OTabbing Level 1 of the Dungeon (4, 11, D:1) a +0 dagger 2 stones (15, 38, D:1) a +0 short sword 4 stones (16, 7, D:1) a +0 dagger (27, 52, D:1) a +0 leather armour (34, 37, D:1) a +0 club (42, 6, D:1) a +0 dagger of protection (42, 8, D:1) a +0 dagger (43, 8, D:1) a +0 leather armour (52, 39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 robe (1, -28, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (3, -29, D:2) a hobgoblin corpse (skeletalised by now) (3, -28, D:2) a hobgoblin corpse (skeletalised by now) (4, 1, D:2) a +0 club (6, -5, D:2) a +0 animal skin (7, -25, D:2) a +0 long sword (7, 1, D:2) a +0 mace (22, 2, D:2) 12 gold pieces (30, -16, D:2) a +0 whip (34, -10, D:2) a +0 robe (36, -7, D:2) a bat skeleton (37, -21, D:2) a +0 pair of gloves of dexterity (53, -10, D:2) a +0 dagger a goblin skeleton (57, -29, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (3, -2, D:3) a +0 sling (5, 2, D:3) a +0 whip (10, -17, D:3) a +0 short sword (10, -12, D:3) a +0 short sword (10, -11, D:3) a +0 flail (11, -10, D:3) a +0 dagger a +0 robe (15, -31, D:3) a +0 short sword (19, 17, D:3) a +0 dagger (24, -2, D:3) a +0 falchion (32, -7, D:3) a +0 rapier (34, 7, D:3) a poisoned dart (unseen) (38, -28, D:3) a +0 ring mail (46, -24, D:3) a +0 sling (50, -26, D:3) a +2 helmet (51, -14, D:3) a +0 short sword a stone (52, -26, D:3) a +0 hand axe (55, -27, D:3) a +0 whip (55, -24, D:3) a +0 ring mail (58, -33, D:3) a +0 flail Level 4 of the Dungeon (1, 3, D:4) a +0 helmet of sniping (4, 1, D:4) a +0 dagger 3 stones (10, -7, D:4) a +0 short sword (16, -37, D:4) a +0 dagger (17, -37, D:4) a +0 club a +0 club a +0 leather armour a +0 whip (23, -23, D:4) a +0 short sword (23, 11, D:4) a +0 robe (25, 1, D:4) a +0 club (30, -13, D:4) a +1 vampiric dagger (35, -5, D:4) 2 stones a +1 short sword of speed (37, -19, D:4) a +0 helmet (41, -25, D:4) a +0 hand axe (46, -17, D:4) a +0 scimitar Level 5 of the Dungeon (38, -17, D:5) a +0 whip a +0 leather armour (38, -8, D:5) a +0 whip (38, 18, D:5) a +0 hand axe (39, -17, D:5) a +2 whip of freezing a +2 spear of venom (42, -13, D:5) a +0 giant spiked club (42, 1, D:5) a +0 flail (46, -12, D:5) a +0 mace a +0 leather armour (46, -7, D:5) a +0 ring mail (47, -12, D:5) a +0 whip a +3 leather armour (48, -12, D:5) a +0 flail (48, 1, D:5) a +0 falchion of valour (49, -12, D:5) a +0 short sword (50, -12, D:5) a +0 mace (51, -15, D:5) a +0 dagger Level 6 of the Dungeon (0, 45, D:6) a +1 great sword a +1 robe of cold resistance (1, 43, D:6) a +0 short sword a +0 robe (2, 47, D:6) a +0 war axe a +0 robe (6, 47, D:6) a +4 great sword a +0 robe (40, 9, D:6) a +0 pair of gloves (44, 49, D:6) a +2 war axe of flaming (50, 53, D:6) a parchment of Tukima's Dance (52, 34, D:6) 2 large rocks (57, 13, D:6) a quill talisman (57, 45, D:6) a +0 pair of gloves (60, 51, D:6) a +0 ring mail (64, 5, D:6) a +0 leather armour (68, 10, D:6) a scroll of vulnerability Level 7 of the Dungeon [Shop] Ylabb's Antique Weapon Shoppe the +7 short sword of Triumph {devious, rN+ Str+5} (1134 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 short sword (57 gold) a +0 great mace (190 gold) a +0 battleaxe (190 gold) a +0 rapier (104 gold) a +0 athame (190 gold) a +0 spear (57 gold) [Shop] Eloxkeh's Magic Scroll Shop a scroll of enchant weapon (112 gold) a parchment of Iskenderun's Mystic Blast (195 gold) [Shop] Tefec's Weapon Emporium a +0 long sword (45 gold) a +0 war axe (45 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 spear (39 gold) the +9 long sword of Resumed Hostilities {pain, ^Drain Will- Dex+8} (880 gold) ^Drain: It drains your maximum health when unequipped. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. [Shop] Ziarphif's Jewellery Shoppe a +6 ring of dexterity (540 gold) a sanguine talisman (450 gold) a ring of willpower (375 gold) a ring of poison resistance (300 gold) a ring of wizardry (450 gold) an amulet of magic regeneration (450 gold) [Shop] Gopnum Niur's Assorted Antiques a phantom mirror (960 gold) a +0 robe (21 gold) a +0 orcbow (96 gold) the +3 scale mail "Vufef" {Command, Harm ^Drain rC+} (741 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. It cannot be enchanted further. a wand of warping (3) (172 gold) a scroll of teleportation (72 gold) (0, 0, D:7) a +0 plate armour (1, -2, D:7) a +0 leather armour (3, -20, D:7) a +0 leather armour (4, -27, D:7) a +0 whip (9, 4, D:7) a +0 spear (15, -11, D:7) a +0 whip (15, -10, D:7) a +0 club (16, -15, D:7) a +2 whip of electrocution a +0 robe (16, -11, D:7) a +0 dagger a +0 robe (16, -10, D:7) a +0 club (17, -10, D:7) a +0 club (17, -9, D:7) a +0 short sword a +0 ring mail (19, -20, D:7) a +0 quarterstaff (19, 13, D:7) a +0 short sword (20, 14, D:7) a +0 short sword a +0 dagger a +0 whip 14 stones a +0 leather armour (21, 14, D:7) a +0 dagger (25, 3, D:7) a +0 war axe (36, -32, D:7) a +0 whip (37, -32, D:7) a +0 spear (38, -31, D:7) a +0 scale mail a +2 spear of venom (39, -30, D:7) a +0 club (50, -4, D:7) a +0 dagger (51, -5, D:7) a +0 hammer (52, -4, D:7) a +0 hammer (53, -5, D:7) a +0 hammer (53, 10, D:7) a +0 hammer a +0 robe (54, -5, D:7) a +0 hammer (55, -6, D:7) a +0 hammer (57, -7, D:7) a +0 hammer (57, -6, D:7) a +0 hammer (57, -5, D:7) a +0 hammer (58, -7, D:7) a +0 hammer (58, -6, D:7) a +0 hammer (58, -5, D:7) a +0 hammer (59, -7, D:7) a +0 cloak a +2 quarterstaff of chaos a +0 hammer (61, -26, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Teth's Jewellery Shoppe a +5 ring of evasion (504 gold) the ring of Icsyrph {rElec rF+ rC+ Wiz Str-3} (723 gold) [ring of wizardry] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str-3: It affects your strength (-3). a ring of poison resistance (280 gold) the inkwell talisman of the Trout {rElec rF+ Dex-4 Stlth+} (320 gold) [inkwell talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. a +6 ring of dexterity (504 gold) a maw talisman (210 gold) a ring of poison resistance (280 gold) an amulet of guardian spirit (420 gold) a ring of magical power (280 gold) a ring of wizardry (420 gold) (0, 0, D:8) a +0 ring mail (1, 13, D:8) a +0 club a +0 leather armour (1, 14, D:8) a +0 hand axe a +0 leather armour a +0 hand axe (1, 15, D:8) a +0 whip a +0 scale mail (2, 15, D:8) a +0 dagger a +0 robe (3, 16, D:8) a rimehorn talisman (23, -17, D:8) a +0 flail (23, -14, D:8) a +0 dagger (25, -16, D:8) a +0 hand axe (25, -15, D:8) a +0 club a +0 leather armour (25, 0, D:8) a +0 giant club a +0 giant club (26, -15, D:8) a +0 flail a +0 leather armour (27, 15, D:8) a +0 flail a +0 scale mail a +0 flail (27, 17, D:8) a +0 short sword a +0 robe a +0 dagger (28, 17, D:8) a +0 leather armour a +0 club (30, 17, D:8) a +0 whip (31, 7, D:8) a +0 leather armour (32, 25, D:8) a +0 chain mail (33, 13, D:8) a +0 ring mail a +0 club a +0 club (34, 12, D:8) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (34, 14, D:8) a +0 chain mail a +0 dagger (34, 15, D:8) a +0 whip (35, 16, D:8) a +0 ring mail a +0 flail a +0 plate armour a +0 flail (37, 3, D:8) a +0 trident a +0 leather armour (38, 5, D:8) a +1 spear of venom a +0 scale mail a +0 buckler (39, 6, D:8) a +0 club (40, 6, D:8) a +0 falchion a +0 dagger a +0 robe a +0 whip (40, 7, D:8) a +0 club a +0 leather armour a +0 short sword a +0 club (41, 6, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 chain mail a +0 dagger a +0 robe (1, 0, D:9) a +0 club a +0 leather armour a +0 flail (2, 0, D:9) a +0 club (5, -7, D:9) a +0 chain mail (5, -2, D:9) a +0 sling (8, 2, D:9) a +0 club (12, 4, D:9) a +0 dagger a +0 leather armour (12, 5, D:9) a +0 long sword a +0 arbalest a +0 plate armour (20, -17, D:9) a +0 club (23, 22, D:9) a +0 dagger a +0 robe (24, 25, D:9) a +0 whip (25, 26, D:9) a +0 club (32, 11, D:9) a +0 sling (33, -16, D:9) a +0 club (40, 26, D:9) a +0 great mace (45, 2, D:9) a +0 shortbow (45, 3, D:9) a +0 giant club a +0 giant spiked club (45, 4, D:9) a stone a +0 short sword (46, 3, D:9) a +0 short sword (46, 5, D:9) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe Level 10 of the Dungeon (0, 2, D:10) a +0 orcbow (7, -1, D:10) a +0 club (13, -2, D:10) a +0 club a +0 flail of venom a +0 club (15, -2, D:10) a +0 flail (17, -1, D:10) a +0 robe a +2 dagger of distortion (19, -31, D:10) a +0 giant club a +0 giant club (21, 22, D:10) a +0 whip (22, -31, D:10) a +0 club (22, -30, D:10) a +0 scimitar a +0 plate armour (22, -28, D:10) a +0 flail (22, 22, D:10) a +0 kite shield a +0 ring mail a +0 trident (22, 23, D:10) a +0 flail a +0 club a +0 club (22, 24, D:10) a +0 club (23, 25, D:10) a +0 flail (27, 3, D:10) a +0 whip a +0 dagger a +0 whip (27, 25, D:10) a +0 flail (28, 3, D:10) a +0 club (28, 4, D:10) a +0 whip (30, 24, D:10) a +0 spear (31, 24, D:10) a +0 scale mail a +0 spear (31, 25, D:10) a +0 halberd (33, 13, D:10) a +0 shortbow (37, -13, D:10) a +0 war axe a +0 orcbow (42, -12, D:10) a +0 short sword of draining (46, -15, D:10) a +0 giant spiked club a +0 giant spiked club (46, -14, D:10) a +0 rapier a +0 robe Level 11 of the Dungeon (2, 0, D:11) a +0 cloak the +0 robe "Nicon" {*Slow rF++ rCorr Archmagi} *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a scarab talisman a quill talisman (2, 14, D:11) a +0 spear (8, 10, D:11) a +0 short sword (10, 18, D:11) a +0 club (11, 18, D:11) a +0 short sword 2 stones a +0 whip (11, 19, D:11) a +0 club (12, 17, D:11) a +0 dagger a +0 