ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1904 failed. Version: Dungeon Crawl Stone Soup 0.22-a0-351-g29664b4 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss -name ObsidianBottle -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/ObsidianBottle.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/ObsidianBottle.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/ObsidianBottle/ -extra-opt-first travel_delay=10 -extra-opt-first rest_delay=0 -dir /opt/dgl-chroot/var/gamedata/dcss-trunk/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/ObsidianBottle:2018-04-13.03:33:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x38) [0x676148]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(_Z13do_crash_dumpv+0x49b) [0x67e40b]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x67646c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f7557db04b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f7558156269]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss() [0x67da69] /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss() [0x67dceb] /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(_Z11monster_dieR7monster11killer_typeibbb+0x4617) [0x942c67]: monster_die(monster&, killer_type, int, bool, bool, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(_ZN5actor28constriction_damage_defenderERS_i+0x470) [0x600000]: actor::constriction_damage_defender(actor&, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(_ZN5actor19handle_constrictionEv+0xfd) [0x6015dd]: actor::handle_constriction() /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(_Z13player_reactsv+0x10c) [0xa0088c]: player_reacts() /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(_Z12world_reactsv+0x575) [0xbcb0c5]: world_reacts() /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss() [0xbd0d9c] /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss() [0xbd1815] /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(main+0x120) [0x5e0ef0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f7557d9b830]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.22-a0-351-g29664b4/bin/dcss(_start+0x29) [0x5e1529]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f7558155f2a in __waitpid (pid=28415, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f7558155f2a in __waitpid (pid=28415, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 #1 0x000000000067686b in call_gdb (file=0x7f7558140540 <_IO_2_1_stderr_>, file@entry=0x7f7558e2b1c0 <_nc_prescreen>) at crash.cc:435 gdb = attach_cmd = "attach 28319\000\000\000\000\000\000\000" #2 0x000000000067e42e in do_crash_dump () at dbg-asrt.cc:676 t = 140735876405824 dir = "/opt/dgl-chroot/var/gamedata/dcss/morgue/ObsidianBottle/" name = "/opt/dgl-chroot/var/gamedata/dcss/morgue/ObsidianBottle/crash-ObsidianBottle-20180413-033932.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1904 failed." file = 0x7f7558e2b1c0 <_nc_prescreen> #3 0x000000000067646c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 0x00007f7558156269 in raise (sig=6) at ../sysdeps/unix/sysv/linux/pt-raise.c:35 resultvar = 0 pid = #6 0x000000000067da69 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff9feba540 "ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1904 failed.", assert=assert@entry=true) at dbg-asrt.cc:800 No locals. #7 0x000000000067dceb in AssertFailed (expr=expr@entry=0xbf831b "!invalid_monster(&mons)", file=file@entry=0xbf7f6b "mon-death.cc", line=line@entry=1904, text=text@entry=0x0) at dbg-asrt.cc:838 mesg = "ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1904 failed.\000\000\a\000\000\000\000\000\000\000\240\245\353\237\377\177\000\000\n\000\000\000\000\000\000\000piety_rank\000\000\000\000\000\000\300\245\353\237\377\177\000\000\004\000\000\000\000\000\000\000form\000\177\000\000\004\000\000\000\000\000\000\000\340\245\353\237\377\177\000\000\002\000\000\000\000\000\000\000hp\000\237\377\177\000\000\002\000\000\000\000\000\000\000\000\246\353\237\377\177\000\000\006\000\000\000\000\000\000\000hp_max\000\000"... args = fileName = #8 0x0000000000942c67 in monster_die (mons=..., killer=KILL_YOU, killer_index=27000, silent=false, wizard=, fake=) at mon-death.cc:1904 was_visible = duration = 0 summoned = monster_killed = timeout = gives_player_xp = drop_items = submerged = in_transit = was_banished = mons_reset = leaves_corpse = pet_kill = did_death_message = death_message = anon = targ_holy = corpse = player_xp = mwhere = {x = -1611943616, y = 32767} #9 0x00000000009438aa in monster_die (mons=..., killer=killer@entry=0x11b5560 , silent=silent@entry=false, wizard=wizard@entry=false, fake=fake@entry=false) at mon-death.cc:1843 ktype = kindex = #10 0x0000000000600000 in actor::constriction_damage_defender (this=this@entry=0x11b5560 , defender=..., duration=) at actor.cc:822 direct = damage = exclamations = "!!!!" #11 0x00000000006015dd in actor::handle_constriction (this=0x11b5560 ) at actor.cc:847 defender = duration = __for_range = std::map with 2 elements = {[5051] = 30, [5176] = 30} tmp_constricting = std::map with 2 elements = {[5051] = 30, [5176] = 30} #12 0x0000000000a0088c in player_reacts () at player-reacts.cc:1029 stealth = 268 food_use = #13 0x0000000000bcb0c5 in world_reacts () at main.cc:2243 No locals. #14 0x0000000000bd0d9c in _input () at main.cc:1188 player_disabled = {was_disabled = false} #15 0x0000000000bd1815 in _launch_game () at main.cc:477 game_start = #16 0x00000000005e0ef0 in _launch_game_loop () at main.cc:377 game_ended = false #17 main (argc=18, argv=0x7fff9febbe78) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 5.4.0 20160609 on Apr 12 2018 at 02:13:53 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 