Dungeon Crawl Stone Soup version 0.35-a0-1004-g5343508628 (webtiles) character file. Game seed: 8196963882588050472 46 OTabbing the Sneak (level 3, -8/23 HPs) Began as an Octopode Enchanter on Sept 8, 2026. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:07:00 (1402 turns). OTabbing the Sneak (Octopode Enchanter) Turns: 1402, Time: 00:07:01 Health: -8/23 AC: 1 Str: 7 XL: 3 Next: 66% Magic: 6/6 EV: 12 Int: 17 God: Gold: 108 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: enlightened, flying, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +1 spear of flaming Potions i - a potion of invisibility L - a potion of lignification Skills: + Level 1.1 Fighting - Level 1.0 Short Blades + Level 1.6 Throwing + Level 2.7 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting * Level 0.8 Conjurations - Level 3.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 16% 1d3 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 11% N/A 17% 3 Tukima's Dance Hex 11% N/A 17% 3 Gloom Hex/Necr 12% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund is severely wounded. Sigmund completely misses you. You bump into the rock wall. Sigmund says, "Now you see me, now you don't..." Sigmund barely misses you. You hit Sigmund. Your squeeze misses Sigmund. Sigmund is severely wounded. Press: ? - help, Dir - look around, f - activate Confirm quaff: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, will become unable to see you) You fade into invisibility! Sigmund barely misses you. Okay, then. You bump into the rock wall. Sigmund casts a spell at you. You are more confused. You hit Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe! You hit Sigmund. Sigmund is almost dead. You bump into the rock wall. Sigmund flickers, as though insubstantial. Sigmund casts a spell. Sigmund flickers and vanishes! Something barely misses you. You bump into the rock wall. Something hits you. You miss something. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You completely miss the invisible Sigmund. Your squeeze misses the invisible Sigmund. You feel less confused. The invisible Sigmund hits you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The invisible Sigmund hits you! You die... #.##.#.#.######.### ##.##.##.#### #.# #...#.#.....## #.# #............# #.# #.##########.# #.# #.#.. #.# #.. #.#.# #.# ### #.#@# #.# #.#@# #.# #.#.# #.####### #.#.# #........ #.#.########........ #.#..........#.##### #.##########.#.# #..............# ##............## ############## You were aware of invisible Sigmund. Vanquished Creatures An adder (D:2) 3 dart slugs 3 endoplasms 5 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabbing the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 200 | D:1 | Reached skill level 1 in Throwing 377 | D:1 | Found Diomex's Distillery. 433 | D:1 | Learned a level 1 spell: Magic Dart 533 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 1002 | D:1 | Reached skill level 1 in Fighting 1384 | D:2 | Encountered Sigmund 1402 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_corners, serial_shops, shop D:2: layout_loops_ring, minivault_5, minmay_between, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 1 | 1.6 Fighting | 1 | 1.1 Short Blades | | 1.0 Dodging | | 2.7 Stealth | | 4.0 Spellcasting | | 2.0 Conjurations | | 0.8 Hexes | | 3.0 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Dagger || 41 Constrict || 10 Tentacles || 4 Spear || 3 Cast: Magic Dart || 23 Drink: Enlightenment || 1 Invisibility || 1 Moonshine || 1 Lignification || 1 Read: Enchant weapon || 1 Vulnerability || 1 Stab: Sleeping || 12 Armour: None || 10 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1400 | 1365 | 35 | 35 | 1019 | 2 | 700.0 | Dungeon | 1400 | 1365 | 35 | 35 | 1019 | 2 | 700.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1151 daAuts D:2: 249 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+