short sword a +0 plate armour a +0 battleaxe (12, 19, D:11) a +0 short sword (12, 22, D:11) a +0 hand axe (13, 19, D:11) 3 stones a +0 whip a +0 chain mail a +0 double sword of protection a +0 short sword (13, 22, D:11) a +0 plate armour a +0 short sword (16, 24, D:11) a +1 short sword of electrocution (16, 35, D:11) a +0 chain mail a +0 dagger a +0 dagger 13 stones a +0 short sword a +0 dagger a +0 leather armour a +0 club a +0 short sword of speed (17, 27, D:11) a +1 short sword of distortion (17, 35, D:11) 4 stones a +0 club (26, 32, D:11) a +0 short sword (36, 26, D:11) a +0 flail (46, 40, D:11) a +0 robe Level 12 of the Dungeon (6, -26, D:12) a +0 robe a +0 short sword (11, -27, D:12) a staff of cold (13, -26, D:12) a +0 sling (14, -9, D:12) a +0 leather armour (15, -33, D:12) a +0 flail a +0 ring mail (16, -33, D:12) a +0 dagger a +0 robe (16, -32, D:12) a +0 dagger a +0 robe (22, -28, D:12) a +0 robe a +2 dagger of venom (30, -16, D:12) a +0 shortbow (33, -44, D:12) the +2 helmet of Daleore {Harm *Slow rElec Stlth+} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, -31, D:12) 6 large rocks (38, -19, D:12) a +0 shortbow (40, -22, D:12) a +0 leather armour (41, -40, D:12) a +0 battleaxe a +0 chain mail (44, -4, D:12) a +0 ring mail (45, -30, D:12) a parchment of Animate Dead (46, 1, D:12) 2 large rocks (47, -30, D:12) a +0 sling (50, -27, D:12) 2 potions of moonshine (51, -38, D:12) a +0 chain mail a +4 glaive of draining (51, -28, D:12) a +0 shortbow (53, -29, D:12) a +0 orcbow Level 13 of the Dungeon (0, 0, D:13) a parchment of Passage of Golubria (0, 1, D:13) a +0 long sword (1, -3, D:13) a +0 robe (1, 3, D:13) a quill talisman (6, 0, D:13) a +0 arbalest (6, 1, D:13) a +0 kite shield a +0 plate armour a +1 long sword (7, -1, D:13) a +0 robe a +0 dagger (7, 0, D:13) a +0 chain mail a +3 great sword of draining (7, 1, D:13) a +0 chain mail a +0 battleaxe (7, 2, D:13) a +0 arbalest (13, 15, D:13) a +0 robe a +0 giant club (15, 17, D:13) a +2 scimitar of flaming (27, 1, D:13) a +0 whip (29, 19, D:13) a +0 giant club a +0 giant club (33, 22, D:13) a +0 falchion (37, 1, D:13) a +0 scale mail a +1 triple sword of protection (40, 8, D:13) a +0 quarterstaff (47, 15, D:13) a +0 rapier Level 14 of the Dungeon [Shop] Fiteys's Antique Weapon Emporium a +0 dagger (60 gold) a +0 dagger (60 gold) a +2 sling of freezing (441 gold) a +0 spear (90 gold) a +0 great sword (300 gold) a +0 morningstar (180 gold) a +0 hand axe (90 gold) a +0 dagger (60 gold) [Shop] Tytipeof's Armour Shoppe a +3 ring mail (420 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (1330 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of boots of stealth (230 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) the +3 chain mail of Analysis {Fly rF++} (952 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 crystal plate armour (1200 gold) a +2 hat of willpower (420 gold) a +0 scale mail (80 gold) a +0 scale mail (80 gold) [Shop] Suulaora's General Store a parchment of Hellfire Mortar (426 gold) a +0 ring mail (52 gold) [Shop] Mailum's Assorted Antiques a condenser vane (1000 gold) the +8 plate armour of the Beggar {rElec rC- Dex+6 Stlth-} (1905 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +6 ring of intelligence (900 gold) a +0 ring mail (100 gold) a wand of polymorph (2) (70 gold) a +4 lajatang of speed (1675 gold) (0, 0, D:14) a +0 giant club a +1 dire flail of protection a +0 giant spiked club a +0 giant club (1, 0, D:14) a +0 giant club (2, 0, D:14) a +0 giant club (2, 1, D:14) a +0 giant club (4, 12, D:14) 4 large rocks (8, -33, D:14) 5 large rocks (17, -8, D:14) a +0 cloak (18, -18, D:14) a +0 scale mail (18, 4, D:14) a +0 falchion (20, -17, D:14) a +0 shortbow (48, -28, D:14) 3 large rocks (48, -10, D:14) a +5 shortbow (49, -12, D:14) a +0 shortbow 5 large rocks (50, -14, D:14) a +0 shortbow (50, -12, D:14) a +0 orcbow (52, -13, D:14) a +0 shortbow (53, -17, D:14) a +0 hand axe (54, -15, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 whip a +0 robe (9, 29, D:15) a +1 great mace of draining a +0 ring mail (10, 31, D:15) a +0 glaive a +0 leather armour (13, 14, D:15) a +0 ring mail a +0 glaive (15, 14, D:15) a +0 dire flail (15, 15, D:15) a +0 glaive (15, 16, D:15) a +0 battleaxe of flaming a +0 battleaxe (16, 15, D:15) a +0 trident a +0 buckler a +0 leather armour a +3 war axe (20, 7, D:15) a +0 war axe (21, 7, D:15) a +0 trident a +0 scimitar (21, 37, D:15) a +0 long sword of freezing a +0 robe (22, 7, D:15) a +0 long sword (23, 7, D:15) a +0 mace (25, 28, D:15) 4 large rocks (28, -4, D:15) a ring of resist corrosion (32, 13, D:15) a medusa talisman (32, 14, D:15) a staff of fire (36, 6, D:15) a +0 mace (48, 25, D:15) a +0 giant club a +0 giant club (49, 22, D:15) a +0 robe a +0 short sword (50, 17, D:15) a +0 giant club (50, 18, D:15) a +0 giant spiked club (50, 19, D:15) a +0 giant club a +0 giant spiked club a +0 great sword of flaming (50, 21, D:15) a +0 giant spiked club a +0 giant club (51, 18, D:15) a +0 robe a +0 club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ynlesmump's Book Shop a parchment of Forge Phalanx Beetle (450 gold) a parchment of Momentum Strike (104 gold) a parchment of Lee's Rapid Deconstruction (331 gold) a parchment of Launch Clockwork Bee (158 gold) a parchment of Iskenderun's Mystic Blast (234 gold) a parchment of Leda's Liquefaction (234 gold) a parchment of Teleport Other (158 gold) a parchment of Forge Monarch Bomb (450 gold) a parchment of Frozen Ramparts (158 gold) a parchment of Tukima's Dance (158 gold) a parchment of Mercury Arrow (104 gold) a parchment of Conjure Ball Lightning (450 gold) a parchment of Arcjolt (331 gold) a parchment of Summon Cactus Giant (450 gold) [Shop] Dufiled's General Store a +0 ring mail (68 gold) a book of the Warp (1081 gold) a parchment of Call Imp (98 gold) a parchment of Mercury Arrow (98 gold) a +0 robe (15 gold) a +2 plate armour of poison resistance (544 gold) a +1 orcbow of freezing (241 gold) (1, -31, Orc:1) a +0 arbalest (1, -29, Orc:1) a +0 chain mail a +0 mace (1, -26, Orc:1) a +0 dagger (1, -25, Orc:1) a +0 plate armour a +0 flail a +0 mace a +0 mace (2, -31, Orc:1) a +0 plate armour a +0 arbalest a +0 trident (2, -29, Orc:1) a +0 shortbow (2, -26, Orc:1) a +0 ring mail a +0 scimitar a +0 plate armour a +0 war axe (2, -25, Orc:1) a +0 robe a +0 dagger (2, -24, Orc:1) a +0 ring mail a +0 hand axe a +0 giant club (3, -31, Orc:1) a +0 orcbow (3, -29, Orc:1) a +0 chain mail a +0 hand axe (3, -27, Orc:1) a +0 club (3, -26, Orc:1) a +0 leather armour a +0 whip (3, -25, Orc:1) a +0 scale mail a +0 dagger a +0 chain mail a +0 short sword (3, -24, Orc:1) a +0 short sword of venom (50, -26, Orc:1) a +0 glaive a +0 chain mail (50, -25, Orc:1) a +0 dagger a +0 robe (50, -24, Orc:1) a +0 flail a +0 morningstar a +0 chain mail a +0 hand axe (51, -25, Orc:1) a +0 short sword a +0 flail a +0 chain mail (51, -24, Orc:1) a +0 morningstar a +0 club a +0 leather armour (51, -23, Orc:1) a +0 long sword a +0 chain mail a +0 hand axe (52, -26, Orc:1) a +0 mace a +0 ring mail a +0 short sword a +0 chain mail (52, -25, Orc:1) a +0 mace a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger a +0 robe (52, -23, Orc:1) a +0 giant spiked club (53, -25, Orc:1) a +0 club a +0 scale mail a +2 partisan of protection a +0 orcbow a +0 chain mail (55, -28, Orc:1) a +0 leather armour a +0 mace (56, -28, Orc:1) a +0 flail (57, -27, Orc:1) a +0 ring mail a +0 mace (58, -24, Orc:1) a +0 scale mail a +0 hand axe Level 2 of the Orcish Mines [Shop] Iwihisma's Assorted Antiques a +0 leather armour (58 gold) a sack of spiders (1160 gold) a +1 sling of freezing (281 gold) [Shop] Upneito's Antique Armour Boutique a +0 leather armour (50 gold) a +0 chain mail (150 gold) a +0 robe (22 gold) a +0 leather armour (50 gold) a +0 robe (22 gold) the +0 scale mail of the Barracuda {rPois Str+2} (485 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 leather armour (50 gold) a +2 scale mail of fire resistance (525 gold) a +0 helmet (112 gold) a +2 robe (322 gold) a +0 plate armour (450 gold) a +0 ring mail (100 gold) [Shop] Fakhlipp's Jewellery Shop a ring of poison resistance (340 gold) a +6 ring of intelligence (612 gold) the spore talisman "Iczeze" {Int+3 Dex+3 Stlth-} (742 gold) [spore talisman] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. a ring of protection from fire (425 gold) a talisman of death (935 gold) a ring of resist corrosion (340 gold) the ring "Byr Cielle" {Wiz Str+7} (878 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+7: It affects your strength (+7). an amulet of dissipation (510 gold) [Shop] Etsyply's Magic Scroll Emporium a scroll of identify (30 gold) a manual of Conjurations (1200 gold) a scroll of identify (30 gold) (0, 0, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (0, 1, Orc:2) a +0 trident (1, 1, Orc:2) a +0 club a +0 leather armour (2, 1, Orc:2) a +0 flail (2, 2, Orc:2) a +0 plate armour a +0 halberd a +0 club (3, 1, Orc:2) a +0 trident (3, 3, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 battleaxe a +0 orcbow (4, 1, Orc:2) a +0 leather armour a +0 hand axe (5, -12, Orc:2) a +0 plate armour a +0 partisan (5, 1, Orc:2) a +1 dagger of venom (5, 2, Orc:2) a +0 leather armour a +0 dagger (5, 3, Orc:2) a +0 short sword a +0 short sword (6, 1, Orc:2) a +0 leather armour a +0 