34, depth = 5 Level id: Depths:5 Level build method = random_map_for_place, level layout type = divisions, absdepth0 = 26 Level vaults: grunt_crosshair layout_honeycomb hellmouth_1 nrook_mini_vaults grunt_ministairs_1 minmay_shoptagon uniq_boris uniq_enchantress Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Unknown command. A storm dragon and a yellow draconian come into view. The zombie hands constrict the bone dragon! The storm dragon breathes lightning at you. The bolt of lightning hits the bone dragon. The bone dragon resists. The bolt of lightning hits your red draconian skeleton. Your red draconian skeleton is destroyed! The bolt of lightning hits your deep troll skeleton. The bolt of lightning misses you. The bone dragon completely misses your spectral spriggan air mage. The bone dragon claws your spectral spriggan air mage! The bone dragon tramples your spectral spriggan air mage! Your spectral spriggan air mage holds its ground! You hear a roar! x2; You hear two shouts! You hear a shout! Things that are here: a +0 troll leather armour; a deep troll corpse Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! The zombie hands constrict the bone dragon! Your spectral spriggan air mage hits the bone dragon but does no damage. The bone dragon bites your spectral spriggan air mage. The bone dragon claws your spectral spriggan air mage. The bone dragon tramples your spectral spriggan air mage! Your spectral spriggan air mage holds its ground! Things that are here: 2 chunks of flesh; a +0 troll leather armour Unknown command. Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - storm dragon, p - bone dragon Aim: a storm dragon Decaying hands burst forth from the earth! Zombie hands grab the storm dragon. The bone dragon is unaffected. Zombie hands grab the yellow draconian. The zombie hands constrict the bone dragon. The zombie hands constrict the yellow draconian. The zombie hands constrict the storm dragon, but do no damage. The zombie hands release their grip on the bone dragon. Your spectral spriggan air mage hits the bone dragon but does no damage. The storm dragon breathes lightning at you. The bolt of lightning hits the bone dragon. The bone dragon resists. The bolt of lightning hits your spectral spriggan air mage. The bolt of lightning misses you. The bone dragon bites your spectral spriggan air mage! The bone dragon claws your spectral spriggan air mage! Your spectral spriggan air mage is destroyed! You hear a shout! Unknown command. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or X - the ring "Ibrom" {rF+ MP+9 Stlth+} > or F - a +4 ring of protection You remove the ring "Ibrom" {rF+ MP+9 Stlth+}. The zombie hands constrict the yellow draconian. The zombie hands constrict the storm dragon. Your spectral deep troll fades into mist! You feel more attuned to fire. t - the ring "Jokav" (left hand) {Fire rElec} The zombie hands constrict the yellow draconian! The zombie hands constrict the storm dragon. The bone dragon bites your deep troll skeleton! The bone dragon claws your deep troll skeleton! The bone dragon tramples your deep troll skeleton! Your deep troll skeleton stumbles backwards! Your deep troll skeleton is destroyed! Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, p - storm dragon Decaying hands burst forth from the earth! Zombie hands grab the bone dragon. The storm dragon is unaffected. The zombie hands constrict the bone dragon, but do no damage. The zombie hands constrict the yellow draconian! The zombie hands constrict the storm dragon. The storm dragon struggles to escape constriction. The bone dragon struggles to escape constriction. Unknown command. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - bone dragon Aim: a bone dragon (almost destroyed, constricted by zombie hands) Attack! The zombie hands constrict the bone dragon. The zombie hands constrict the yellow draconian! The zombie hands constrict the storm dragon! The storm dragon escapes! The yellow draconian struggles to escape constriction. An ice dragon comes into view. The zombie hands constrict the bone dragon. The zombie hands constrict the yellow draconian! The storm dragon breathes lightning at you. The bolt of lightning hits the bone dragon. The bone dragon resists. The bolt of lightning hits your deep troll earth mage skeleton. The bolt of lightning misses you. The bone dragon struggles to escape constriction. You hear a horrible gurgling sound! You hear two shouts! You hear a roar! You hear a shout! You hear a roar! Uskayaw links your audience in an emotional bond! Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - ice dragon, p - bone dragon Aim: an ice dragon (sharing its pain) Decaying hands burst forth from the earth! Zombie hands grab the ice dragon. Zombie hands grab the storm dragon. The yellow draconian is unaffected. The zombie hands constrict the bone dragon, but do no damage. The zombie hands constrict the yellow draconian! The zombie hands constrict the storm dragon. The zombie hands constrict the ice dragon. The bone dragon bites your deep troll earth mage skeleton. The bone dragon claws your deep troll earth mage skeleton. The bone dragon tramples your deep troll earth mage skeleton. Your deep troll earth mage skeleton stumbles backwards! The zombie hands lose their grip on the bone dragon. Your deep troll earth mage skeleton bites the bone dragon but does no damage. Your deep troll earth mage skeleton claws the bone dragon. The bone dragon is destroyed! Your Dodging skill increases to level 18! The storm dragon struggles to escape constriction. Unknown command. The zombie hands constrict the yellow draconian! The