OTabbing Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (7, 6, D:1) a jackal corpse (skeletalised by now) (26, 5, D:1) a hobgoblin corpse (skeletalised by now) (29, 29, D:1) a hobgoblin corpse (skeletalised by now) (31, 21, D:1) a bat corpse (skeletalised by now) (31, 22, D:1) a ball python corpse (skeletalised by now) (32, -21, D:1) a +0 dagger (32, 22, D:1) a +0 dagger (35, 18, D:1) a human skeleton (35, 31, D:1) a ball python corpse (skeletalised by now) (36, 5, D:1) a +0 whip (38, -17, D:1) a ball python skeleton (38, 19, D:1) a human skeleton (39, -28, D:1) a +0 short sword a kobold skeleton (39, -21, D:1) a quokka skeleton (40, 18, D:1) a human corpse (skeletalised by now) (40, 20, D:1) a frilled lizard corpse (skeletalised by now) (40, 23, D:1) a human skeleton (41, 22, D:1) a human skeleton (42, 26, D:1) a +0 leather armour (54, 2, D:1) a rat corpse (skeletalised by now) (58, -11, D:1) a +0 sling Level 2 of the Dungeon (3, 0, D:2) a +0 spear (13, 15, D:2) a +0 short sword (19, 28, D:2) a parchment of Maxwell's Portable Piledriver (25, 12, D:2) a +0 whip (27, 27, D:2) a rat corpse (skeletalised by now) (29, 5, D:2) a rat skeleton (37, 20, D:2) a bat skeleton (40, 13, D:2) a frilled lizard skeleton (48, 20, D:2) a +0 hammer (48, 21, D:2) a +0 hammer (48, 22, D:2) a +0 hammer (49, 21, D:2) a +0 hammer (49, 22, D:2) a +0 hammer (49, 24, D:2) a +0 hammer (50, 21, D:2) a +1 hammer of concussion (unseen) (50, 22, D:2) a +0 hammer (50, 25, D:2) a +0 hammer (50, 26, D:2) a +0 hammer (50, 28, D:2) a +0 hammer (51, 27, D:2) a +0 hammer (51, 29, D:2) the +4 hammer of Darkness {flame, rC+ Dex+3 SInv} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (52, 9, D:2) a +0 robe Level 3 of the Dungeon (6, -15, D:3) a +0 club (10, -9, D:3) a +0 whip (10, 2, D:3) a hobgoblin corpse (skeletalised by now) (12, 23, D:3) a +2 pair of gloves (14, -5, D:3) a +0 spear (14, 16, D:3) a ball python corpse (skeletalised by now) (15, 3, D:3) a +0 whip an orc corpse (skeletalised by now) (17, 10, D:3) a +0 leather armour of willpower (19, -26, D:3) a scroll of vulnerability (24, -12, D:3) a +0 ring mail (38, -4, D:3) a +0 mace (43, -19, D:3) a +0 scythe of venom a +0 robe the human skeleton of Sigmund (44, -6, D:3) a +2 rapier of holy wrath (45, -12, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a parchment of Magic Dart (11, 30, D:4) a +0 rapier (14, -5, D:4) an iguana skeleton (27, 4, D:4) a +1 whip of draining a kobold corpse (skeletalised by now) (30, -5, D:4) a +0 robe (35, 16, D:4) a hound skeleton (42, -4, D:4) a +0 leather armour Level 5 of the Dungeon (2, -18, D:5) a +2 pair of gloves of hurling (5, 0, D:5) a +0 giant club (7, -8, D:5) a +0 robe (15, 8, D:5) a +0 hand axe (17, -5, D:5) a parchment of Poisonous Vapours (20, 8, D:5) a +0 scale mail (26, 11, D:5) an adder corpse (skeletalised by now) (27, -10, D:5) a +0 whip (31, -19, D:5) a hound corpse (skeletalised by now) (37, 1, D:5) a black bear corpse (skeletalised by now) (54, -30, D:5) a scarf of harm (54, -25, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (1, 4, D:6) 2 poisoned darts (3, 2, D:6) a poisoned dart (4, 1, D:6) a +0 short sword a kobold skeleton the Ecumenical Temple