719106641471501583 (custom seed) 21 NovJohnson the Magician (level 2, -1/20 HPs) Began as a Revenant Hedge Wizard on Mar 23, 2025. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:33 (1324 turns). NovJohnson the Magician (Revenant Hedge Wizard) Turns: 1324, Time: 00:05:33 Health: -1/20 AC: 3 Str: 13 XL: 2 Next: 62% Magic: 0/5 EV: 11 Int: 13 God: Gold: 64 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . k - +1 short sword (vamp) rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of guardian spirit Stlth ++ f - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: hasted, very quick A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons k - a +1 vampiric short sword (weapon) Armour b - a +0 robe (worn) i - a +0 helmet (worn) Jewellery e - an amulet of guardian spirit (worn) f - a +6 ring of dexterity (worn) Scrolls h - a scroll of amnesia m - a scroll of fog {unknown} Potions a - a potion of haste c - a potion of cancellation {unknown} d - a potion of magic g - 3 potions of heal wounds {unknown} j - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 2.4 Conjurations + Level 1.7 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 12% N/A 17% 2 c - Grave Claw Necr 8% 2d7 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 45% 3 Awaken Armour Erth/Frge 2% N/A 92% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Magnavolt Erth/Air 0% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Okay, then. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. Your magical contamination has completely faded away. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... #####.. #####....... #...@g# #.##### #.# #.# #.# #.## #..# ##### ##.#####..... #######........... You could see a gnoll. Vanquished Creatures A dart slug (D:1) 3 goblins 2 quokkas (D:1) A ball python (D:2) 2 bats A frilled lizard (D:1) 8 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NovJohnson the Revenant Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 57 | D:1 | Reached skill level 1 in Summonings 57 | D:1 | Reached skill level 1 in Translocations 296 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 299 | D:1 | Learned a level 2 spell: Call Imp 302 | D:1 | Learned a level 2 spell: Grave Claw 1324 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_basic, minmay_ruptured D:2: layout_rooms, basic_altar, chequers_serial_rivers_small_3 Skill XL: | 1 | ---------------+----+----- Summonings | 1 | 1.7 Translocations | 1 | 1.0 Conjurations | 2 | 2.4 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 3.0 Necromancy | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 15 Short sword || 27 Cast: Magic Dart || 31 Use: Scroll || 2 Potion || 1 Armour: Robe || 23 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1319 | 1261 | 58 | 0 | 1099 | 2 | 659.5 | Dungeon | 1319 | 1261 | 58 | 0 | 1099 | 2 | 659.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:2: 98 daAuts