Dungeon Crawl Stone Soup version 0.30-a0-567-gf7fd966 (webtiles) character file. Game seed: 7522074192479518738 27 OSAMASBALLS the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on Dec 28, 2022. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (757 turns). OSAMASBALLS the Conjurer (Demigod Conjurer) Turns: 757, Time: 00:01:50 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 72% Magic: 0/7 EV: 12 Int: 20 God: Gold: 8 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn g - ring of see invisible MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Missiles d - 5 javelins Armour a - a +0 robe (worn) Jewellery g - a ring of see invisible (left hand) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} Potions b - a potion of magic f - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Vhi's Electric Charge Tloc/Air 4% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Arcjolt Conj/Air 5% 1d15 88% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. You are out of magic! The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The goblin completely misses you. The gnoll completely misses you. You hit the gnoll. The gnoll is almost dead. The goblin closely misses you. The kobold hits you with a +0 club. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The endoplasm hits you. The goblin hits you but does no damage. The kobold hits you but does no damage. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The endoplasm freezes you. You are frozen. The goblin hits you but does no damage. The kobold hits you with a +0 club. The gnoll closely misses you. You barely miss the gnoll. The gnoll is almost dead. The endoplasm hits you but does no damage. The goblin closely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... ##.# .#.# #.##...## # ##...##..# .# .###..#..############.## ..###.#..........#.....# ...#....###............. ...#.....#.............. .....###......÷......... ....## ###......@J...... ...## #.....Kgg...... ...# ##.............. ...# #............... #.## #.##.....#.....# #.# ####.######.......# †.# ##....# #........ ..# #..#### ......... ..# #.## #......... You could see a gnoll, an endoplasm, a goblin and a kobold. Vanquished Creatures 2 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 3 frilled lizards (D:1) A rat (D:1) 22 creatures vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OSAMASBALLS the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 305 | D:1 | Reached skill level 4 in Conjurations 305 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 382 | D:1 | Learned a level 2 spell: Searing Ray 757 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.2 Spellcasting | 2 | 2.0 Dodging | | 1.9 Stealth | | 1.9 Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 55 Use: Scroll || 1 Armor: Robe || 10 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 760 | 760 | 0 | 39 | 482 | 1 | 760.0 | Dungeon | 760 | 760 | 0 | 39 | 482 | 1 | 760.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 760 daAuts