Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 14950823826344695583 13 OSAMASBALLS the Conjurer (level 2, 0/20 HPs) Began as a Gnoll Conjurer on Oct 27, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:07 (310 turns). OSAMASBALLS the Conjurer (Gnoll Conjurer) Turns: 310, Time: 00:02:07 Health: 0/20 AC: 2 Str: 6 XL: 2 Next: 37% Magic: 1/7 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . SeeInvis . c - +1 whip (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +1 whip of holy wrath (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Dazzling Flash Conj/Hex 32% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal bites you but does no damage. The jackal attacks as you move away! The jackal completely misses you. The jackal misses you. The jackal closely misses you. You see here a +0 robe. The jackal attacks as you move away! The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. x2 You see here 12 gold pieces. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal attacks as you move away! The jackal misses you. x2 You see here 16 gold pieces. The jackal attacks as you move away! The jackal closely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal misses you. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as you move away! The jackal misses you. Found 6 gold pieces. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2; The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal misses you. The jackal bites you but does no damage. The jackal bites you. You die... ............### #.#.##......... ∆ #.#........#.# #.#.##.......# #..........$## ##........#..# #.......#.##$# #.#.?hhh$.#.##.# #.....@...#.##.# #..............# #.............[# ......####......# .............)..# .$#...###.....).# ..#...........÷.# . .############.###.### #>#.########>......# You could see 3 jackals. Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OSAMASBALLS the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 261 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/7 308 | D:1 | HP: 1/20 [jackal (3)] 310 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, hellmonk_ecumenical_altar_the_god_not_taken Action || total -------------------------++------- Melee: Whip || 10 Punch || 1 Bite || 1 Cast: Magic Dart || 15 Armor: Robe || 8 Dodge: Dodged || 63