Dungeon Crawl Stone Soup version 0.32-a0-1197-g13c1908 (webtiles) character file. Game seed: 4640095464322203955 258 ONI the Conjurer (level 5, -2/35 HPs) Began as a Demonspawn Conjurer on May 17, 2024. Slain by a river rat (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (3062 turns). ONI the Conjurer (Demonspawn Conjurer) Turns: 3062, Time: 00:04:32 Health: -2/35 AC: 2 Str: 7 XL: 5 Next: 94% Magic: 0/9 EV: 11 Int: 20 God: Gold: 190 SH: 0 Dex: 12 Spells: 7/10 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slow A: demonic magic 1, demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 190 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of protection from fire (left hand) Scrolls e - a scroll of fog {unknown} f - a scroll of immolation g - a scroll of teleportation {unknown} Potions b - 2 potions of berserk rage c - a potion of curing d - 2 potions of mutation h - a potion of attraction i - a potion of heal wounds {unknown} k - 2 potions of brilliance l - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging + Level 3.3 Stealth + Level 3.3 Spellcasting * Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 15% 3d6 12% 3 Freeze Ice 12% 1d3 14% 1 Frozen Ramparts Ice 6% 1d1 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Makhleb Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. You hear the rusting of a drain very nearby. You see here an adder corpse. A river rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (wandering, hasn't noticed you, 77% to hit) The searing ray hits the river rat but does no damage. (Press . to maintain the ray.) Malevolent energies surge around you. Unknown command. The searing ray hits the river rat. The river rat is moderately wounded. The searing ray hits the river rat. The river rat is almost dead. The river rat barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you! * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. Your touch misses the river rat. The river rat is almost dead. The river rat bites you. You die... # # # ##.## #. ...## #. #.. # #.$ ##### #.. # #...#~~~# #.# # #..~#~#@# #.# # #..~#~#r# ####.### #.~~~~#~~ #....... #..~#†#~## #.##.### #..~~~#~~ #.##.# #...#~### #.##.# #..~~~# #.##.# # #...~~## #### #.##.### #..##..####.##.##.##.#.. You could see a river rat. Vanquished Creatures 2 hounds (D:4) A jelly (D:4) A sleepcap (D:4) 2 adders 3 river rats (D:4) 2 ufetubi (D:4) A dart slug (D:3) 2 ribbon worms An orc (D:3) 3 bats 4 endoplasms 7 giant cockroaches 7 goblins 8 hobgoblins 3 jackals (D:2) 11 kobolds 3 quokkas 8 ball pythons 3 frilled lizards 13 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ONI the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 217 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 456 | D:1 | Learned a level 2 spell: Searing Ray 634 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 919 | D:1 | Found a faded altar of an unknown god. 1685 | D:2 | Found a burning altar of Makhleb. 1888 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1888 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 2231 | D:3 | Reached skill level 5 in Conjurations 2843 | D:4 | Reached XP level 5. HP: 35/35 MP: 5/9 2938 | D:4 | Found a blossoming altar of Fedhas. 3062 | D:4 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_rooms, ebering_ecumenical_altar_petrified D:2: layout_rooms, basic_altar, kennysheep_generic_room_5 D:3: layout_rooms, nicolae_tso_carved_into_rock, chequers_serial_rivers_room_b D:4: layout_loops_ring, fedhas_altar_4, slow_altar_1, lightli_sewer_entry_pipes, serial_park_tiny_pond, minmay_misc_feat_alley, kennysheep_orc_chapel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.3 Conjurations | 5 | 5.8 Spellcasting | 3 | 3.3 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 66 | 53 || 119 Touch | 8 | 14 || 22 Punch | 1 | || 1 Cast: Magic Dart | 34 | 6 || 40 Searing Ray | 24 | 17 || 41 Use: Potion | 2 | || 2 Scroll | 2 | 4 || 6 Stab: Sleeping | 1 | 1 || 2 Paralysed | | 4 || 4 Armour: Robe | 65 | 54 || 119 Dodge: Dodged | 70 | 28 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3071 | 3017 | 54 | 21 | 2358 | 4 | 767.8 | Dungeon | 3071 | 3017 | 54 | 21 | 2358 | 4 | 767.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1149 daAuts D:2: 823 daAuts D:3: 776 daAuts D:4: 321 daAuts