Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 15540736165101042727 23 OSAMASBALLS the Magician (level 2, 13/20 HPs) Began as a Draconian Hedge Wizard on Oct 14, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:03:43 (766 turns). OSAMASBALLS the Magician (Draconian Hedge Wizard) Turns: 766, Time: 00:03:43 Health: 13/20 AC: 4 Str: 12 XL: 2 Next: 72% Magic: 5/6 EV: 12 Int: 14 God: Gold: 98 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . e - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . b - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 sling (weapon) Armour b - a +0 hat (worn) Scrolls d - 3 scrolls of identify {unknown} f - a scroll of immolation {unknown} Potions c - a potion of magic g - a potion of attraction {unknown} h - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 1.1 Ranged Weapons + Level 1.8 Dodging + Level 1.7 Stealth + Level 3.5 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 14% 1 b - Call Imp Summ 5% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 21% 1 Blink Tloc 10% N/A 21% 2 Conjure Flame Conj/Fire 3% 6-21 45% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 47% 3 Summon Lightning Spire Summ/Air 3% N/A 86% 4 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You punch the hobgoblin, but do no damage. The bat hits you but does no damage. The giant cockroach barely misses you. The hobgoblin barely misses you. The giant cockroach barely misses you. Your shadow imp hits the giant cockroach. The hobgoblin hits you. You clumsily bash the hobgoblin but do no damage. The bat closely misses you. The giant cockroach barely misses you. Your shadow imp hits the giant cockroach. The giant cockroach dies! The hobgoblin hits you. You clumsily bash the hobgoblin but do no damage. The bat misses you. The hobgoblin barely misses you. Your shadow imp closely misses the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The bat hits you but does no damage. Your shadow imp completely misses the hobgoblin. The hobgoblin closely misses you. Your shadow imp closely misses the hobgoblin. You clumsily bash the hobgoblin but do no damage. The bat barely misses you. The hobgoblin misses you. Your shadow imp hits the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The bat closely misses you. Your shadow imp barely misses the hobgoblin. The bat hits your shadow imp but does no damage. The hobgoblin hits you but does no damage. Your shadow imp hits the hobgoblin but does no damage. The bat barely misses you. Your shadow imp hits the hobgoblin. The hobgoblin dies! Your Ranged Weapons skill increases to level 1! There is an open door here. Your shadow imp closely misses the bat. There is a stone staircase leading down here. The bat closely misses you. The bat hits you but does no damage. Your shadow imp gestures at the bat. The bat writhes in agony. The bat dies! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #.....>..# ##### #####.##...#.# #...###.....@....#.#.### ####.#.....###............. #......######.....###.#.##. #.###..## ##.†......# ##.# ##5####### #.# #.# . ##.# #># #.###.## ##'## ##...## #...# You could see a friendly shadow imp (summoned). Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 2 goblins (D:1) 2 kobolds (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OSAMASBALLS the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 382 | D:1 | Reached XP level 2. HP: 12/20 MP: 6/6 603 | D:1 | Learned a level 2 spell: Call Imp 759 | D:1 | Reached skill level 1 in Ranged Weapons 766 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.1 Fighting | | 0.1 Dodging | | 1.8 Stealth | | 1.7 Spellcasting | | 3.5 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Sling || 10 Punch || 1 Fire: Sling || 39 Cast: Call Imp || 1 Armor: Skin || 13 Dodge: Dodged || 36