OTabbing Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 23, D:1) a +0 club (5, 3, D:1) a bat skeleton (15, 17, D:1) a +0 dagger of draining a goblin skeleton (24, -2, D:1) a +0 mace a kobold corpse (skeletalised by now) (25, 6, D:1) 6 stones a goblin corpse (skeletalised by now) (27, 11, D:1) 7 stones a hobgoblin corpse (skeletalised by now) (28, 11, D:1) 4 stones (32, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, 2, D:1) a +0 spear (38, 4, D:1) 6 stones (40, -9, D:1) a rat corpse (skeletalised by now) (46, 10, D:1) a +0 dagger a stone (46, 23, D:1) a +0 pair of gloves (49, 25, D:1) a hobgoblin corpse (skeletalised by now) (51, 22, D:1) a scroll of teleportation (52, 27, D:1) a +0 dagger a +0 short sword 2 stones a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (56, 21, D:1) a ring of poison resistance (57, -14, D:1) a +0 animal skin (60, 20, D:1) a +0 club 2 stones Level 2 of the Dungeon (2, -1, D:2) a bat corpse (skeletalised by now) (7, 8, D:2) a +0 robe (8, -9, D:2) a +0 whip 3 stones a kobold skeleton (20, -21, D:2) a quill talisman (23, 8, D:2) a +0 club (25, -7, D:2) a +0 dagger (27, 8, D:2) a ball python skeleton (31, -20, D:2) an adder skeleton (32, -29, D:2) a rat skeleton (41, -31, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (42, 15, D:2) a scroll of noise (45, -10, D:2) a +0 dagger (53, -26, D:2) a +0 short sword Level 3 of the Dungeon (3, -5, D:3) a hobgoblin corpse (skeletalised by now) (8, 5, D:3) a +0 short sword a +0 chain mail (16, -16, D:3) a bat skeleton (19, -10, D:3) a +0 ring mail (23, -26, D:3) a +1 whip of freezing (30, -10, D:3) a bat skeleton (42, 12, D:3) a +0 heavy hand axe 6 stones a +0 chain mail an orc corpse (skeletalised by now) (43, 10, D:3) a +2 whip of venom (43, 12, D:3) a +0 falchion an orc corpse (skeletalised by now) (47, -2, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 sling of Revolt {antimagic, rElec rF+ Dex+2} (7970 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the spider talisman "Yfypp" {rF+ SInv} (4370 gold) [spider talisman] rF+: It protects you from fire. SInv: It lets you see invisible. the earth staff of Rouloguu {rF++ Str+3 Earth} (5580 gold) [staff of earth] rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. the +10 spear of Birurghe {protect, Dex+5} (7110 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the conjuration staff of Cowardice {rCorr Dex+3 SInv Conj} (4810 gold) [staff of conjuration] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. the alchemy staff "Zaillit" {rPois rCorr Str+3 Alch} (4390 gold) [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. the lupine talisman of Evoufael {rPois rF+} (5400 gold) [lupine talisman] rPois: It protects you from poison. rF+: It protects you from fire. the fire staff "Wagud" {rPois rF+ rC+ Fire} (4320 gold) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. the +9 spear of Benevolence {elec, Str+5} (7000 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the granite talisman of the Equator {Rampage Will++ Int-4 Stlth+} (9600 gold) [granite talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. the storm talisman "Ineav" {rF+ Str+3 Int-5 Stlth+} (13440 gold) [storm talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. the death talisman of the Valley {Rampage Will- rCorr Dex+3} (14350 gold) [talisman of death] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the earth staff of Kicka {rF+ Will+ rCorr Earth} (5020 gold) [staff of earth] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. the necromancy staff "Ric Siot" {rN+ Hexes Necro} (3760 gold) [staff of necromancy] rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. the +0 robe of Philately {Will+ Regen+} (1350 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +1 robe of Weightlessness {Regen+ Dex+3} (1920 gold) Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 ring mail of Uwewk {rElec rPois Stlth+} (3000 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 whip "Torien" {freeze, rPois} (2570 gold) rPois: It protects you from poison. It cannot be enchanted further. the amulet of Cyodilid {Reflect rPois Slay+3 SH+5} (5380 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SH+5: It affects your SH (+5). the orb of Twilight {Attunement, Regen+ Summ} (3660 gold) Regen+: It increases your rate of health regeneration. Summ: It increases the power of your Summonings spells. (0, 