club (6, 2, Orc:2) a +0 leather armour a +1 hand axe of freezing (6, 3, Orc:2) a +0 leather armour a +0 great mace a +0 orcbow (7, 2, Orc:2) a +0 leather armour a +0 glaive a +0 orcbow (7, 3, Orc:2) a +0 devious dagger a +0 hand axe (7, 5, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (8, 3, Orc:2) a +0 mace (9, -3, Orc:2) a +0 war axe (10, 6, Orc:2) a +0 orcbow (10, 7, Orc:2) a +0 hand axe (11, -5, Orc:2) a +0 plate armour a +2 great sword (11, -4, Orc:2) a +0 club (12, 5, Orc:2) a +0 flail (13, 5, Orc:2) a +2 robe of positive energy a +0 dagger a +1 hand axe of draining (14, 3, Orc:2) 5 large rocks (14, 5, Orc:2) a +0 robe a +0 dagger a +0 shortbow (16, 13, Orc:2) a +0 halberd a +0 chain mail (16, 19, Orc:2) a +0 leather armour a +0 glaive a +0 orcbow (17, 20, Orc:2) a +0 chain mail a +0 long sword (18, 13, Orc:2) a +0 hand axe a +0 plate armour (18, 14, Orc:2) a +0 orcbow a +0 hand axe a +0 leather armour (19, 16, Orc:2) a +0 shortbow (20, 19, Orc:2) a +0 chain mail a +2 mace of protection (20, 20, Orc:2) a +0 leather armour a +0 great mace a +0 arbalest (21, 18, Orc:2) a +0 plate armour a +0 long sword (21, 20, Orc:2) a +0 robe a +0 dagger a +0 orcbow (21, 21, Orc:2) a +0 leather armour a +0 mace a +0 orcbow a +0 leather armour a +0 hand axe a +0 orcbow (22, 19, Orc:2) a +0 plate armour a +0 mace a +0 leather armour a +0 mace a +0 orcbow (22, 20, Orc:2) a +0 hand axe a +0 whip a +0 robe a +0 dagger a +0 arbalest a +0 shortbow (22, 21, Orc:2) a +0 short sword a +0 plate armour a +2 antimagic hand axe (22, 22, Orc:2) a +0 giant spiked club a +0 orcbow a +0 leather armour a +0 broad axe a +3 orcbow (23, 21, Orc:2) a +0 chain mail a +3 long sword a +0 orcbow (28, 1, Orc:2) a +0 ring mail a +0 great mace a +0 orcbow a +0 plate armour a +0 long sword a +0 ring mail a +0 great mace a +0 arbalest a +0 ring mail a +0 glaive a +0 orcbow a +0 ring mail a +0 broad axe a +0 orcbow (30, 1, Orc:2) a +0 leather armour a +0 club a +0 orcbow a +0 leather armour a +0 battleaxe a +0 orcbow a +0 leather armour a +0 battleaxe a +0 orcbow Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword a +0 longbow a +0 robe (1, 2, Elf:1) a +0 long sword a +0 ring mail a +0 buckler (3, -29, Elf:1) a +0 robe (3, 1, Elf:1) a +0 short sword a +0 leather armour (4, 2, Elf:1) a +0 rapier a +0 robe (5, -13, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (5, -12, Elf:1) a +2 long sword of electrocution a +0 ring mail a +0 dagger a +0 longbow a +0 leather armour (5, 2, Elf:1) a +0 helmet (6, -23, Elf:1) a +0 long sword a +0 ring mail a +0 long sword a +0 robe (6, -11, Elf:1) a +0 long sword a +0 robe (8, -11, Elf:1) a +3 rapier a +0 ring mail (10, -19, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (13, -41, Elf:1) a +0 short sword a +0 leather armour (14, -40, Elf:1) a +0 long sword a +0 ring mail (21, -48, Elf:1) a +0 short sword a +0 robe a +0 long sword a +0 ring mail (21, -28, Elf:1) a +3 leather armour (22, -50, Elf:1) a +0 dagger a +0 leather armour (22, -48, Elf:1) a +2 scimitar a +0 robe (23, -22, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (27, -22, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (29, -23, Elf:1) a +0 leather armour a +0 long sword (29, -22, Elf:1) a +0 leather armour a +0 long sword (30, -23, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (31, -25, Elf:1) a +0 robe a +0 short sword (31, -23, Elf:1) a +0 robe a +0 long sword (32, -23, Elf:1) a +0 leather armour a +0 short sword (33, -23, Elf:1) a +0 robe a +0 short sword (42, -9, Elf:1) a wellspring talisman (43, -13, Elf:1) a +0 long sword a +0 leather armour (43, -12, Elf:1) a +0 short sword a +0 robe Level 2 of the Elven Halls [Shop] Jiesh's Weapon Shoppe a +0 mace (63 gold) a +0 scimitar (126 gold) a +0 rapier (115 gold) a +0 scimitar (126 gold) 6 poisoned darts (75 gold) a +0 shortbow (63 gold) 2 darts of disjunction (37 gold) (0, 0, Elf:2) a scroll of enchant weapon a scroll of brand weapon 22 scrolls of identify 4 scrolls of noise (3, -17, Elf:2) a +0 hand axe (6, -9, Elf:2) a +0 rapier a +0 ring mail (7, -10, Elf:2) a +0 short sword a +0 ring mail (12, -12, Elf:2) a +0 buckler a +0 robe a +0 long sword (13, -32, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (13, -31, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (13, -30, Elf:2) a +1 long sword of freezing a +0 robe a +0 dagger a +0 shortbow a +0 leather armour (13, -29, Elf:2) a +4 executioner's axe a +0 leather armour a +0 long sword a +0 scale mail (13, -8, Elf:2) a +0 falchion of electrocution (14, -31, Elf:2) a +0 long sword a +0 leather armour (14, -11, Elf:2) a +0 ring mail (15, -13, Elf:2) a +0 ring mail a +1 long sword of freezing (15, -10, Elf:2) a +0 rapier a +0 leather armour a +0 shortbow a +0 leather armour a +0 short sword (17, -11, Elf:2) a +0 leather armour a +0 dagger (18, -13, Elf:2) an amulet of wildshape a ring of protection from cold a +6 ring of dexterity (20, -10, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (22, -11, Elf:2) a +0 quarterstaff a +0 ring mail a +0 long sword a +0 robe a +0 kite shield a +3 ring mail of cold resistance a +0 spectral demon trident (22, -10, Elf:2) a +0 leather armour a +4 athame (25, -10, Elf:2) a +0 robe a +0 long sword a +0 shortbow (27, -31, Elf:2) a +0 long sword a +0 robe (27, -20, Elf:2) a +0 longbow a +0 leather armour (29, -30, Elf:2) a +0 rapier a +0 robe (30, -31, Elf:2) a +0 rapier a +0 robe (31, -32, Elf:2) a +0 short sword a +0 leather armour a +0 buckler (32, -3, Elf:2) a +0 rapier (38, -46, Elf:2) a scroll of enchant weapon (40, -48, Elf:2) a blade talisman (40, -44, Elf:2) a +0 short sword of venom a +0 robe (42, -44, Elf:2) a +0 dagger a +0 robe (42, -43, Elf:2) a +0 short sword a +0 robe (43, -45, Elf:2) a +0 short sword a +0 leather armour (43, -44, Elf:2) a +0 short sword a +0 shortbow a +0 robe (45, -23, Elf:2) a +0 ring mail a +0 short sword (54, -35, Elf:2) a +0 long sword a +0 robe (56, -8, Elf:2) a +0 long sword a +0 robe (57, -43, Elf:2) a +0 shortbow a +0 ring mail (57, -42, Elf:2) a +0 short sword a +0 robe (58, -48, Elf:2) a scroll of enchant weapon (58, -40, Elf:2) a +0 long sword a +0 robe (58, -18, Elf:2) a +3 scimitar of freezing a +0 shortbow a +0 robe (59, -43, Elf:2) a +0 long sword a +0 ring mail (60, -46, Elf:2) a scroll of enchant weapon Level 3 of the Elven Halls (0, 0, Elf:3) a +0 ring mail a +0 long sword (0, 1, Elf:3) a +0 buckler a +0 robe a +0 scimitar (1, 0, Elf:3) a +0 ring mail a +0 short sword (1, 1, Elf:3) a +0 robe a +0 dagger (2, 1, Elf:3) a +0 robe a +0 rapier (4, -28, Elf:3) a +0 robe a +0 shortbow (5, -25, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (6, -26, Elf:3) a +0 robe a +0 dagger (8, -31, Elf:3) a +0 robe a +0 long sword (10, -30, Elf:3) a +0 scale mail a +2 short sword of venom (10, -5, Elf:3) a +0 longbow (11, -33, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (11, -3, Elf:3) a +1 spear of freezing (12, -35, Elf:3) a +0 kite shield a +0 chain mail a +0 broad axe (12, -33, Elf:3) 9 poisoned darts the medusa talisman of the Swan {rElec Will- Str+4} [medusa talisman] rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+4: It affects your strength (+4). the wellspring talisman of Ifuogi {rPois Str+3} [wellspring talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). the serpent talisman of Suin {rN+ Dex+2} [serpent talisman] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). an orb of pyromania (12, -28, Elf:3) a +0 robe a +0 dagger a +0 robe a +1 athame (12, -3, Elf:3) a +0 leather armour (13, -33, Elf:3) a +0 robe a +0 short sword a +0 longbow (13, -5, Elf:3) a +3 leather armour of willpower (13, -4, Elf:3) a parchment of Chain Lightning (13, -2, Elf:3) a ring of magical power a ring of positive energy a ring of positive energy a +6 ring of strength 8 curare-tipped darts a ring of magical power (13, -1, Elf:3) a +0 mace (14, -35, Elf:3) a +6 vampiric demon blade (14, -34, Elf:3) a +0 robe a +0 rapier (14, -29, Elf:3) a +0 leather armour a +0 longbow a +0 leather armour a +1 scimitar (14, -28, Elf:3) a +0 robe a +2 athame (14, -3, Elf:3) the +1 ring mail "Perhaem" {Fly rN++ Int-5 SInv} Fly: It grants you flight. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. (14, -1, Elf:3) a +1 war axe of venom (15, -4, Elf:3) 3 scrolls of vulnerability (16, 0, Elf:3) a +0 shortbow (16, 1, Elf:3) a +0 ring mail (18, 0, Elf:3) a +0 mace (18, 1, Elf:3) a +0 long sword a +0 robe (19, 0, Elf:3) a staff of fire (19, 1, Elf:3) a +1 rapier a +0 ring mail a +0 scimitar (20, -24, Elf:3) a +0 leather armour a +2 scimitar (20, -15, Elf:3) a +0 longbow a +0 leather armour (20, -1, Elf:3) a staff of cold (20, 1, Elf:3) a +0 rapier a +0 ring mail (20, 2, Elf:3) a +2 halberd of protection a +4 orcbow of flaming a +3 chain mail of resonance a +4 ring of protection (21, -24, Elf:3) a +2 rapier of distortion a +0 leather armour a +2 rapier of distortion (21, 2, Elf:3) a granite talisman (22, -18, Elf:3) a +1 longbow of draining a +0 leather armour (22, -15, Elf:3) a +2 scimitar of flaming a +0 robe a +0 rapier of venom a +0 ring mail (22, 0, Elf:3) a +0 athame of freezing a +0 robe a +3 heavy halberd a +0 leather armour a ring of magical power (22, 1, Elf:3) a +3 rapier a +0 robe (22, 2, Elf:3) a +0 robe (23, -26, Elf:3) a +0 robe a +3 athame of flaming a +0 rapier a +0 leather armour a +0 rapier (23, -19, Elf:3) a +0 leather armour a +0 rapier (23, -2, Elf:3) a +3 vampiric quick blade (23, 6, Elf:3) a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe (23, 7, Elf:3) a +0 leather armour a +0 club a +0 chain mail a +0 long sword a +0 chain mail a +2 bardiche (23, 8, Elf:3) a +0 leather armour a +0 mace (24, -28, Elf:3) a +0 robe a +0 falchion of freezing (24, -27, Elf:3) a +0 leather armour a +1 scimitar a +0 robe a +0 rapier of flaming (24, -18, Elf:3) a +4 athame a +0 leather armour (24, -17, Elf:3) a +0 long sword a +0 robe (24, -1, Elf:3) a +3 falchion of freezing (24, 0, Elf:3) a +2 hat of ice a +0 kite shield of reflection an orb of glass a +2 hat (24, 1, Elf:3) a +2 vampiric broad axe the +3 leather armour of the Miller {MP+4 Str+2} MP+4: It affects your magic capacity (+4). Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 war axe (24, 7, Elf:3) a +0 leather armour a +0 flail of draining (24, 8, Elf:3) a +0 ring mail a +0 dagger (25, -28, Elf:3) a +0 scale mail a +4 falchion (25, -19, Elf:3) a +4 scimitar a +0 ring mail (25, -17, Elf:3) a +0 longbow a +0 leather armour (25, 0, Elf:3) a +3 athame of freezing a +0 robe a +0 robe (25, 6, Elf:3) a +0 chain mail a +0 flail (25, 7, Elf:3) a +0 chain mail a +0 dagger (26, -17, Elf:3) a +0 long sword a +0 chain mail (26, -1, Elf:3) a +2 antimagic quarterstaff (26, 1, Elf:3) a +0 long sword (26, 2, Elf:3) a +2 dagger of speed (28, -3, Elf:3) a +0 devious rapier (28, -1, Elf:3) the +1 scimitar of Ury Wif {holy, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (28, 0, Elf:3) a ring of see invisible (29, -2, Elf:3) a +0 plate armour (30, -3, Elf:3) 8 atropa-tipped darts 28 boomerangs (30, -1, Elf:3) a staff of fire (32, -2, Elf:3) a +0 club (33, -4, Elf:3) a +0 war axe of freezing (34, -12, Elf:3) a +0 ring mail (40, 4, Elf:3) a +0 long sword a +0 robe (46, 14, Elf:3) a +0 leather armour a +0 rapier (50, 16, Elf:3) a +0 buckler a +0 ring mail a +0 long sword (50, 17, Elf:3) a +0 robe a +0 long sword (52, 16, Elf:3) a +0 robe a +0 long sword a +0 shortbow (59, 4, Elf:3) a +0 short sword a +0 ring mail (60, -16, Elf:3) the +3 ring mail of Grot {rPois rC+ Int+3 Dex+2} rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (63, -16, Elf:3) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (8, 32, Lair:1) a +0 dagger (17, 28, Lair:1) a +0 ring mail (21, 19, Lair:1) a +0 leather armour (26, 0, Lair:1) a +0 dagger (38, -7, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe a +0 rapier (1, 1, Lair:2) a +0 robe a -1 quarterstaff (5, 2, Lair:2) a +0 chain mail (16, 3, Lair:2) a +0 war axe (20, -16, Lair:2) a scarf of resistance (23, -6, Lair:2) a +0 trident (33, -5, Lair:2) a potion of moonshine (37, 2, Lair:2) a +0 robe (42, 0, Lair:2) a parchment of Animate Dead (48, 5, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (19, 3, Lair:3) a +0 ring mail (22, 5, Lair:3) a wand of polymorph (6) (33, -11, Lair:3) a +0 ring mail (33, -1, Lair:3) a +0 scale mail (36, 17, Lair:3) a +0 sling (37, 18, Lair:3) a +0 scale mail (45, -19, Lair:3) a +0 chain mail (49, 25, Lair:3) a -1 demon whip of venom Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (4, 19, Lair:4) a +0 quarterstaff (27, -12, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a draconian skeleton (1, -1, Lair:5) a kobold skeleton (3, 4, Lair:5) a goblin skeleton (4, 10, Lair:5) a minotaur skeleton (7, -2, Lair:5) a merfolk skeleton (8, -1, Lair:5) a naga skeleton (8, 6, Lair:5) a human skeleton (9, 4, Lair:5) a troll skeleton (11, 2, Lair:5) a gnoll skeleton (12, -4, Lair:5) a goblin skeleton (12, 5, Lair:5) a +2 heavy mace (13, 5, Lair:5) a +0 leather armour (15, 11, Lair:5) a spriggan skeleton (18, 33, Lair:5) a +0 leather armour (20, 8, Lair:5) an orc skeleton (20, 16, Lair:5) an orc skeleton (23, 23, Lair:5) a +0 trident (24, 12, Lair:5) a draconian skeleton (48, 33, Lair:5) a wand of polymorph (5) Level 1 of the Swamp (8, 22, Swamp:1) a +0 sling (8, 26, Swamp:1) a +0 arbalest (11, 36, Swamp:1) a ring of poison resistance (11, 39, Swamp:1) a scroll of torment (14, 24, Swamp:1) a human skeleton (26, 18, Swamp:1) a +0 great sword (26, 19, Swamp:1) a +0 great sword of valour (28, -3, Swamp:1) a +0 flail (28, 14, Swamp:1) a talisman of death (31, 18, Swamp:1) a +2 spectral quarterstaff a +0 robe (35, 13, Swamp:1) a wand of polymorph (6) Level 2 of the Swamp (0, 0, Swamp:2) a +4 ring of protection (3, 1, Swamp:2) a +0 scale mail (8, -19, Swamp:2) a +0 spear (10, -26, Swamp:2) a +0 battleaxe (23, -12, Swamp:2) a +0 buckler (23, -10, Swamp:2) a staff of cold (28, -19, Swamp:2) a +0 plate armour (29, -11, Swamp:2) 5 large rocks (31, 5, Swamp:2) a wand of polymorph (2) (32, 10, Swamp:2) a +0 whip (36, 6, Swamp:2) a human skeleton (37, -8, Swamp:2) a +1 lajatang of electrocution (41, 7, Swamp:2) a +0 shortbow (42, 12, Swamp:2) a +0 athame (48, -5, Swamp:2) a +2 ring mail of willpower (50, -23, Swamp:2) a +2 scale mail of fire resistance Level 3 of the Swamp (7, -16, Swamp:3) a +0 scale mail (25, -40, Swamp:3) a +0 falchion (26, -2, Swamp:3) an amulet of dissipation (35, -7, Swamp:3) a +0 falchion (38, -41, Swamp:3) a +0 spear (38, -8, Swamp:3) a ring of flight (43, -36, Swamp:3) a +0 flail (47, -40, Swamp:3) a +0 barding Level 4 of the Swamp (0, 0, Swamp:4) a +0 bardiche (14, 11, Swamp:4) a +2 rapier of venom a +0 animal skin (17, 10, Swamp:4) a +0 quarterstaff (18, 2, Swamp:4) a +2 antimagic rapier a +0 animal skin (27, -6, Swamp:4) a parchment of Curse of Agony (39, -20, Swamp:4) a +0 heavy shortbow (44, -20, Swamp:4) a +0 helmet (44, 0, Swamp:4) a +0 ring mail (45, -20, Swamp:4) an orb of pyromania a +6 ring of intelligence a riddle talisman a staff of earth a staff of conjuration a staff of air the +2 great sword of Sule {heavy, rPois Str+7 SInv Stlth-} rPois: It protects you from poison. Str+7: It affects your strength (+7). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 scimitar "OTabbing's Peril" {venom, rElec Dex+5} rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +4 quarterstaff of Cheibriados, Muttering {spect, rElec rC+ Str+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. an orb of attunement an amulet of dissipation a +6 ring of intelligence a staff of necromancy a medusa talisman (46, -9, Swamp:4) a +0 robe a +0 spectral quarterstaff Level 1 of the Spider Nest (0, 0, Spider:1) a serpent talisman (6, 4, Spider:1) a +0 robe (6, 11, Spider:1) a +0 pair of boots of earth (8, -8, Spider:1) a +0 ring mail (14, 9, Spider:1) a +0 morningstar (30, 31, Spider:1) a +0 great mace (50, 25, Spider:1) a medusa talisman (52, 25, Spider:1) a +0 plate armour Level 2 of the Spider Nest (1, 10, Spider:2) a +2 short sword of venom (8, -8, Spider:2) a +0 mace (9, 15, Spider:2) a scroll of vulnerability (13, 4, Spider:2) a +0 robe a +0 hand axe (13, 5, Spider:2) a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (20, 40, Spider:2) a +0 club Level 3 of the Spider Nest (1, -7, Spider:3) a +2 war axe of electrocution a +0 chain mail (13, -11, Spider:3) a +0 leather armour a +0 war axe (13, -9, Spider:3) a +0 robe a +0 hand axe (13, -8, Spider:3) a +0 leather armour a +0 war axe (27, 6, Spider:3) a +0 falchion (29, 10, Spider:3) a +0 long sword (42, -1, Spider:3) a +0 hand axe Level 4 of the Spider Nest (13, -28, Spider:4) a granite talisman (13, -7, Spider:4) a +0 leather armour (16, -27, Spider:4) a +0 dagger (21, -19, Spider:4) a +1 hand axe of sundering a +0 leather armour an amulet of wildshape (21, -2, Spider:4) a scarf of invisibility (21, 0, Spider:4) a scarf of resistance (21, 1, Spider:4) the +1 pair of boots of the End {+Inv rPois rF++ MP+9} +Inv: It lets you turn invisible. rPois: It protects you from poison. rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. (27, 14, Spider:4) a parchment of Slow Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (21, -11, Slime:5) an amulet of wildshape (21, -3, Slime:5) a +0 chain mail (21, -2, Slime:5) a staff of necromancy (22, -11, Slime:5) the +3 plate armour of Ixkenuone {Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, -10, Slime:5) a +0 barding of fire resistance (22, -3, Slime:5) a +4 mace of distortion (22, 6, Slime:5) a +1 falchion of flaming (22, 7, Slime:5) a scroll of identify (23, -2, Slime:5) a +4 scimitar of flaming (23, -1, Slime:5) a +0 scale mail (23, 5, Slime:5) a +0 shortbow (23, 6, Slime:5) a ring of protection from cold (29, -10, Slime:5) a ring of see invisible (29, -1, Slime:5) a staff of earth (30, -11, Slime:5) a staff of fire (30, -10, Slime:5) a +0 scale mail (30, -3, Slime:5) a +1 hand axe of holy wrath (30, -2, Slime:5) a staff of fire the +3 great sword of Charity {heavy, rElec rN+ Str+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 chain mail a +0 club (30, -1, Slime:5) a +1 plate armour of archery (30, 5, Slime:5) a +4 vampiric hand axe (30, 6, Slime:5) a +0 ring mail (31, -10, Slime:5) the +3 longbow of Sharkskin {elec, rElec rC+ Dex+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (31, -3, Slime:5) the cold staff "Conservator" {rC+ Str+5 Ice} [staff of cold] rC+: It protects you from cold. Str+5: It affects your strength (+5). Ice: It increases the power of your Ice spells. (31, -2, Slime:5) a +4 war axe of flaming (31, 5, Slime:5) a +0 scale mail (31, 6, Slime:5) a ring of resist corrosion (37, -11, Slime:5) an amulet of wildshape (37, -10, Slime:5) a wand of polymorph (2) (37, -2, Slime:5) the +7 arbalest of Confusion {penet, ^Fragile rF+ Will+ Int+6} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (38, -3, Slime:5) a +3 glaive of protection (38, -1, Slime:5) a staff of cold (38, 5, Slime:5) a +0 chain mail (38, 6, Slime:5) a +4 scale mail of fire resistance (38, 7, Slime:5) a +2 leather armour of poison resistance (39, -11, Slime:5) a +0 great sword (39, -3, Slime:5) a +0 hand axe (39, 7, Slime:5) a +0 short sword Level 1 of the Vaults (0, 0, Vaults:1) a +0 flail (0, 6, Vaults:1) a +0 club (0, 22, Vaults:1) a +0 great mace a +0 leather armour (0, 23, Vaults:1) a +1 war axe a +0 plate armour (1, 22, Vaults:1) a +0 long sword a +0 chain mail (8, 4, Vaults:1) a +0 shortbow (27, 39, Vaults:1) a +0 scale mail a +0 flail (29, 17, Vaults:1) a +0 quarterstaff (35, 11, Vaults:1) a potion of moonshine (35, 13, Vaults:1) a +0 trident a +0 scale mail a +0 trident (40, 9, Vaults:1) a +0 plate armour a +0 great mace (43, 10, Vaults:1) a +0 chain mail a +2 great sword a +0 chain mail a +0 great sword (46, 47, Vaults:1) a +0 dire flail a +0 leather armour (47, 45, Vaults:1) a +0 great sword a +0 chain mail (47, 46, Vaults:1) a +0 halberd a +0 plate armour (47, 47, Vaults:1) a +0 broad axe of electrocution a +0 chain mail (49, 11, Vaults:1) a parchment of Construct Spike Launcher (49, 46, Vaults:1) a +0 scale mail (51, -5, Vaults:1) a +0 battleaxe a +0 chain mail a +4 halberd of draining a +0 chain mail (52, -5, Vaults:1) a +1 hand axe of sundering (52, 48, Vaults:1) a parchment of Launch Clockwork Bee (53, -5, Vaults:1) a +0 glaive (56, 27, Vaults:1) a +0 orcbow (58, 26, Vaults:1) a +0 scimitar a +0 arbalest a +0 ring mail a ring of magical power (58, 28, Vaults:1) a +2 morningstar of pain (58, 34, Vaults:1) a +0 arbalest (59, 33, Vaults:1) a +0 arbalest (60, 29, Vaults:1) a +3 morningstar of protection (61, 23, Vaults:1) a +0 scimitar a +0 arbalest a +0 ring mail (61, 33, Vaults:1) a +0 shortbow (62, 34, Vaults:1) a +0 arbalest (62, 46, Vaults:1) a +0 dire flail a +0 ring mail (65, 23, Vaults:1) a +0 scimitar a +0 arbalest a +0 ring mail (67, 4, Vaults:1) a +1 plate armour of poison resistance (68, 17, Vaults:1) a +0 chain mail a +0 battleaxe (69, 15, Vaults:1) a +0 ring mail a +0 long sword a +0 arbalest (69, 16, Vaults:1) a +0 plate armour a +0 great sword a +0 chain mail a +0 great mace (69, 17, Vaults:1) a +0 plate armour a +0 war axe a +0 chain mail a +0 long sword (69, 18, Vaults:1) a +0 arbalest of electrocution (70, 17, Vaults:1) a +2 arbalest of flaming a +0 chain mail a +0 battleaxe a +0 ring mail a +0 war axe (70, 18, Vaults:1) a +0 arbalest (70, 19, Vaults:1) a +0 arbalest (71, 15, Vaults:1) a +4 hand cannon of freezing (71, 17, Vaults:1) a +0 arbalest (71, 18, Vaults:1) a +0 kite shield a +0 plate armour a +0 war axe (71, 23, Vaults:1) a +0 dire flail a +0 animal skin Level 2 of the Vaults (3, -58, Vaults:2) a hog corpse (skeletalised by now) (4, -58, Vaults:2) a lindwurm corpse (skeletalised by now) (4, -55, Vaults:2) a +4 battleaxe a +0 chain mail (4, -54, Vaults:2) a +0 dire flail a +0 plate armour a +0 partisan a +0 plate armour a +2 great sword a +0 chain mail (5, -58, Vaults:2) a lindwurm corpse (skeletalised by now) (5, -55, Vaults:2) a +0 great sword a +0 chain mail (6, -58, Vaults:2) a hog corpse (skeletalised by now) (6, -56, Vaults:2) a +0 partisan a +0 plate armour (7, -15, Vaults:2) a +0 long sword a +0 arbalest a +4 scale mail (11, -12, Vaults:2) a +0 arbalest (12, -16, Vaults:2) a +0 dire flail a +0 animal skin (12, -13, Vaults:2) a +0 arbalest (12, -12, Vaults:2) a +4 great sword of valour a +0 chain mail (18, -25, Vaults:2) a +0 ring mail (21, -41, Vaults:2) a +0 ring mail (24, -52, Vaults:2) a +0 leather armour a +0 mace (25, -33, Vaults:2) a +0 hand axe (26, -33, Vaults:2) a +0 orcbow (27, -39, Vaults:2) a +0 scale mail (27, -38, Vaults:2) a +0 robe a +0 dagger (27, -35, Vaults:2) a +0 shortbow (27, -34, Vaults:2) a +0 orcbow (29, -35, Vaults:2) a +0 orcbow (34, -59, Vaults:2) a +0 orcbow (34, -58, Vaults:2) a +0 orcbow (35, -60, Vaults:2) a +0 orcbow (36, -59, Vaults:2) a +0 shortbow (38, -41, Vaults:2) a +0 morningstar (44, -43, Vaults:2) a +0 great mace a +0 ring mail (48, -19, Vaults:2) a +0 animal skin a +0 dire flail (48, -6, Vaults:2) a +0 arbalest (48, -5, Vaults:2) 4 large rocks (48, -4, Vaults:2) a +0 arbalest (50, -6, Vaults:2) a +0 leather armour a +0 flail (52, -43, Vaults:2) a +1 arbalest of freezing (52, -20, Vaults:2) a +0 dire flail a +0 leather armour (53, -51, Vaults:2) a +0 falchion a +0 scale mail (55, -53, Vaults:2) a +0 ring mail (55, -33, Vaults:2) a +0 scale mail (55, -24, Vaults:2) a +0 scale mail (56, -25, Vaults:2) a +0 plate armour a +0 war axe (56, -21, Vaults:2) a +0 animal skin a +0 dire flail (57, -6, Vaults:2) a +0 long sword a +0 scale mail (58, -18, Vaults:2) a +2 dagger of freezing (58, -17, Vaults:2) a +1 leather armour of cold resistance (59, -19, Vaults:2) a +0 long sword a +0 scale mail (59, -15, Vaults:2) a +0 arbalest (59, -8, Vaults:2) a +0 halberd of distortion a +0 plate armour (60, -55, Vaults:2) a +0 trident a +0 trident a +0 ring mail (60, -20, Vaults:2) a +0 great mace a +0 arbalest a +0 plate armour (60, -15, Vaults:2) a +0 flail a +0 ring mail (60, -14, Vaults:2) a +0 heavy dire flail a +0 leather armour (60, -13, Vaults:2) a +0 long sword a +0 ring mail (60, -9, Vaults:2) a +2 battleaxe of freezing (60, -6, Vaults:2) a +0 scale mail (61, -56, Vaults:2) a +0 long sword a +0 ring mail (61, -11, Vaults:2) a +0 arbalest a +0 chain mail a +0 long sword a +0 arbalest a +0 ring mail a +0 morningstar (61, -10, Vaults:2) a +0 ring mail a +0 falchion (62, -11, Vaults:2) a +0 leather armour a +2 dire flail of protection (62, -10, Vaults:2) a +0 ring mail a +0 long sword (62, -6, Vaults:2) a +2 great sword of flaming (62, -3, Vaults:2) a +0 robe a +0 dagger (63, -9, Vaults:2) a +0 ring mail a +0 great mace (63, -7, Vaults:2) a +0 robe of cold resistance (63, -6, Vaults:2) a +0 dagger of freezing (66, -30, Vaults:2) a +0 great mace a +0 ring mail (66, -7, Vaults:2) a +0 trident a +0 ring mail a +0 trident (67, -9, Vaults:2) a +0 chain mail a +0 great mace a +0 chain mail a +1 great sword of valour a +0 ring mail a +0 flail (67, -8, Vaults:2) a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 ring mail (67, -7, Vaults:2) a +0 animal skin a +0 great mace (68, -9, Vaults:2) a +0 kite shield a +0 plate armour a +0 war axe (68, 0, Vaults:2) a +0 robe of cold resistance (69, -6, Vaults:2) a +0 plate armour a +0 battleaxe of electrocution Level 3 of the Vaults [Shop] Jebue's Antique Weapon Boutique a +0 club (20 gold) a +0 whip (100 gold) a +0 trident (140 gold) a +3 battleaxe of venom (1160 gold) a +0 whip (100 gold) a +3 short sword of venom (824 gold) the +5 flail of Cainkak {drain, Int+5} (1952 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 lajatang (600 gold) a +0 orcbow (160 gold) [Shop] Paisk's Book Boutique a parchment of Death Channel (450 gold) a parchment of Eringya's Noxious Bog (450 gold) a parchment of Summon Mana Viper (331 gold) a parchment of Haunt (590 gold) a parchment of Summon Horrible Things (752 gold) a parchment of Forge Lightning Spire (234 gold) a parchment of Permafrost Eruption (450 gold) a parchment of Hailstorm (158 gold) a parchment of Leda's Liquefaction (234 gold) a parchment of Dispersal (450 gold) a parchment of Sculpt Simulacrum (450 gold) a parchment of Freezing Cloud (331 gold) (1, -11, Vaults:3) a +0 war axe a +0 ring mail a +0 war axe (4, -9, Vaults:3) a +0 animal skin a +0 partisan (15, -39, Vaults:3) a +0 ring mail a +0 mace (15, -21, Vaults:3) a +0 long sword (16, -20, Vaults:3) a +0 short sword (22, 6, Vaults:3) a +3 flail a +0 ring mail (24, -15, Vaults:3) a +0 orcbow (26, -21, Vaults:3) a +0 animal skin a +0 demon whip of freezing (26, -15, Vaults:3) a +0 orcbow (26, -11, Vaults:3) a +0 orcbow (32, -28, Vaults:3) a +0 dire flail a +0 animal skin (32, 9, Vaults:3) a +0 pair of gloves (34, -32, Vaults:3) a +0 cloak of air (36, -32, Vaults:3) the +2 ring mail "Hiroappi" {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (36, -24, Vaults:3) a ring of resist corrosion (37, -31, Vaults:3) a +0 chain mail (40, -34, Vaults:3) a +0 war axe a +0 war axe a +0 ring mail (41, -31, Vaults:3) a +0 dire flail a +0 dire flail (41, -28, Vaults:3) a +0 morningstar a +0 ring mail (43, -28, Vaults:3) a +7 dire flail of holy wrath a +0 plate armour (44, -32, Vaults:3) a spider talisman (45, -43, Vaults:3) a +0 cloak of poison resistance (45, -40, Vaults:3) a +0 kite shield a +0 plate armour a +0 long sword (46, -39, Vaults:3) a +0 scale mail a +0 great mace of draining (48, -40, Vaults:3) a +0 tower shield a +0 plate armour a +2 war axe of venom (49, -38, Vaults:3) a +0 scale mail a +0 mace (49, -2, Vaults:3) a +0 trident a +0 animal skin (51, 1, Vaults:3) a +0 flail a +0 ring mail (52, -1, Vaults:3) a +2 flail of concussion a +0 ring mail (52, 4, Vaults:3) a +0 partisan a +0 partisan a +0 scale mail (53, -26, Vaults:3) a +0 dagger a +0 robe (55, -21, Vaults:3) a +0 scale mail (56, -24, Vaults:3) a +0 flail a +0 leather armour (59, -44, Vaults:3) a +0 war axe (60, -44, Vaults:3) a +0 broad axe a +0 chain mail (60, -43, Vaults:3) a +0 short sword (60, -42, Vaults:3) a +0 glaive (63, -54, Vaults:3) a +0 war axe a +0 scale mail Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest (4, -40, Vaults:4) a +0 arbalest (5, -37, Vaults:4) a +0 arbalest (6, -39, Vaults:4) a +0 great sword a +0 plate armour (8, -39, Vaults:4) a +0 arbalest a +0 barding of flying (23, -25, Vaults:4) a +0 arbalest (23, -24, Vaults:4) a +0 halberd a +0 chain mail (24, -26, Vaults:4) a +0 arbalest (24, -24, Vaults:4) a +0 arbalest (25, -24, Vaults:4) a +4 arbalest (25, -22, Vaults:4) a +0 arbalest (29, -36, Vaults:4) a +0 trident (37, 2, Vaults:4) a +0 arbalest (40, -48, Vaults:4) a +0 morningstar a +0 scale mail (40, -38, Vaults:4) a +0 ring mail (40, 4, Vaults:4) a +0 scale mail a +0 arbalest (41, -39, Vaults:4) a +0 dagger a +0 robe (41, -32, Vaults:4) a +0 whip a +0 animal skin (42, 4, Vaults:4) a +0 arbalest (46, -8, Vaults:4) a +3 battleaxe of freezing a +0 chain mail (47, -7, Vaults:4) a +0 great sword a +0 plate armour (47, -6, Vaults:4) a +0 great mace a +0 scale mail (51, -18, Vaults:4) a parchment of Summon Hydra (57, -50, Vaults:4) a +0 flail (58, -51, Vaults:4) a +0 great mace (58, -15, Vaults:4) a +0 whip a +0 animal skin (58, 3, Vaults:4) a +0 shortbow (58, 5, Vaults:4) a +0 animal skin a +0 partisan (59, 5, Vaults:4) a +0 scale mail a +0 falchion a +0 arbalest (60, 3, Vaults:4) a +0 battleaxe (65, -1, Vaults:4) a +0 arbalest (66, -2, Vaults:4) a +0 animal skin a +0 dire flail Level 5 of the Vaults [Shop] Atel's General Store a +0 robe (24 gold) a condenser vane (1080 gold) a parchment of Call Canine Familiar (237 gold) (0, 0, Vaults:5) a +0 dire flail a +0 dire flail (5, -17, Vaults:5) a +0 arbalest (5, -6, Vaults:5) a +1 battleaxe of freezing (5, -4, Vaults:5) 3 large rocks (5, 6, Vaults:5) a scroll of torment (6, 7, Vaults:5) a parchment of Brom's Barrelling Boulder (6, 21, Vaults:5) a staff of cold (7, -3, Vaults:5) 2 large rocks (9, 17, Vaults:5) 4 large rocks (10, -20, Vaults:5) a +1 falchion a +0 leather armour (10, -9, Vaults:5) a +0 ring mail a +0 great mace (11, 10, Vaults:5) a +0 leather armour (11, 20, Vaults:5) a +0 mace a +0 leather armour (13, 20, Vaults:5) a +0 morningstar a +0 ring mail (15, -13, Vaults:5) a +0 scale mail a +0 war axe (15, 14, Vaults:5) a parchment of Haunt (16, 6, Vaults:5) a +0 ring mail of fire resistance (16, 19, Vaults:5) a +0 great mace a +0 ring mail (19, 10, Vaults:5) a scroll of vulnerability (19, 20, Vaults:5) a scroll of identify (21, 4, Vaults:5) a scroll of identify (21, 19, Vaults:5) a +0 arbalest (24, -17, Vaults:5) a +1 long sword of holy wrath (24, -16, Vaults:5) a maw talisman (24, -15, Vaults:5) a +0 flail (24, -14, Vaults:5) a parchment of Bombard (25, -18, Vaults:5) a +0 falchion (25, -12, Vaults:5) a parchment of Forge Blazeheart Golem (25, 6, Vaults:5) a +0 falchion (26, -22, Vaults:5) a +0 great sword a +0 plate armour (26, -19, Vaults:5) a ring of protection from cold (26, -16, Vaults:5) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. (28, -23, Vaults:5) a +3 great sword of holy wrath a +0 scale mail (31, 0, Vaults:5) a +0 tower shield a +0 plate armour a +1 war axe a +0 chain mail a +0 battleaxe a +0 tower shield a +0 plate armour a +0 war axe (31, 1, Vaults:5) a +0 leather armour a +0 dire flail a +0 chain mail a +0 battleaxe a +0 chain mail a +0 glaive a +0 chain mail a +2 dire flail a +0 plate armour a +1 great sword a +0 chain mail a +0 war axe a +0 chain mail a +0 glaive (31, 2, Vaults:5) a +0 plate armour a +3 great mace a +0 kite shield a +0 plate armour a +0 war axe (32, -19, Vaults:5) a +0 robe (32, 0, Vaults:5) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dire flail a +0 chain mail a +2 battleaxe a +0 chain mail a +0 dire flail a +0 plate armour a +2 war axe of flaming a +0 chain mail a +0 great sword (32, 2, Vaults:5) a +0 chain mail a +0 dire flail a +0 chain mail a +0 bardiche a +0 plate armour a +0 long sword a +0 plate armour a +0 bardiche (33, -25, Vaults:5) a +0 flail a +0 leather armour (33, 0, Vaults:5) a +0 plate armour a +0 battleaxe (33, 1, Vaults:5) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 dire flail (33, 2, Vaults:5) a +0 ring mail a +6 great mace of protection a +0 chain mail a +0 great sword (34, -25, Vaults:5) 5 large rocks (34, -24, Vaults:5) a +0 scimitar a +0 plate armour a +0 arbalest a +0 great sword a +0 plate armour (34, -23, Vaults:5) a +2 heavy war axe a +0 plate armour (34, -22, Vaults:5) a +2 scimitar of holy wrath a +0 leather armour an orb of attunement (35, -22, Vaults:5) a +1 heavy arbalest (35, -21, Vaults:5) a +4 scimitar of flaming a +0 robe (36, -21, Vaults:5) a +1 great sword of flaming (37, -25, Vaults:5) a +0 war axe a +0 plate armour a +0 kite shield (37, -21, Vaults:5) 3 large rocks (37, -13, Vaults:5) a +0 cloak (38, -26, Vaults:5) a +0 falchion a +0 ring mail (38, -21, Vaults:5) a +0 athame of flaming a +0 robe (39, 13, Vaults:5) a +1 vampiric trident (40, 7, Vaults:5) a +2 heavy dire flail a +2 ring mail of fire resistance (40, 14, Vaults:5) a +0 broad axe a +0 antimagic arbalest a +0 plate armour a +0 arbalest (42, -25, Vaults:5) a +0 dire flail of draining a +0 dire flail (44, -25, Vaults:5) a +0 spear a +0 robe (45, 8, Vaults:5) a parchment of Discord (46, 8, Vaults:5) a +1 cloak of willpower (46, 9, Vaults:5) a +0 long sword (47, 17, Vaults:5) a +0 flail a +0 ring mail a +0 dire flail a +0 chain mail (47, 20, Vaults:5) a +0 robe (52, 18, Vaults:5) a +0 great mace a +0 scale mail (53, 15, Vaults:5) a storm talisman (55, -16, Vaults:5) a scroll of vulnerability (56, 9, Vaults:5) a +0 short sword a +1 leather armour of poison resistance (56, 15, Vaults:5) 2 large rocks (57, 7, Vaults:5) a +0 battleaxe of freezing Level 1 of the Crypt (0, 0, Crypt:1) a +0 leather armour (2, -23, Crypt:1) a +2 heavy battleaxe (3, -23, Crypt:1) a +0 war axe (3, 2, Crypt:1) a +0 battleaxe a +6 demon blade of draining a +0 plate armour the orb of Fortification {Energy, rElec rF- Str+2 Int+8} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+8: It affects your intelligence (+8). (4, -24, Crypt:1) a +0 hand axe (4, 2, Crypt:1) a +0 great mace of pain a +0 chain mail (4, 15, Crypt:1) a +0 chain mail (5, -21, Crypt:1) a +0 long sword (5, 1, Crypt:1) a +0 halberd a +0 mace (5, 2, Crypt:1) a +0 scimitar (8, -25, Crypt:1) a +0 mace of protection (16, -15, Crypt:1) a +0 leather armour (19, 20, Crypt:1) a +0 scale mail (21, -10, Crypt:1) the +1 ring mail of the Heavens {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (27, -24, Crypt:1) a +0 short sword (28, -25, Crypt:1) a +0 short sword (31, -17, Crypt:1) a +0 short sword (31, -5, Crypt:1) a +0 battleaxe (32, -17, Crypt:1) a +0 short sword of speed (33, -21, Crypt:1) a +0 hand axe (33, -19, Crypt:1) a +0 halberd (33, -18, Crypt:1) a +0 war axe (33, -16, Crypt:1) a +5 glaive of draining a +0 animal skin (33, -15, Crypt:1) a +0 pair of gloves of fire (34, -21, Crypt:1) a +0 hand axe a +0 mace (34, -19, Crypt:1) a +0 whip (34, -18, Crypt:1) a +0 battleaxe (34, 29, Crypt:1) a +4 eudemon blade of holy wrath a +0 tower shield (35, -21, Crypt:1) a +0 glaive (35, -13, Crypt:1) a +0 trident (35, -3, Crypt:1) a +0 plate armour a +2 great sword (36, -22, Crypt:1) a +1 heavy battleaxe (37, 0, Crypt:1) a +0 robe (39, 2, Crypt:1) a ring of resist corrosion (45, 18, Crypt:1) a +1 robe (45, 21, Crypt:1) a +1 robe of fire resistance (45, 28, Crypt:1) a +0 robe (49, 24, Crypt:1) a +2 robe of cold resistance (50, 23, Crypt:1) a +2 robe (54, 22, Crypt:1) a +2 robe of willpower Level 2 of the Crypt (0, 0, Crypt:2) a scroll of identify (9, -36, Crypt:2) a +3 heavy battleaxe a +0 chain mail (12, -23, Crypt:2) a +0 whip (14, -7, Crypt:2) a +0 short sword (19, -31, Crypt:2) a +0 halberd (20, -28, Crypt:2) a +0 halberd (21, -31, Crypt:2) a +4 flail (21, -28, Crypt:2) a +0 partisan a scroll of identify (21, -27, Crypt:2) a +0 glaive (21, -19, Crypt:2) a +0 scale mail (24, -31, Crypt:2) a +0 trident (26, -14, Crypt:2) a scroll of noise (29, -3, Crypt:2) a +0 plate armour a +0 great mace (30, -3, Crypt:2) a +0 chain mail a +0 dire flail (32, -39, Crypt:2) an amulet of guardian spirit (34, -37, Crypt:2) 2 poisoned darts the ring of the Hero {*Corrode +Blink Will+ MP+9} [ring of magical power] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). 