Dungeon Crawl Stone Soup version 0.30-a0-600-gb7c8574 (webtiles) character file. OSAMASBALLS the Conjurer (Demonspawn Conjurer) Turns: 7401, Time: 00:20:02 Health: 56/56 AC: 7 Str: 10 XL: 8 Next: 48% Magic: 9/15 EV: 12 Int: 22 God: Vehumet [......] Gold: 211 SH: 0 Dex: 11 Spells: 10/16 levels left rFire x . . SeeInvis . B - +1 hammer of Karma {heavy, Fly rF- rN+ Str+2} rCold . . . Faith . d - orb {*channel} rNeg + . . Spirit . b - +3 leather armour {rPois} rPois + Reflect . j - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) @: flying A: powered by death 1, powered by pain 1, weakness stinger 2 a: Renounce Religion You are on level 5 of the Dungeon. You worship Vehumet. Vehumet is noncommittal. You have visited 2 branches of the dungeon, and seen 6 of its levels. You have collected 211 gold pieces. Inventory: Hand Weapons f - a +0 whip of pain A - a +0 war axe B - the +1 hammer of Karma (weapon) {heavy, Fly rF- rN+ Str+2} (You found it on level 5 of the Dungeon) Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Fly: It grants you flight. Armour a - a +0 robe b - a +3 leather armour of poison resistance (worn) d - an orb of energy (worn) g - a +0 buckler j - a +0 helmet (worn) s - a +2 kite shield Wands t - a wand of polymorph (7) v - a wand of iceblast (24) Scrolls e - 2 scrolls labelled HEDO ADEURRO k - 2 scrolls of poison l - a scroll of torment n - 3 scrolls labelled UTTIEC TUSTROKA o - a scroll labelled FAEPUZ LECIDD r - 3 scrolls of teleportation w - a scroll labelled UDAHUC YZARAHO x - 2 scrolls of identify y - a scroll labelled FITOADERCHEX C - a scroll labelled FEGOSHRETRO Potions c - 2 potions of lignification h - 2 potions of curing i - an orange potion m - a sedimented grey potion p - a glowing white potion q - 3 amethyst potions u - a fizzy white potion z - a lumpy inky potion Skills: + Level 2.0 Fighting + Level 1.1 Maces & Flails + Level 3.4 Armour + Level 3.2 Dodging + Level 2.6 Stealth + Level 4.6 Spellcasting + Level 7.1 Conjurations * Level 3.3 Air Magic You have 10 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Swiftness Air 19% N/A 11% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Dazzling Flash Conj/Hex 40% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 21% 2 Fulminant Prism Conj/Hex 10% 3d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 32% 4 Airstrike Air 9% 2d(2-18) 34% 4 Spider Form Tmut/Pois 5% N/A 38% 3 Summon Lightning Spire Summ/Air 12% N/A 56% 4 Anguish Hex/Necr 2% N/A 80% 4 Storm Form Tmut/Air 6% N/A 100% 7 Maxwell's Capacitive Co Air 9% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You sometimes gain a little power by taking damage. You have a tail ending in a sharp stinger. Message History You finish channelling your searing ray. HP restored. You see here a howler monkey corpse. Key pressed, stopping explore. Key pressed, stopping explore. There is a shimmering altar of Xom here. Key pressed, stopping explore. Key pressed, stopping explore. There is a stone staircase leading down here. Key pressed, stopping explore. Found a stone staircase leading down. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion closely misses you. The scorpion stings you but does no damage. The searing ray hits the scorpion! The scorpion is severely wounded. The scorpion stings you but does no damage. The searing ray hits the scorpion! You kill the scorpion! Vehumet accepts your kill. You finish channelling your searing ray. Welcome back, OSAMASBALLS the Demonspawn Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Welcome back, OSAMASBALLS the Demonspawn Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Welcome back, OSAMASBALLS the Demonspawn Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. ## ### # ....