zombie hands constrict the storm dragon! The zombie hands constrict the ice dragon. The storm dragon struggles to escape constriction. Unknown command. A tengu warrior comes into view. It is wielding a battleaxe. The zombie hands constrict the yellow draconian! You kill the yellow draconian! The zombie hands constrict the storm dragon! The zombie hands constrict the ice dragon! The storm dragon bites your spectral yaktaur! The storm dragon claws your spectral yaktaur. The storm dragon tramples your spectral yaktaur! Your spectral yaktaur is shoved backwards! The zombie hands lose their grip on the storm dragon. The ice dragon struggles to escape constriction. Your spectral yaktaur barely misses the storm dragon. Unknown command. You kill the storm dragon! The zombie hands constrict the ice dragon! The zombie hands release their grip on the ice dragon. The tengu warrior moves out of view. A yellow draconian stormcaller comes into view. It is wielding a dagger. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - yellow draconian stormcaller, p - ice dragon Aim: a yellow draconian stormcaller, wielding a dagger and wearing a cloak Decaying hands burst forth from the earth! Zombie hands grab the yellow draconian stormcaller. Zombie hands grab the ice dragon. The zombie hands constrict the yellow draconian stormcaller! The zombie hands constrict the ice dragon! The ice dragon breathes frost at you. The blast of cold hits your spectral yaktaur. Your spectral yaktaur resists. You deflect the blast of cold! Your spectral yaktaur hits the ice dragon. You hear a horrible gurgling sound! Unknown command. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malign forces permeate your being, awaiting release. The zombie hands constrict the yellow draconian stormcaller! The zombie hands constrict the ice dragon. The ice dragon bites your spectral yaktaur! Your spectral yaktaur is destroyed! The yellow draconian stormcaller mumbles some strange prayers to Qazlal. You hear a roar! You hear a horrible gurgling sound! The zombie hands constrict the yellow draconian stormcaller! The zombie hands constrict the ice dragon!! You kill the ice dragon! A glowing mist starts to gather... The ice dragon scales are intact enough to wear. The yellow draconian stormcaller struggles to escape constriction. Unknown command. Unknown command. Casting: Death Channel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - yellow draconian stormcaller Aim: a yellow draconian stormcaller, wielding a dagger and wearing a cloak (moderately wounded, constricted by zombie hands) Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - yellow draconian stormcaller Aim: a yellow draconian stormcaller, wielding a dagger and wearing a cloak (moderately wounded, constricted by zombie hands) Attack! The zombie hands constrict the yellow draconian stormcaller, but do no damage. The zombie hands release their grip on the yellow draconian stormcaller. Unknown command. The yellow draconian stormcaller mumbles some strange prayers to Qazlal against you. Qazlal smites you! Something hits your spectral ice dragon! Something hits your spectral ice dragon!! Your deep troll earth mage skeleton closely misses the yellow draconian stormcaller. Your deep troll earth mage skeleton claws the yellow draconian stormcaller! Your deep troll earth mage skeleton claws the yellow draconian stormcaller. You hear a horrible gurgling sound! You hear a horrible gurgling sound! You hear a roar! The yellow draconian stormcaller mumbles some strange prayers to Qazlal. You hear a horrible gurgling sound! A great orb of eyes comes into view. Unknown command. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - yellow draconian stormcaller Aim: a yellow draconian stormcaller, wielding a dagger and wearing a cloak (heavily wounded) Okay, then. Your deep troll earth mage skeleton bites the yellow draconian stormcaller but does no damage. Your deep troll earth mage skeleton claws the yellow draconian stormcaller! Your deep troll earth mage skeleton claws the yellow draconian stormcaller. The yellow draconian stormcaller hits your deep troll earth mage skeleton but does no damage. An ettin comes into view. It is wielding a dire flail and a great mace. Things that are here: 2 chunks of flesh; a +0 troll leather armour Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, p - yellow draconian stormcaller An electric hum fills the air. The ettin hits your spectral ice dragon with a dire flail. The ettin hits your spectral ice dragon with a great mace!!! Your spectral ice dragon is destroyed! The yellow draconian stormcaller hits your deep troll earth mage skeleton with a dagger. Your deep troll earth mage skeleton bites the yellow draconian stormcaller but does no damage. Your deep troll earth mage skeleton claws the yellow draconian stormcaller! Your deep troll earth mage skeleton completely misses the yellow draconian stormcaller. The wind drake flaps its wings at you. The air twists around and strikes you! Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The yellow draconian stormcaller hits your deep troll earth mage skeleton with a dagger! The great orb of eyes bites your lightning spire but does no damage. Your deep troll earth mage skeleton bites the yellow draconian stormcaller but does no damage. Your deep troll earth mage skeleton claws the yellow draconian stormcaller! Your deep troll earth mage skeleton claws the yellow draconian stormcaller but does no damage. Your lightning spire shoots out a bolt of lightning at the great orb of eyes! The bolt of electricity hits the great orb of eyes. x2 The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - deep troll earth mage skeleton Aim: a deep troll earth mage skeleton (severely damaged, friendly) Decaying hands burst forth from the earth! Your deep troll earth mage skeleton is unaffected. Zombie hands grab the ettin. Zombie hands grab the yellow draconian stormcaller. The zombie hands constrict the yellow draconian stormcaller! The zombie hands constrict the ettin. The wind drake flaps its wings at you. The air twists around and strikes you! The ettin struggles to escape constriction. The yellow draconian stormcaller hits your deep troll earth mage skeleton with a dagger! The great orb of eyes bites your lightning spire but does no damage. Your deep troll earth mage skeleton bites the yellow draconian stormcaller. The yellow draconian stormcaller dies! A glowing mist starts to gather... The wind drake disappears in a puff of smoke! The komodo dragon disappears in a puff of smoke! Unknown command. Aiming: Grand Finale Press: ? - help, Shift-Dir - straight line, f - great orb of eyes, p - deep troll earth mage skeleton Aim: a great orb of eyes (heavily wounded) The great orb of eyes explodes violently! You blow up the great orb of eyes! You are feeling hungry. The zombie hands constrict the ettin! The ettin struggles to escape constriction. Unknown command. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - ettin Aim: an ettin, wielding a dire flail and a great mace (lightly wounded, constricted by zombie hands) Attack! The zombie hands constrict the ettin! The ettin struggles to escape constriction. Your deep troll earth mage skeleton bites the ettin but does no damage. Your deep troll earth mage skeleton claws the ettin. Your deep troll earth mage skeleton claws the ettin but does no damage. Unknown command. The zombie hands constrict the ettin. The zombie hands release their grip on the ettin. Something hits your deep troll earth mage skeleton!! Your deep troll earth mage skeleton is destroyed! Your lightning spire shoots out a bolt of lightning at the ettin! The bolt of electricity hits the ettin. You can now pass through a line of other dancers. Unknown command. You see here 2 bolts. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, p - ettin Decaying hands burst forth from the earth! Zombie hands grab the ettin. Zombie hands grab the tengu warrior. The zombie hands constrict the ettin! The zombie hands constrict the tengu warrior! The ettin struggles to escape constriction. The tengu warrior struggles to escape constriction. Unknown command. Unknown command. The zombie hands constrict the ettin. You kill the ettin! A glowing mist starts to gather... The zombie hands constrict the tengu warrior! The tengu warrior struggles to escape constriction. Your lightning spire shoots out a bolt of lightning at the tengu warrior! The bolt of electricity hits the tengu warrior. Unknown command. The zombie hands constrict the tengu warrior! The tengu warrior struggles to escape constriction. Your lightning spire shoots out a bolt of lightning at the tengu warrior! The bolt of electricity hits the tengu warrior. Unknown command. Unknown command. The zombie hands constrict the tengu warrior! You kill the tengu warrior! A glowing mist starts to gather... Uskayaw will force your foes to helplessly watch your dance. Unknown command. j - 18 chunks of flesh (gained 6) You now have 1431 gold pieces (gained 29). Things that are here: an arbalest; 18 bolts Unknown command. A black draconian comes into view. It is wielding a hand axe. You see here 2 bolts. Things that are here: an arbalest; 18 bolts You see here 2 bolts. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - black draconian Aim: a black draconian, wielding a hand axe Decaying hands burst forth from the earth! Zombie hands grab the black draconian. Your spectral ettin is unaffected. The zombie hands constrict the black draconian! Your spectral ettin hits the black draconian!! x2 The black draconian hits your spectral ettin with a hand axe! Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - black draconian Aim: a black draconian, wielding a hand axe (heavily wounded, constricted by zombie hands) Attack! The zombie hands constrict the black draconian! Your spectral ettin hits the black draconian!! Your spectral ettin drains the black draconian! The black draconian dies! A glowing mist starts to gather... You hear a roar! Uskayaw will force your foes to helplessly watch your dance. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or t - the ring "Jokav" {Fire rElec}; > or F - a +4 ring of protection You remove the ring "Jokav" {Fire rElec}. X - the ring "Ibrom" (left hand) {rF+ MP+9 Stlth+} Your lightning spire disappears in a puff of smoke! You swap places. Things that are here: a dire flail; a great mace; an ettin corpse Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! j - 24 chunks of flesh (gained 6) Unknown command. You can no longer pass through a line of other dancers. j - 26 chunks of flesh (gained 2) You see here a +0 troll leather armour. Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Unknown command. Things that are here: an enchanted dire flail; a dire flail Found a potion of agility and a potion of ambrosia. Items here: ))) [[ † Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are flying! The white ugly thing basks in the mutagenic energy from its kin and changes! A brown ugly thing comes into view. Items here: % ))) [[ You swap places. A fire dragon comes into view. Things that are here: a hand axe; a robe Unknown command. You swap places. The fire dragon breathes flames at you. The blast of flame hits your ice dragon skeleton. Items here: % ))) [[ You swap places. Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - ice dragon skeleton Aim: an ice dragon skeleton (lightly damaged, friendly) Decaying hands burst forth from the earth! Your ice dragon skeleton is unaffected. Zombie hands grab the fire dragon. Zombie hands grab the brown ugly thing. Your unholy channel is weakening. The zombie hands constrict the brown ugly thing! The zombie hands constrict the fire dragon. The fire dragon breathes flames at you. The blast of flame hits your ice dragon skeleton. The blast of flame hits your spectral tengu warrior. The brown ugly thing struggles to escape constriction. Your ice dragon skeleton bites the fire dragon. Your ice dragon skeleton claws the fire dragon but does no damage. Your ice dragon skeleton tramples the fire dragon. The brown ugly thing kicks your ettin skeleton! Your ettin skeleton is splashed with acid. The acid corrodes your ettin skeleton! You hear a horrible gurgling sound! x2; You hear a roar! x2 Unknown command. Unknown command. The zombie hands constrict the brown ugly thing! The zombie hands constrict the fire dragon! The fire dragon bites your ice dragon skeleton! The fire dragon claws your ice dragon skeleton. The fire dragon tramples your ice dragon skeleton. Your ice dragon skeleton holds its ground! Your ice dragon skeleton bites the fire dragon! Your ice dragon skeleton claws the fire dragon but does no damage. Your ice dragon skeleton tramples the fire dragon. The brown ugly thing kicks your ettin skeleton. Your ettin skeleton is splashed with acid. The acid corrodes your ettin skeleton! Unknown command. The zombie hands constrict the brown ugly thing! The zombie hands constrict the fire dragon! The fire dragon bites your ice dragon skeleton! The fire dragon claws your ice dragon skeleton! The fire dragon tramples your ice dragon skeleton! Your ice dragon skeleton holds its ground! Your ice dragon skeleton is destroyed! Your ettin skeleton barely misses the brown ugly thing. Your ettin skeleton hits the brown ugly thing with a great mace! The brown ugly thing kicks your ettin skeleton. Your ettin skeleton is splashed with acid. The acid corrodes your ettin skeleton! You can now pass through a line of other dancers. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - fire dragon Aim: a fire dragon (moderately wounded, catching its breath, constricted by zombie hands) Insubstantial figures form in the air. The zombie hands constrict the brown ugly thing! The zombie hands constrict the fire dragon! The fire dragon barely misses your spectral tengu warrior. The fire dragon completely misses your spectral tengu warrior. The fire dragon tramples your spectral tengu warrior! Your spectral tengu warrior holds its ground! Your spectral tengu warrior hits the fire dragon but does no damage. Your spectral tengu warrior pecks the fire dragon but does no damage. Your spectral tengu warrior claws the fire dragon but does no damage. Your ettin skeleton hits the brown ugly thing with a dire flail! Your ettin skeleton hits the brown ugly thing with a great mace! The brown ugly thing dies! A glowing mist starts to gather... Unknown command. The zombie hands constrict the fire dragon! The fire dragon completely misses your spectral tengu warrior. The fire dragon claws your spectral tengu warrior but does no damage. The fire dragon tramples your spectral tengu warrior. Your spectral tengu warrior holds its ground! Your spectral tengu warrior hits the fire dragon but does no damage. Your spectral tengu warrior pecks the fire dragon but does no damage. Your spectral tengu warrior completely misses the fire dragon. Your ettin skeleton hits the white very ugly thing with a dire flail!! Your ettin skeleton closely misses the white very ugly thing. The white very ugly thing tail-slaps your ettin skeleton!! The white very ugly thing freezes your ettin skeleton. Your ettin skeleton resists. Your phantom hits the fire dragon but does no damage. A white very ugly thing comes into view. The zombie hands constrict the fire dragon! The fire dragon breathes flames at you. The blast of flame hits your spectral tengu warrior. Your spectral tengu warrior is destroyed! The blast of flame hits your ettin skeleton. Your ettin skeleton is destroyed! The blast of flame hits your spectral ugly thing. Your phantom hits the fire dragon but does no damage. The white very ugly thing tail-slaps your spectral black draconian. The white very ugly thing freezes your spectral black draconian!! Your spectral black draconian resists. You hear a roar! You hear a shout! Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The zombie hands lose their grip on something. A yaktaur captain comes into view. Your unholy channel expires. Your spectral black draconian hits the white very ugly thing! Uskayaw prepares the audience for your solo! Things that are here: an enchanted dire flail; a dire flail Unknown command. Your spectral ettin hits the fire dragon! x2 The fire dragon dies! The fire dragon scales are intact enough to wear. Your spectral black draconian hits the white very ugly thing but does no damage. Casting: Haunt (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - white very ugly thing Aim: a white very ugly thing (moderately wounded, paralysed) Okay, then. You swap places. An ugly thing, a very ugly thing and a draconian monk come into view. Your phantom blinks! Your spectral ettin hits the white very ugly thing! Your spectral ettin hits the white very ugly thing!! The white ugly thing moves out of view. Your spectral black draconian hits the white very ugly thing. A white ugly thing comes into view. