Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16579657852437584575 43 Nurgordie the Ducker (level 3, -4/28 HPs) Began as a Merfolk Gladiator on Dec 19, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:05:15 (1847 turns). Nurgordie the Ducker (Merfolk Gladiator) Turns: 1847, Time: 00:05:16 Health: -4/28 AC: 5 Str: 16 XL: 3 Next: 58% Magic: 3/3 EV: 12 Int: 7 God: Gold: 213 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . q - +1 rapier (flame) rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . n - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-4 -> -7) A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons a - a +0 trident q - a +1 rapier of flaming (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin l - 5 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) n - a +0 cloak (worn) Magical Staves i - a staff of cold Jewellery j - a ring of fire Scrolls f - 4 scrolls of blinking {unknown} h - 6 scrolls of identify {unknown} k - a scroll of torment {unknown} p - a scroll of enchant armour {unknown} s - 2 scrolls of vulnerability {unknown} t - a scroll of silence {unknown} Potions g - a potion of enlightenment {unknown} m - a potion of mutation {unknown} o - 2 potions of attraction {unknown} r - a potion of curing {unknown} Skills: + Level 2.9 Fighting + Level 0.2 Short Blades - Level 4.4 Polearms - Level 2.4 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Passwall Erth 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are poisoned. The adder poisons you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You feel sick. The adder attacks as it pursues you! The adder bites you. You feel sick. The adder closely misses you. You feel sick. The adder closely misses you. You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You feel sick. You are no longer poisoned. The adder attacks as it pursues you! The adder bites you but does no damage. The adder closely misses you. The adder attacks as it pursues you! The adder misses you. You closely miss the adder. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder bites you but does no damage. You hit the adder. You burn the adder. The adder is severely wounded. The adder bites you. The adder barely misses you. You hit the adder but do no damage. The adder is severely wounded. The adder bites you but does no damage. The orc priest casts a cantrip, but nothing happens. You barely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.# .#########.# ........##.# ....≈≈≈≈≈≈≈≈≈.##.# ....≈....§..≈...<# ....≈.≈≈§≈≈.≈.##.# # #..≈.≈.....≈....# .# ###.≈.≈.§§≈§≈.o###..# #...≈§≈§§§≈o≈o.S@...# #...≈.≈≈≈≈§.≈.#####.# +..o≈..§....≈.# ###.≈≈≈≈≈≈.≈≈{# #......oo...# ############# You could see 2 orc priests, an adder and an orc. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 3 giant cockroaches 8 goblins 2 hobgoblins 4 kobolds A quokka (D:1) 2 ball pythons (D:2) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nurgordie the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 102 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 755 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1811 | D:4 | Found a broken altar of Ashenzari. 1847 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms D:2: layout_basic D:3: layout_loops_ring D:4: serial_bayou_shore_a, layout_basic, old_standard_altar, mainiacjoe_overflow_concentric_impassable, serial_shops, kennysheep_little_box, chequers_serial_rivers_room_b, uniq_eustachio, uniq_menkaure, uniq_ijyb Action || total ---------------------------++------- Melee: Trident || 73 Rapier || 18 Stab: Sleeping || 1 Armour: Leather armour || 61 Dodge: Dodged || 70