# # #.#.## # #.#..## # #####.....## ### ...........## ..####### #..@..#.# #.......#### #......######. #.)........# ##............ #....##.##.# ###.#.###### #.......##.# #.#.# #.##.#..##.# #.#.# ..##.#..##.# #.#.#####.# ..##.#..##.######.#.....>.# ...>..............#.#####.# There are no monsters in sight! Vanquished Creatures Eustachio (D:4) An ogre (D:2) A centaur (D:5) 3 phantoms 3 scorpions A howler monkey (D:5) 4 orc priests 6 hounds 3 iguanas 3 orc wizards 8 gnolls 9 adders 2 river rats (D:4) A white imp (D:5) 4 worms 4 dart slugs 11 orcs 5 ball pythons 5 endoplasms 4 giant cockroaches 3 goblins 4 hobgoblins 6 jackals 3 kobolds 3 quokkas 3 bats (D:2) A frilled lizard (D:1) 3 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OSAMASBALLS the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 820 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 820 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 942 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 942 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1106 | D:2 | Noticed an ogre 1203 | D:2 | Learned a level 2 spell: Searing Ray 1431 | D:2 | Reached skill level 5 in Conjurations 1853 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1853 | D:2 | Reached XP level 4. HP: 24/30 MP: 3/8 1978 | D:2 | Killed an ogre 1979 | D:2 | Reached XP level 5. HP: 35/35 MP: 1/9 2331 | D:2 | Found Besitzon's Weapon Boutique. 2922 | D:3 | Found a faded altar of an unknown god. 3062 | D:3 | Found an opulent altar of Gozag. 3649 | D:3 | Reached XP level 6. HP: 42/42 MP: 7/11 4095 | D:4 | Reached skill level 1 in Armour 4150 | D:4 | Reached skill level 6 in Conjurations 4150 | D:4 | Reached skill level 1 in Air Magic 4393 | D:4 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 4393 | D:4 | Reached XP level 7. HP: 9/47 MP: 0/12 4707 | D:4 | Found a glowing drain. 4987 | D:4 | Noticed Eustachio 5007 | D:4 | Killed Eustachio 5008 | D:4 | Reached skill level 1 in Fighting 5906 | D:4 | Learned a level 3 spell: Swiftness 5938 | D:5 | Entered Level 5 of the Dungeon 6308 | D:5 | Reached XP level 8. HP: 56/56 MP: 2/14 6579 | D:5 | Found a staircase to the Ecumenical Temple. 6601 | Temple | Entered the Ecumenical Temple 6875 | Temple | Became a worshipper of Vehumet 7053 | D:5 | Identified the +1 hammer of Karma {heavy, Fly rF- rN+ | Str+2} 7089 | D:5 | Found a shimmering altar of Xom. 7090 | D:5 | Found a snail-covered altar of Cheibriados. 7165 | D:5 | Reached skill level 1 in Maces & Flails 7165 | D:5 | Reached skill level 7 in Conjurations Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 | 7.1 Dodging | 2 3 | 3.2 Stealth | 2 | 2.6 Spellcasting | 3 4 | 4.6 Armour | 1 3 | 3.4 Air Magic | 1 2 3 | 3.3 Fighting | 1 2 | 2.0 Maces & Flails | 1 | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | 8 | 9 | 47 || 64 Tailslap | | 1 | 11 || 12 Mace | | | 2 || 2 Cast: Magic Dart | 53 | 21 | 13 || 87 Searing Ray | | 36 | 41 || 77 Use: Scroll | 2 | 4 | || 6 Potion | | | 2 || 2 Armor: Robe | 4 | | || 4 Leather armour | | 9 | 51 || 60 Dodge: Dodged | 16 | 33 | 94 || 143 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7415 | 7276 | 139 | 1208 | 4941 | 6 | 1235.8 | Dungeon | 7121 | 7001 | 120 | 1208 | 4775 | 5 | 1424.2 | Temple | 293 | 274 | 19 | 0 | 166 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1958 daAuts D:2: 1752 daAuts D:5: 1170 daAuts D:1: 1151 daAuts D:3: 1089 daAuts Temple: 293 daAuts