Nurvuk Level 1 of the Dungeon (4, -5, D:1) an inkwell talisman (6, -1, D:1) a bat corpse (skeletalised by now) (6, 17, D:1) a +0 short sword (6, 18, D:1) a ball python skeleton (10, -3, D:1) a parchment of Sublimation of Blood (10, 5, D:1) a bat skeleton (10, 14, D:1) a bat skeleton (23, 4, D:1) a +0 robe (30, 0, D:1) a +0 whip (30, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, 26, D:1) 2 poisoned darts (38, 27, D:1) a rat skeleton (42, 11, D:1) a +0 ring mail (43, 27, D:1) a ball python skeleton (44, 26, D:1) a +0 dagger a bat skeleton Level 2 of the Dungeon (2, -14, D:2) a frilled lizard skeleton (7, -7, D:2) a +0 sling (14, -12, D:2) a hobgoblin skeleton (18, -14, D:2) a +0 hand axe (19, 5, D:2) a ball python skeleton (20, 13, D:2) a +0 robe (23, 6, D:2) an inkwell talisman (27, 9, D:2) a bat skeleton a rat skeleton (29, 9, D:2) a ball python skeleton (32, -15, D:2) a quokka skeleton (34, -12, D:2) a bat corpse (skeletalised by now) (39, -26, D:2) a +0 ring mail (42, 11, D:2) a +0 dagger Level 3 of the Dungeon (5, 6, D:3) an adder corpse (skeletalised by now) (5, 11, D:3) an adder corpse (skeletalised by now) (6, 11, D:3) an adder corpse (skeletalised by now) (11, -16, D:3) a +0 dagger 2 boomerangs (17, 9, D:3) a +0 club a kobold corpse (skeletalised by now) (23, -20, D:3) a +0 dagger (23, -16, D:3) a +0 dagger (34, -13, D:3) a +0 leather armour (36, -26, D:3) a hobgoblin skeleton (37, 3, D:3) a +0 dagger (40, -15, D:3) a +0 club a +0 sling (43, 6, D:3) a bat corpse (skeletalised by now) (49, -16, D:3) a rat skeleton (50, -41, D:3) a frilled lizard corpse (skeletalised by now) (59, -32, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -11, D:4) a hobgoblin corpse (skeletalised by now) (11, 12, D:4) a +0 leather armour (18, -25, D:4) an adder skeleton (20, 1, D:4) an iguana skeleton (22, -2, D:4) a +0 whip (23, -7, D:4) the inkwell talisman "Naek" {Harm rN+ Int+3} [inkwell talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (24, -15, D:4) a +0 robe (24, -8, D:4) 3 flux baubles (39, -35, D:4) a +0 dagger (40, -28, D:4) a +1 robe of positive energy (60, 4, D:4) a +0 club 6 poisoned darts Level 5 of the Dungeon (1, 21, D:5) a +0 sling (12, 4, D:5) a +1 flail of protection a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 short sword an orc skeleton a water moccasin skeleton an orc skeleton an adder skeleton (13, -8, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (14, 9, D:5) a +0 ring mail a +0 dagger an orc skeleton (23, 10, D:5) a +0 glaive (23, 36, D:5) a +0 arbalest (27, 29, D:5) a +2 hand axe of freezing a +0 ring mail an orc skeleton (27, 30, D:5) a +0 whip a +0 dagger a +0 robe an orc skeleton an orc skeleton (35, 37, D:5) a +0 dagger a +0 dagger a +0 chain mail a +0 flail (36, 37, D:5) a +0 hand axe an orc skeleton (37, 33, D:5) a +0 dagger a +0 robe (44, 0, D:5) a +0 hand axe an orc corpse (skeletalised by now) (45, 0, D:5) a +0 whip a +0 leather armour a +0 club (48, 39, D:5) a +0 club 3 boomerangs a +0 leather armour (57, -10, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (7, -2, D:6) a hound corpse (skeletalised by now) (14, -5, D:6) a +0 quarterstaff (18, -8, D:6) a +0 whip (19, -9, D:6) a +0 spear a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, -10, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (20, -9, D:6) a +0 club a +0 leather armour (23, -27, D:6) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (23, -26, D:6) a hound corpse (skeletalised by now) (24, -35, D:6) 16 gold pieces (24, -26, D:6) a +0 dagger an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) the +3 trident "Ilynliar" {freeze, *Corrode rC++ Dex+5} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Dex+5: It affects your dexterity (+5). (unseen) (0, 4, D:8) a vampire mosquito corpse (1, -1, D:8) a +2 demon blade of draining (unseen) (5, -1, D:8) a potion of heal wounds (5, 1, D:8) a +2 robe of resistance (unseen) (5, 21, D:8) a +1 heavy quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (6, 0, D:8) +1 steam dragon scales (unseen) (8, 28, D:8) a +0 rapier