NovJohnson Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -3, D:1) a bat skeleton (12, -5, D:1) a +0 scale mail (12, 8, D:1) a +0 club (13, -28, D:1) a bat corpse (skeletalised by now) (13, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 9, D:1) a bat skeleton (25, -36, D:1) a bat corpse (skeletalised by now) (36, 18, D:1) a +0 robe (37, -28, D:1) a quokka skeleton (38, -32, D:1) a jackal skeleton (38, -28, D:1) a stone (40, -40, D:1) a +0 robe (49, 9, D:1) a +0 hand axe (56, 16, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (6, 29, D:2) a +0 club (18, 13, D:2) a +0 dagger (22, 17, D:2) a +0 dagger (22, 22, D:2) a hobgoblin skeleton (27, -14, D:2) a +0 sling (29, 15, D:2) a +0 war axe (29, 23, D:2) a +0 pair of gloves (33, 24, D:2) 6 stones (42, 11, D:2) a +0 dagger (59, -3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (23, 8, D:3) a +0 short sword of speed (25, 12, D:3) a bat corpse (30, 22, D:3) a +0 short sword a stone (31, -16, D:3) a rat corpse (skeletalised by now) (36, -6, D:3) a ribbon worm corpse (37, 19, D:3) a +0 pair of boots (38, -17, D:3) a hobgoblin corpse (skeletalised by now) (43, -15, D:3) the +1 plate armour of Inquiry {rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2).