0, D:4) a +0 chain mail (8, 1, D:4) a +0 spear (9, 22, D:4) a +0 short sword (10, 13, D:4) a +0 club (16, 30, D:4) a +0 chain mail (17, 38, D:4) a +0 ring mail (17, 43, D:4) a hobgoblin corpse (skeletalised by now) (20, -5, D:4) a +0 club 5 stones a kobold skeleton (21, 32, D:4) a +0 war axe (23, 35, D:4) a +0 quarterstaff a +0 mace (24, -13, D:4) a hound corpse (skeletalised by now) (25, 9, D:4) a ball python skeleton (26, 7, D:4) a +0 short sword (28, 11, D:4) a +0 whip (28, 12, D:4) an adder skeleton (28, 13, D:4) a +0 falchion a +0 leather armour a +0 mace an orc skeleton an orc skeleton (29, 13, D:4) a +0 robe a +0 dagger an orc skeleton (32, 9, D:4) a +0 spear a gnoll skeleton (32, 28, D:4) a quill talisman (35, 18, D:4) a +0 whip a +0 leather armour (36, 19, D:4) a +0 club (38, 18, D:4) a +0 trident a +0 leather armour Level 5 of the Dungeon (0, 3, D:5) an iguana corpse (skeletalised by now) (2, 9, D:5) a +0 club (9, 16, D:5) a +0 whip a +0 leather armour (13, -3, D:5) a +0 dagger (13, -2, D:5) a +0 dagger a +0 robe an orc skeleton (14, -8, D:5) a +0 flail an orc corpse (skeletalised by now) (14, -3, D:5) a +0 war axe an orc corpse (skeletalised by now) (14, -2, D:5) a +0 club a +0 leather armour (18, 14, D:5) a +0 hand axe (28, -17, D:5) a +0 leather armour (28, 10, D:5) a +0 ring mail (30, -3, D:5) a +0 plate armour (34, 1, D:5) a +0 leather armour (48, -10, D:5) 7 potions of moonshine (48, 11, D:5) a +0 giant club an ogre skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 short sword an orc corpse (skeletalised by now) (1, 1, D:6) a ring of poison resistance (20, 32, D:6) a scarab talisman (30, -8, D:6) a +0 robe (30, 30, D:6) a +0 leather armour the human corpse of Edmund (skeletalised by now) (31, 19, D:6) a +0 dagger (55, -9, D:6) a +0 giant spiked club a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 whip a kobold corpse (skeletalised by now) (0, 2, D:7) a +0 short sword a +0 dagger 5 stones a kobold corpse (skeletalised by now) (0, 3, D:7) a +0 whip a +0 whip a +0 short sword a +0 whip a +0 hand axe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, -14, D:7) a +0 falchion (9, -16, D:7) 3 scrolls of noise (17, -24, D:7) a +0 falchion (26, -13, D:7) a yak skeleton a yak skeleton a yak skeleton (27, 21, D:7) a +2 trident of draining a +0 robe an orb of guile (28, 4, D:7) a +0 spear of entangling a +6 ring of intelligence a quill talisman a +6 mace of freezing (34, -4, D:7) a +2 dagger of venom a +0 robe a kobold corpse (skeletalised by now) (37, -19, D:7) a +0 quarterstaff (38, -4, D:7) a +0 shortbow a centaur skeleton (38, -3, D:7) a +0 giant club (40, 19, D:7) a +0 robe (41, -25, D:7) a +0 robe (41, -22, D:7) a +0 ring mail a steam dragon skeleton (41, 4, D:7) a +0 leather armour (44, 26, D:7) a +0 war axe (47, 6, D:7) a quill talisman Level 8 of the Dungeon (2, 20, D:8) a +1 flail of pain (15, -7, D:8) a +0 orcbow a centaur skeleton (21, -10, D:8) a bullfrog skeleton (24, -3, D:8) a +0 sling of freezing a +0 quarterstaff a +0 ring mail (25, 22, D:8) a +0 club an orc skeleton (26, 22, D:8) a +0 hand axe a +0 short sword an orc skeleton a kobold skeleton (26, 23, D:8) a +0 dagger a kobold skeleton (26, 24, D:8) a +0 dagger a +0 robe (30, 23, D:8) a +0 club 4 stones (31, 23, D:8) a +0 club (32, 24, D:8) a +0 short sword 2 stones (47, 5, D:8) a +0 quarterstaff (53, 27, D:8) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (11, 2, D:9) a +0 club (17, 12, D:9) a yak skeleton (21, 6, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (30, 30, D:9) a +0 chain mail (37, 15, D:9) a +0 quarterstaff (40, 27, D:9) a +0 spear (46, -2, D:9) a +0 spear (48, 2, D:9) a +0 club (48, 9, D:9) a +0 dagger (52, 2, D:9) a +0 spear (53, 2, D:9) a +0 spear a +0 scale mail a +0 kite shield a +0 whip a gnoll corpse (skeletalised by now) (54, 2, D:9) a +0 whip Level 10 of the Dungeon (19, -4, D:10) a +0 bardiche (24, -30, D:10) a +0 leather armour (24, -14, D:10) a +6 ring of intelligence (27, -26, D:10) a +0 quarterstaff (31, -22, D:10) a spore talisman (33, -12, D:10) a wyvern corpse (skeletalised by now) (42, -29, D:10) 13 gold pieces Level 11 of the Dungeon Level 12 of the Dungeon (0, 0, D:12) a scarab talisman (unseen) (4, -7, D:12) a scroll of noise (6, -3, D:12) a scroll of identify (8, 1, D:12) a +0 orcbow (10, -8, D:12) a parchment of Airstrike a +0 robe (13, 4, D:12) 6 gold pieces the Ecumenical Temple