15 atropa-tipped darts 2 curare-tipped darts an amulet of reflection (42, -37, Crypt:2) a scroll of identify (52, -17, Crypt:2) a +0 whip a +0 robe Level 3 of the Crypt [Shop] Dist's Gilded Reliquary the earth staff of Pureg {rC+ Int+2 Necro Earth} (976 gold) [staff of earth] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. a +2 triple crossbow of draining (960 gold) the amulet "Lel Yruun" {Spirit Regen+ Dex+3} (866 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). the amulet "Weclo" {Wildshape rPois rC- Regen+ Int+5} (894 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). a Necronomicon (1556 gold) the +6 plate armour of Ennui {Death, Int+5 Dex-4 Stlth+} (1268 gold) Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, 5, Crypt:3) a +0 halberd (7, -9, Crypt:3) a +1 leather armour of willpower (8, -7, Crypt:3) an amulet of guardian spirit (9, 18, Crypt:3) a +0 trident (10, -4, Crypt:3) a +0 chain mail (13, -5, Crypt:3) a +1 falchion of freezing (14, -4, Crypt:3) a +0 helmet of ice (15, 3, Crypt:3) a +0 halberd (16, 3, Crypt:3) a +0 hand axe (17, -27, Crypt:3) a +0 spectral quarterstaff (17, 2, Crypt:3) a +0 trident (18, 4, Crypt:3) a +0 glaive a +0 plate armour a +2 glaive of draining a +0 plate armour (19, -12, Crypt:3) a +0 rapier (19, -11, Crypt:3) a +0 dagger a +0 robe (19, 2, Crypt:3) a +3 leather armour of poison resistance (21, -13, Crypt:3) a +0 whip a +0 robe (22, -15, Crypt:3) a +0 whip a +0 robe (22, -14, Crypt:3) a +0 whip a +0 robe (23, 11, Crypt:3) a +0 flail (24, -17, Crypt:3) a +0 battleaxe a +0 chain mail (24, -15, Crypt:3) a +2 whip (24, 16, Crypt:3) a +0 glaive (25, -3, Crypt:3) a +1 demon blade of flaming a +0 chain mail (25, -2, Crypt:3) a +0 dagger a +0 robe (27, 7, Crypt:3) a +2 flail of concussion (28, 5, Crypt:3) a +0 heavy hand axe (29, 5, Crypt:3) a +0 great sword of flaming a +0 chain mail (29, 6, Crypt:3) a +0 long sword (29, 13, Crypt:3) a +0 glaive a potion of moonshine (30, -27, Crypt:3) an orb of guile (30, -11, Crypt:3) a +2 scimitar a +0 leather armour (31, -27, Crypt:3) the +3 flail of Gloom {holy, rC++ Stlth+} rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (31, 16, Crypt:3) a +1 cloak (33, -26, Crypt:3) a +0 chain mail (33, 2, Crypt:3) a +0 halberd (34, -4, Crypt:3) a +0 spear (35, -5, Crypt:3) the +7 lajatang "Hellblazer" {freeze, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (40, -9, Crypt:3) a +0 plate armour (40, -8, Crypt:3) a +2 falchion of freezing (40, 19, Crypt:3) a +0 long sword (41, 7, Crypt:3) a +4 dire flail the Vestibule of Hell (0, 0, Hell) 7 gold pieces (still there?) a +5 scythe of flaming (still there?) (1, -1, Hell) 35 gold pieces (still there?) a +5 scimitar of flaming (still there?) a +0 plate armour (still there?) (2, -9, Hell) 6 gold pieces (still there?) a +5 scythe of flaming (still there?) (3, -5, Hell) 12 gold pieces (3, -3, Hell) 9 gold pieces (4, -4, Hell) 22 gold pieces (5, -6, Hell) 26 gold pieces (still there?) a +1 scythe of freezing (still there?) (5, -5, Hell) 22 gold pieces (6, -9, Hell) 6 gold pieces (still there?) a +2 scythe of protection (still there?) (10, -10, Hell) a +4 heavy broad axe (still there?) a +0 chain mail (still there?) (10, -9, Hell) 6 gold pieces (12, -11, Hell) 6 gold pieces (still there?) a +0 demon whip of flaming (still there?) a +0 chain mail (still there?) Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 dagger a +0 cloak (1, 0, Zot:1) a +1 hand axe of freezing (1, 1, Zot:1) a +0 cloak (2, -1, Zot:1) a +0 whip a +0 cloak of poison resistance (5, -26, Zot:1) a +0 pair of boots of flying (6, -10, Zot:1) a +0 short sword (7, -10, Zot:1) a +0 trident (8, -11, Zot:1) a scroll of identify (8, -9, Zot:1) a +1 battleaxe of electrocution a +0 cloak (9, -9, Zot:1) a +0 great sword a +0 cloak (17, 5, Zot:1) a parchment of Discord (18, -14, Zot:1) a +0 halberd of venom (19, -25, Zot:1) a +0 short sword (24, -3, Zot:1) a +0 halberd (27, -28, Zot:1) a +0 scale mail (28, -4, Zot:1) a +2 halberd of venom a +0 cloak a +0 short sword (28, 11, Zot:1) a +0 flail (29, -30, Zot:1) a potion of moonshine (32, 0, Zot:1) a +0 cloak of willpower a +0 long sword a +0 hand axe a +0 cloak a +0 long sword (32, 1, Zot:1) a +0 scimitar (33, 0, Zot:1) a +0 cloak a +2 dagger of venom a +0 short sword (34, -2, Zot:1) a +0 cloak of willpower (34, -1, Zot:1) a +0 halberd (34, 0, Zot:1) a +0 scimitar a +0 mace a +0 cloak a +0 short sword (35, -16, Zot:1) a +0 cloak a +0 dagger (35, -3, Zot:1) a +0 flail (35, -2, Zot:1) a +0 long sword a +0 mace (35, -1, Zot:1) a +0 dire flail of holy wrath a +0 cloak a +1 cloak (35, 0, Zot:1) a +0 glaive (36, -4, Zot:1) a +0 glaive of venom (36, -3, Zot:1) a +0 cloak a +0 rapier (36, -2, Zot:1) a +0 flail (36, -1, Zot:1) a +0 flail a +0 mace (37, -4, Zot:1) a +0 cloak a +0 long sword (37, -2, Zot:1) a +0 cloak of poison resistance a +0 rapier (38, -4, Zot:1) a +0 halberd (39, -4, Zot:1) a +0 flail (40, -4, Zot:1) a +0 cloak a +0 whip (44, -8, Zot:1) a +0 rapier (48, 0, Zot:1) a scroll of vulnerability Level 2 of the Realm of Zot (0, 0, Zot:2) a +5 bardiche of protection a +3 orcbow of freezing (2, 2, Zot:2) a +0 plate armour (7, -5, Zot:2) a scroll of identify (7, -4, Zot:2) a +4 antimagic scimitar (7, -3, Zot:2) a +0 morningstar (8, -4, Zot:2) a wand of polymorph (4) (10, -7, Zot:2) a parchment of Discord (10, 2, Zot:2) 6 datura-tipped darts (12, -1, Zot:2) the earth staff of the Summoning Gods {rF+ rC+ Earth} [staff of earth] rF+: It protects you from fire. rC+: It protects you from cold. Earth: It increases the power of your Earth spells. (12, 0, Zot:2) a +3 war axe of venom (13, 1, Zot:2) a staff of alchemy (14, -2, Zot:2) the serpent talisman of Eternal Night {rF++ Int+3 Slay+5} [serpent talisman] rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (14, -1, Zot:2) a +3 ring mail of cold resistance (15, -1, Zot:2) a +1 heavy quarterstaff (16, -4, Zot:2) a +0 club (17, -4, Zot:2) the +0 helmet "Zegaqina" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (17, -3, Zot:2) a +1 spectral quarterstaff (17, 6, Zot:2) a parchment of Sphinx Sisters (17, 13, Zot:2) a parchment of Summon Seismosaurus Egg (18, 2, Zot:2) a +2 plate armour of cold resistance (22, -3, Zot:2) a scroll of identify (22, 30, Zot:2) a potion of moonshine (28, 15, Zot:2) a +0 dagger a +0 cloak (28, 31, Zot:2) a +0 glaive a +0 hand axe (29, 22, Zot:2) a parchment of Hailstorm (30, 28, Zot:2) a +0 dire flail (30, 29, Zot:2) a +0 battleaxe a +1 cloak a +0 whip a +0 cloak of air a +0 whip (30, 30, Zot:2) a +0 cloak of air a +1 great sword a +0 cloak a +0 whip (30, 31, Zot:2) a +0 trident (31, 13, Zot:2) a +0 robe (31, 30, Zot:2) a +0 cloak of stealth a +2 great sword (32, 28, Zot:2) a +0 long sword of holy wrath (32, 29, Zot:2) a +0 battleaxe (32, 30, Zot:2) a +0 scimitar (33, 23, Zot:2) a +0 broad axe (34, 30, Zot:2) a +0 hand axe (38, 22, Zot:2) a +0 cloak a +0 rapier (38, 23, Zot:2) a +0 war axe (39, 31, Zot:2) 3 scrolls of identify (46, 23, Zot:2) a +0 hand axe (50, 6, Zot:2) a scroll of identify Level 3 of the Realm of Zot (0, 0, Zot:3) a parchment of Alistair's Walking Alembic (8, -27, Zot:3) a +0 leather armour (17, 3, Zot:3) the +0 chain mail "Diefemi" {rPois MP+8 Stlth+} rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, -26, Zot:3) a +0 chain mail (26, -9, Zot:3) a +0 dagger (27, -10, Zot:3) a +0 war axe a +1 cloak (29, -14, Zot:3) a +0 long sword a +2 cloak of willpower (29, -12, Zot:3) a +0 battleaxe a +0 long sword a +2 cloak (29, -11, Zot:3) a +0 short sword of flaming a +1 cloak of stealth (30, -18, Zot:3) a +0 dagger a +0 cloak of stealth (31, -19, Zot:3) a +0 trident a +2 cloak of air a +0 heavy battleaxe (31, -18, Zot:3) a +0 long sword a +0 mace (32, -17, Zot:3) a +0 cloak a +0 short sword (33, -18, Zot:3) a +0 mace (33, -10, Zot:3) a +0 hand axe (34, -13, Zot:3) a +0 halberd (40, 9, Zot:3) an orb of guile (45, 14, Zot:3) a +0 shortbow (48, 5, Zot:3) a +0 halberd Level 4 of the Realm of Zot (13, -3, Zot:4) a +0 club (17, -10, Zot:4) a +0 chain mail (20, -1, Zot:4) a +1 short sword of speed (43, -25, Zot:4) a +0 short sword (43, -4, Zot:4) a +0 short sword a +0 cloak (43, -3, Zot:4) a +0 long sword (48, -5, Zot:4) a +0 cloak a +0 whip (50, -6, Zot:4) a +0 cloak (51, -28, Zot:4) a +6 ring of dexterity (51, -9, Zot:4) a +12 antimagic club (52, -8, Zot:4) a +0 dire flail a +0 mace (54, -8, Zot:4) a +0 halberd (54, -7, Zot:4) a +0 short sword of draining (54, 19, Zot:4) a scroll of identify (61, -22, Zot:4) a +0 pair of gloves (61, -4, Zot:4) a +0 morningstar (62, 16, Zot:4) a +0 scimitar a +0 halberd (62, 18, Zot:4) a +0 dire flail (63, -4, Zot:4) a +1 dire flail of distortion (63, 16, Zot:4) a +0 long sword a +2 cloak of stealth (64, -5, Zot:4) a +0 cloak of stealth a +0 long sword (64, 17, Zot:4) a +0 cloak of stealth (64, 18, Zot:4) a +0 war axe (66, 19, Zot:4) a +0 mace (69, -6, Zot:4) a +0 cloak a +0 long sword Level 5 of the Realm of Zot (5, -9, Zot:5) a +0 great mace (6, -14, Zot:5) a scroll of identify (6, 17, Zot:5) a parchment of Sublimation of Blood (10, 4, Zot:5) a +8 club of flaming (15, 24, Zot:5) a parchment of Maxwell's Capacitive Coupling (24, -4, Zot:5) a +0 scale mail (27, 8, Zot:5) a +8 club of electrocution (28, 3, Zot:5) a +10 club (28, 23, Zot:5) 2 darts of disjunction (28, 26, Zot:5) the Orb of Zot (31, -15, Zot:5) a +0 flail (32, -16, Zot:5) a +0 mace (33, -16, Zot:5) a +0 cloak of poison resistance a +0 rapier (33, -14, Zot:5) a +0 hand axe (34, -16, Zot:5) a +0 flail (34, -15, Zot:5) a +0 flail a +0 cloak (42, 26, Zot:5) a +0 ring mail (43, 6, Zot:5) a staff of alchemy (43, 10, Zot:5) a +9 club of electrocution (44, 9, Zot:5) a +0 cloak a +0 long sword of holy wrath (45, 10, Zot:5) a +11 club of venom (45, 12, Zot:5) a +0 glaive Level 1 of the Depths (0, 0, Depths:1) 5 large rocks (0, 4, Depths:1) a staff of alchemy (0, 16, Depths:1) a +4 ring of protection (7, 16, Depths:1) a +0 heavy great sword a +0 leather armour (8, 13, Depths:1) a +0 dire flail a +0 dire flail (8, 18, Depths:1) a +0 halberd a +0 leather armour (9, 11, Depths:1) a +2 great sword of flaming a +0 scale mail (9, 14, Depths:1) a +0 hand axe a +0 animal skin (9, 16, Depths:1) 3 large rocks (9, 18, Depths:1) a +2 glaive a +0 leather armour (10, 14, Depths:1) 4 large rocks (10, 16, Depths:1) a +0 scimitar of draining a +3 plate armour (11, 14, Depths:1) a +0 dagger (12, 4, Depths:1) a staff of earth (18, -16, Depths:1) 3 large rocks (21, -15, Depths:1) a +0 robe a +0 whip of venom (22, -15, Depths:1) a +0 battleaxe of freezing (25, -4, Depths:1) a +0 plate armour a +3 great sword of flaming (26, -6, Depths:1) a +1 demon trident of electrocution +2 acid dragon scales a +2 demon whip of venom (26, -4, Depths:1) a +0 plate armour a +1 great sword of flaming (27, -16, Depths:1) a +0 chain mail a +0 great mace 2 large rocks (28, -18, Depths:1) a +0 robe a +3 dagger of holy wrath (28, 15, Depths:1) a +0 quarterstaff (29, -9, Depths:1) a +2 great sword of flaming (30, -10, Depths:1) a +0 dire flail a +0 dire flail (30, -8, Depths:1) a +0 chain mail a +2 great mace of draining (31, -9, Depths:1) a +0 plate armour a +4 scimitar of draining (32, -11, Depths:1) a +0 plate armour a +2 great mace (33, -10, Depths:1) a +0 plate armour a +3 battleaxe (34, -12, Depths:1) a +0 dire flail a +0 dire flail (35, -13, Depths:1) 2 large rocks (37, -15, Depths:1) a scroll of noise (38, -21, Depths:1) a +0 leather armour (45, 3, Depths:1) a scroll of identify (47, 1, Depths:1) a +0 pair of gloves a +0 cloak a +4 rapier of electrocution Level 2 of the Depths (0, 0, Depths:2) a +0 quarterstaff a +0 animal skin (6, -18, Depths:2) a +0 cloak (6, -11, Depths:2) a +1 battleaxe of freezing (7, -19, Depths:2) the +8 great mace "Zagivyf" {concuss, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (8, -13, Depths:2) a +0 hand axe (8, -3, Depths:2) a +0 kite shield (9, -10, Depths:2) a +0 ring mail (9, -9, Depths:2) a staff of alchemy (9, -7, Depths:2) a +2 long sword of valour a +0 ring mail a +2 kite shield (10, -32, Depths:2) a +0 leather armour (10, -10, Depths:2) a +2 battleaxe of sundering (10, -8, Depths:2) a +0 chain mail (11, -9, Depths:2) a +0 orcbow (11, -8, Depths:2) 4 large rocks a +3 hand axe of freezing (11, -7, Depths:2) a +0 scale mail (12, -15, Depths:2) a +2 leather armour of cold resistance (12, -8, Depths:2) a scroll of identify (12, -7, Depths:2) the +4 spear of the Middle {freeze, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (12, -1, Depths:2) a +0 eveningstar (13, -31, Depths:2) a +0 morningstar (13, -9, Depths:2) the +0 spear of Fragile Peace {venom, rF+} rF+: It protects you from fire. It cannot be enchanted further. (13, -7, Depths:2) a +0 leather armour of cold resistance (14, -5, Depths:2) the +5 great sword "Jaruehuu" {flame, rF- rC- Int+3 Dex+9} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. a +1 great sword of flaming the +1 arbalest "Diyckirr" {penet, Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. the +3 dagger "Ofim" {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. the +1 quarterstaff "Zoshropum" {elec, Str+2 Int+2 Stlth+} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 double sword of Fedhas's Benevolence {venom, ^Fragile rElec Int+2 Stlth+} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 arbalest of Reason {freeze, Bane rElec Str+4} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 partisan "Qav Apla" {entangle, *Corrode Will+++ Dex+4 SInv} *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +4 battleaxe of Integrity {protect, ^Drain rElec rN++ Stlth+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 dagger of Eteemogg {spect, *Noise rN+ rCorr} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +4 dagger of Internal Strife {flame, Str+8} Str+8: It affects your strength (+8). It cannot be enchanted further. the +1 spear of Sharkskin {protect, rElec rF+++ Dex+3 Stlth-} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +6 double sword of the Traitor {elec, rF+} rF+: It protects you from fire. It cannot be enchanted further. the +2 shortbow of the Shining Light {flame, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (14, 2, Depths:2) 3 large rocks (16, -11, Depths:2) a scroll of identify (16, -1, Depths:2) 5 large rocks (18, -7, Depths:2) a scarab talisman (21, -43, Depths:2) a +0 war axe (22, -40, Depths:2) an orb of glass (23, -43, Depths:2) a scroll of identify (25, -22, Depths:2) a +0 spear (26, -22, Depths:2) a +0 robe of positive energy a +0 dagger (26, -20, Depths:2) 5 large rocks (26, -18, Depths:2) a +0 robe a +0 dagger (27, -21, Depths:2) a +0 spear (30, -26, Depths:2) a +0 robe a +0 dagger (31, -25, Depths:2) a +0 robe (37, -28, Depths:2) a +3 falchion of electrocution a +0 leather armour a +0 buckler (38, -37, Depths:2) the +5 mace of Xulac {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (39, -37, Depths:2) a +3 plate armour (40, -47, Depths:2) the +3 leather armour of the Villain {rN+++} rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. (40, -36, Depths:2) a parchment of Sphinx Sisters (41, -2, Depths:2) an orb of mesmerism (41, -1, Depths:2) a +0 scale mail (42, -37, Depths:2) a +3 scale mail (44, -41, Depths:2) a +2 plate armour of archery (44, -37, Depths:2) a +0 athame a +0 robe (45, -43, Depths:2) a +0 ring mail (45, -37, Depths:2) a +0 dire flail a +0 dire flail (45, -34, Depths:2) a +6 vampiric quick blade a +0 robe a +0 buckler (46, -38, Depths:2) a +0 battleaxe a +0 ring mail (46, -18, Depths:2) a scroll of identify (47, -36, Depths:2) a +2 great sword of flaming a +1 great sword of flaming (47, -21, Depths:2) a +0 cloak (48, -36, Depths:2) a +0 robe a +0 battleaxe of flaming a +0 plate armour a +0 long sword a +0 robe (49, -34, Depths:2) a +0 cloak of air (50, -7, Depths:2) 3 large rocks (51, -1, Depths:2) a +0 leather armour (52, -13, Depths:2) a +0 scale mail (52, -8, Depths:2) a +0 dire flail a +0 dire flail (52, -6, Depths:2) a +2 great sword of flaming (53, -28, Depths:2) a +1 battleaxe of electrocution a +0 leather armour (54, -34, Depths:2) a +0 spear (54, -11, Depths:2) a +0 dire flail a +0 dire flail (55, -51, Depths:2) a +0 buckler (55, -9, Depths:2) 4 large rocks (56, -52, Depths:2) a +0 robe (58, -1, Depths:2) a +1 ring mail of willpower Level 3 of the Depths [Shop] Xeguol's Book Boutique a parchment of Brom's Barrelling Boulder (247 gold) a parchment of Summon Forest (349 gold) a parchment of Kiss of Death (76 gold) a parchment of Slow (76 gold) a parchment of Fulminant Prism (247 gold) a parchment of Irradiate (349 gold) a parchment of Mercury Arrow (110 gold) a parchment of Sticky Flame (247 gold) a parchment of Forge Lightning Spire (247 gold) a parchment of Flame Wave (247 gold) a parchment of Eringya's Surprising Crocodile (247 gold) (0, 0, Depths:3) a +6 flail of holy wrath a +0 robe a +0 buckler (1, 4, Depths:3) a +0 great sword a +0 ring mail (4, 4, Depths:3) a +1 dire flail of protection a +0 leather armour (5, 9, Depths:3) a +0 broad axe (6, -3, Depths:3) a +0 cloak of corrosion resistance (8, -10, Depths:3) a +1 halberd of venom a +0 leather armour (8, -9, Depths:3) the +5 rapier "Spider's Peril" {holy, rPois rF+ rC+ Dex+4} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 leather armour a +0 buckler (9, -11, Depths:3) a +2 battleaxe of pain a +0 ring mail (9, 24, Depths:3) a +0 war axe a +0 leather armour a +1 buckler of poison resistance (9, 34, Depths:3) a +0 dagger a +0 robe (10, -5, Depths:3) the +1 mace "Arcanum" {drain, *Rage rCorr Str+5 Dex+2} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (10, -4, Depths:3) a parchment of Rimeblight (11, -5, Depths:3) a staff of air (11, -4, Depths:3) a +0 war axe (12, -11, Depths:3) a +0 morningstar (16, 20, Depths:3) 152 gold pieces (still there?) the Codex of the Inferno (still there?) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Fireball Conjuration/Fire 5 c - Detonation Catalyst Fire/Alchemy 5 d - Ignition Fire 8 (19, 6, Depths:3) a +0 chain mail (25, 31, Depths:3) a parchment of Inner Flame (36, 20, Depths:3) a +0 dire flail a +0 dire flail (36, 21, Depths:3) a +0 robe (39, 23, Depths:3) a +1 battleaxe of freezing (43, 10, Depths:3) the +1 robe of Meager the Leaf {rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (43, 21, Depths:3) the +1 robe "Vuataga" {Harm MP-4 Str+3} Harm: It increases damage dealt and taken. MP-4: It affects your magic capacity (-4). Str+3: It affects your strength (+3). It cannot be enchanted further. (53, -9, Depths:3) 6 large rocks (54, -9, Depths:3) a +0 leather armour (54, 30, Depths:3) 3 large rocks Level 4 of the Depths (0, 0, Depths:4) a +2 helmet of sniping +6 swamp dragon scales (1, 41, Depths:4) a +0 helmet of intelligence (5, 38, Depths:4) a +4 scythe of protection (9, -1, Depths:4) 4 large rocks (12, 17, Depths:4) a +0 long sword of electrocution a +0 ring mail a +1 buckler of cold resistance (14, 2, Depths:4) a +0 robe (14, 38, Depths:4) a +0 robe (21, 22, Depths:4) a wand of polymorph (4) (25, 24, Depths:4) a +0 battleaxe (27, 0, Depths:4) a +0 cloak (27, 23, Depths:4) a +0 hand axe (29, 16, Depths:4) a +0 cloak of corrosion resistance (29, 18, Depths:4) a +2 heavy trident (29, 28, Depths:4) 5 large rocks (31, 28, Depths:4) a +0 broad axe (34, 17, Depths:4) a +0 glaive (34, 28, Depths:4) a +3 whip a +0 robe (34, 30, Depths:4) a +1 long sword of freezing a +0 whip a +0 robe (35, 31, Depths:4) a +0 halberd (36, 29, Depths:4) a +0 rapier a +0 cloak (47, 1, Depths:4) a +0 robe (49, 2, Depths:4) a +2 great sword of flaming (54, 11, Depths:4) 5 large rocks (55, 2, Depths:4) a +1 halberd a +2 scale mail of cold resistance (57, 7, Depths:4) 5 large rocks (60, 41, Depths:4) a +0 flail (61, 24, Depths:4) a +0 mace (61, 35, Depths:4) a +0 great sword of flaming (62, 14, Depths:4) a +0 ring mail