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - yaktaur captain Aim: a yaktaur captain (paralysed) Decaying hands burst forth from the earth! Zombie hands grab the yaktaur captain. Zombie hands grab the white very ugly thing. Zombie hands grab the green draconian monk. The zombie hands constrict the green draconian monk. The zombie hands constrict the yaktaur captain! The zombie hands constrict the white very ugly thing! You are feeling very hungry. The yaktaur captain is no longer paralysed. Your spectral ettin hits the white very ugly thing! Your spectral ettin hits the white very ugly thing!! The white very ugly thing dies! Unknown command. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! The zombie hands constrict the green draconian monk! The zombie hands constrict the yaktaur captain! Your wraith disappears in a puff of smoke! The yaktaur captain wields an arbalest. The yaktaur captain shoots a bolt. The bolt hits your spectral black draconian!! Your spectral black draconian hits the yaktaur captain. Your spectral black draconian drains the yaktaur captain! Unknown command. The zombie hands constrict the green draconian monk! The zombie hands constrict the yaktaur captain! Your shadow wraith disappears in a puff of smoke! Your spectral black draconian hits the yaktaur captain! Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! Unknown command. Unknown command. You swap places. You kill the yaktaur captain! You kill the white ugly thing! The zombie hands constrict the green draconian monk!!!! You kill the green draconian monk! Things that are here: a hand axe; a robe Unknown command. Unknown command. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - white ugly thing Aim: a white ugly thing Okay, then. You swap places. The white ugly thing bites your spectral black draconian. The white ugly thing freezes your spectral black draconian! Your spectral black draconian resists. Your spectral black draconian hits the white ugly thing. Unknown command. Unknown command. Unknown command. You swap places. The white very ugly thing is no longer sharing its pain. Your spectral black draconian closely misses the white very ugly thing. The white very ugly thing kicks your spectral black draconian! The white very ugly thing freezes your spectral black draconian! Your spectral black draconian resists. Your spectral black draconian is destroyed! Things that are here: a hand axe; a robe Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - white ugly thing Aim: a white ugly thing (lightly wounded) Decaying hands burst forth from the earth! Zombie hands grab the white ugly thing. Zombie hands grab the white very ugly thing. The zombie hands constrict the white very ugly thing. The zombie hands constrict the white ugly thing. The white very ugly thing basks in the mutagenic energy from its kin and changes! Unknown command. Unknown command. The zombie hands constrict the cyan very ugly thing! The zombie hands constrict the white ugly thing. The white ugly thing struggles to escape constriction. Uskayaw prepares the audience for your solo! Things that are here: +0 fire dragon scales; a fire dragon corpse Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are flying! The zombie hands constrict the cyan very ugly thing. The zombie hands constrict the white ugly thing! Your spectral ettin hits the cyan very ugly thing but does no damage. Your spectral ettin hits the cyan very ugly thing! The cyan very ugly thing dies! You can now merge with and destroy a victim. Things that are here: 5 chunks of flesh; +0 fire dragon scales Eat one of 26 chunks of flesh? (ye/n/q) You eat one of the 26 chunks of flesh. This raw flesh tastes terrible. The zombie hands constrict the white ugly thing! Unknown command. The zombie hands constrict the white ugly thing! Your spectral ettin hits the white ugly thing! Your spectral ettin hits the white ugly thing!! The white ugly thing dies! Unknown command. You swap places. Found a gate to the Realm of Zot. Things that are here: a very ugly thing corpse; an ugly thing corpse Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! Things that are here: 4 inedible chunks of flesh; an ugly thing corpse Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! You see here 7 inedible chunks of flesh. Unknown command. You can no longer merge with and destroy a victim. Things that are here: a hand axe; a robe You swap places. A red draconian comes into view. It is wielding a halberd. You see here 7 inedible chunks of flesh. The red draconian breathes flames at you. You deflect the searing blast! Items here: ( ))) [[ †††† You swap places. Your spectral ettin is engulfed in blazing flames. You see here 7 inedible chunks of flesh. Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - red draconian Aim: a red draconian, wielding a halberd (catching its breath) Decaying hands burst forth from the earth! Zombie hands grab the red draconian. The zombie hands constrict the red draconian! Your spectral ettin is engulfed in blazing flames. The red draconian struggles to escape constriction. Uskayaw will force your foes to share their pain. Unknown command. