Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 17248622972351653834 4 OliveOil the Conjurer (level 1, -1/7 HPs) Began as a Felid Conjurer on July 19, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (267 turns). OliveOil the Conjurer (Felid Conjurer) Turns: 267, Time: 00:01:29 Health: -1/7 AC: 1 Str: 3 XL: 1 Next: 58% Magic: 1/4 EV: 17 Int: 19 God: Gold: 14 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Potions a - a potion of magic b - a potion of ambrosia {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. A jackal comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A jackal comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barks! You scratch the jackal but do no damage. The jackal bites you. The jackal misses you. The jackal attacks as you move away! The jackal bites you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Found 8 gold pieces. The jackal bites you. You die... ......... #.#####.# ......... #...###.# ........ #.......# .##.>.# #.......### .##...# #.......... ......# #..#.........$ ......# #..#.......... ......# #..#.h..#..... .###..# #..#.h@....... .# #..#####..########... .# #.........# .###.........# .............# .......####..# .......# #..# .####..# #[.# .# #..# #..# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OliveOil the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 237 | D:1 | Found a faded altar of an unknown god. 267 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, hellmonk_ecumenical_altar_dog_temple Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 11 Dodge: Dodged || 4