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - red draconian Aim: a red draconian, wielding a halberd (lightly wounded, catching its breath, constricted by zombie hands) Attack! The zombie hands constrict the red draconian. Your spectral ettin is engulfed in blazing flames. The red draconian struggles to escape constriction. Unknown command. The zombie hands constrict the red draconian! The red draconian struggles to escape constriction. You swap places. The zombie hands constrict the red draconian! The red draconian breathes flames at you. The searing blast hits your spectral ettin. The searing blast hits your spectral ugly thing. Things that are here: a hand axe; a robe The zombie hands constrict the red draconian. Your spectral ettin hits the red draconian! Your spectral ettin hits the red draconian!! The red draconian hits your spectral ettin with a halberd!! Unknown command. The zombie hands constrict the red draconian!! Your spectral ettin hits the red draconian!! The red draconian dies! You swap places. Some of the chunks of flesh in your inventory have rotted away. You see here 7 inedible chunks of flesh. You swap places. Items here: ( ))) [[ †††† Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! j - 26 chunks of flesh (gained 6) Items here: ( ))) [[ ††† Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! j - 27 chunks of flesh (gained 1) Items here: ( )) [ †† Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are flying! j - 34 chunks of flesh (gained 7) Items here: ( )) [ † an arbalest; 14 bolts; +0 ice dragon scales; a mace; a green draconian corpse Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! Items here: % ( ) [ 3 inedible chunks of flesh; an arbalest; 14 bolts; +0 ice dragon scales You swap places. A red draconian comes into view. It is wielding a glaive. The red draconian roars! You block the red draconian's attack. Things that are here: an embroidered cloak; a green draconian corpse Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! Your green draconian skeleton hits the red draconian with a mace. Your green draconian skeleton barely misses the red draconian. The red draconian completely misses you. You see here 2 inedible chunks of flesh. The red draconian hits your green draconian skeleton with a glaive. Your green draconian skeleton hits the red draconian with a mace! Your green draconian skeleton tail-slaps the red draconian. You can no longer pass through a line of other dancers. Unknown command. Casting: Animate Skeleton (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - red draconian Aim: a red draconian, wielding a glaive (moderately wounded) Decaying hands burst forth from the earth! Zombie hands grab the red draconian. Your green draconian skeleton is unaffected. The zombie hands constrict the red draconian. A bolt of lightning appears from out of your range of vision. The bolt of lightning hits your ice dragon skeleton. The red draconian breathes flames at you. The searing blast hits your green draconian skeleton. The searing blast hits your yaktaur captain skeleton. The searing blast misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - red draconian Aim: a red draconian, wielding a glaive (moderately wounded, catching its breath, constricted by zombie hands) Okay, then. You swap places. The zombie hands constrict the red draconian. Your green draconian skeleton hits the red draconian but does no damage. Your green draconian skeleton barely misses the red draconian. Your draconian monk skeleton is engulfed in blazing flames. The red draconian hits your green draconian skeleton with a glaive!! Unknown command. The zombie hands constrict the red draconian! Your draconian monk skeleton is engulfed in blazing flames. Your green draconian skeleton hits the red draconian with a mace! Your green draconian skeleton tail-slaps the red draconian but does no damage. You can now pass through a line of other dancers. Unknown command. The zombie hands constrict the red draconian! The red draconian hits your green draconian skeleton with a glaive!! Your draconian monk skeleton is engulfed in blazing flames. Unknown command. Unknown command. The zombie hands constrict the red draconian!! Your green draconian skeleton hits the red draconian with a mace! Your green draconian skeleton tail-slaps the red draconian but does no damage. The red draconian completely misses your green draconian skeleton. Unknown command. The zombie hands constrict the red draconian! You kill the red draconian! Uskayaw will force your foes to helplessly watch your dance. Unknown command. You swap places. Something hits your ice dragon skeleton! You swap places. You swap places. A black draconian comes into view. It is wielding a battleaxe. The black draconian hits your ice dragon skeleton with a battleaxe. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - black draconian Aim: a black draconian, wielding a battleaxe Decaying hands burst forth from the earth! Zombie hands grab the black draconian. Your ice dragon skeleton is unaffected. The zombie hands constrict the black draconian. Your ice dragon skeleton bites the black draconian. Your ice dragon skeleton claws the black draconian. Your ice dragon skeleton tramples the black draconian! The black draconian breathes lightning at you. The bolt of lightning hits your ice dragon skeleton. Your ice dragon skeleton is destroyed! You deflect the bolt of lightning! The bolt of lightning misses you. The bolt of lightning hits your green draconian skeleton. Unknown command. You swap places. The zombie hands constrict the black draconian. The black draconian barely misses your spectral ugly thing. Your spectral ugly thing hits the black draconian! You see here 2 inedible chunks of flesh. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - black draconian Aim: a black draconian, wielding a battleaxe (moderately wounded, catching its breath, constricted by zombie hands) Attack! The zombie hands constrict the black draconian! The black draconian hits your spectral ugly thing with a battleaxe. Your spectral ugly thing hits the black draconian! Some of the chunks of flesh in your inventory have rotted away. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f/p - black draconian Aim: a black draconian, wielding a battleaxe (heavily wounded, catching its breath, constricted by zombie hands) Insubstantial figures form in the air. The zombie hands constrict the black draconian!! Your spectral ugly thing hits the black draconian but does no damage. The black draconian hits your spectral ugly thing with a battleaxe!! Your spectral ugly thing is destroyed! The black draconian hits your wraith with a battleaxe. The black draconian hits your wraith with a battleaxe! Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The zombie hands constrict the black draconian! Your wraith hits the black draconian. Your wraith drains the black draconian's vigour! Your wraith hits the black draconian but does no damage. Unknown command. The zombie hands constrict the black draconian!! You kill the black draconian! You hear a shout! Unknown command. Casting: Haunt (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw magical energy from your own body! Your wraith disappears in a puff of smoke! You hear a bellow! Unknown command. You swap places. Your shadow wraith disappears in a puff of smoke! The death yak gores your wraith!! Your wraith hits the death yak! Your wraith drains the death yak's vigour! The death yak seems to slow down. Items here: % ( ) [ 3 inedible chunks of flesh; an arbalest; 14 bolts; +0 ice dragon scales Unknown command. Your wraith disappears in a puff of smoke! x2 You swap places. The death yak rages. Your draconian stormcaller skeleton completely misses the death yak. A spriggan berserker comes into view. It is wielding an enchanted broad axe. You see here 2 inedible chunks of flesh. Casting: Sublimation of Blood (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - death yak Aim: a death yak (purple smoke, lightly wounded, berserk, fast+slow, unusually strong, summoned) Decaying hands burst forth from the earth! Zombie hands grab the death yak. Your draconian stormcaller skeleton is unaffected. Zombie hands grab the spriggan berserker. The zombie hands constrict the spriggan berserker! The zombie hands constrict the death yak. The spriggan berserker struggles to escape constriction. The death yak gores your draconian stormcaller skeleton!! The spriggan berserker struggles to escape constriction. Uskayaw prepares the audience for your solo! Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - spriggan berserker, p - death yak Aim: a spriggan berserker, wielding an enchanted broad axe and wearing an animal skin (lightly wounded, paralysed, regenerating, resistant to hostile enchantments, constricted by zombie hands) Insubstantial figures form in the air. The zombie hands constrict the spriggan berserker! The zombie hands constrict the death yak. Your draconian stormcaller skeleton hits the death yak but does no damage. Unknown command. Unknown command. The zombie hands constrict the spriggan berserker! The zombie hands constrict the death yak! The death yak is no longer paralysed. x2 The death yak gores your draconian monk skeleton!! The death yak gores your draconian stormcaller skeleton!! Your draconian stormcaller skeleton hits the death yak with a dagger! The death yak gores your draconian monk skeleton!! Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! The zombie hands constrict the spriggan berserker!! You kill the spriggan berserker! The death yak is no longer berserk. The zombie hands lose their grip on the death yak. The death yak disappears in a puff of smoke! The death yak is no longer berserk. The death yak disappears in a puff of smoke! The zombie hands constrict DEAD MONSTER!!!! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ObsidianBottle] Species: Deep Elf Job: Air Elementalist HP: 131/135; mods: 0/-8 MP: 5/58; mod: 0 Stats: 10 (10) 31 (31) 21 (21) Position: (34, 34), god: Uskayaw (24), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 33 | 13 | 8327 | 1186/1344 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 587 | 163/283 Dodging | X | 1 | 33 | 18 | 7914 | 278/1061 Stealth | X | 0 | 0 | 11 | 2060 | 9/446 Shields | X | 0 | 0 | 5 | 1238 | 178/424 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 20 | 8843 | 549/1071 Conjurations | X | 0 | 0 | 9 | 2005 | 113/462 Hexes | | 0 | 0 | 11 | 2117 | 66/446 Charms | X | 0 | 0 | 17 | 5014 | 289/675 Summonings | X | 0 | 0 | 8 | 1524 | 11/379 Necromancy | X | 0 | 0 | 17 | 6698 | 16/954 Translocations | X | 0 | 0 | 2 | 137 | 11/126 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 7 | 1410 | 10/400 Earth Magic | X | 0 | 0 | 7 | 1187 | 10/336 Poison Magic | | 0 | 0 | 1 | 92 | 50/84 Invocations | X | 1 | 33 | 18 | 10291 | 1210/1262 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 4333 #13: 2902 #23: 97742 #24: -1814508682 #27: 874909 #44: 1 #49: 4507 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #22: staff of wizardry eq slot #1, inv slot #51: +2 cloak eq slot #2, inv slot #20: +1 helmet of the Jolly Coins {Int+5} eq slot #3, inv slot #30: +2 pair of gloves of archery eq slot #4, inv slot #24: +2 pair of boots of Noughts and Crosses {*Drain Dex+6} eq slot #5, inv slot #43: +1 buckler of protection eq slot #6, inv slot #36: +0 troll leather armour eq slot #7, inv slot #49: ring "Ibrom" {rF+ MP+9 Stlth+} eq slot #8, inv slot #31: +4 ring of protection eq slot #9, inv slot #15: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ... ... ### .!. ##.# ..! #..## # ##.##...###. #...#...##.# # #.......##)# '## #%.###)##...## ##ZZZ@ZZ§W∩.'. #####.)###Z##)W.# #...[)..##Z# # ###........#Z###.###. #.....)....##§......# ######...(#...#####.#### #....#(#......# #....()####...# ##......(...#### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>