Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 5447119704673102628 39 OliveOil12345 the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Apr 13, 2024. Slain by Terence ... wielding a +0 falchion (10 damage) ... on level 2 of the Dungeon on Apr 15, 2024. The game lasted 00:10:39 (1615 turns). OliveOil12345 the Conjurer (Demigod Conjurer) Turns: 1615, Time: 00:10:40 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 11% Magic: 7/8 EV: 12 Int: 24 God: Gold: 60 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . d - +0 short sword (spect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons d - a +0 spectral short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of resistance {unknown} e - a potion of heal wounds {unknown} Skills: + Level 1.9 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Sting Conj/Alch 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 12% 1 Necrotise Necr 8% 1d4 12% 1 Summon Small Mammal Summ 8% N/A 12% 1 Gell's Gravitas Tloc 2% N/A 34% 3 Teleport Other Tloc 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 43% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (75% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (75% to hit) The sting hits Terence. Terence is poisoned. Terence is lightly wounded. You closely miss Terence. Terence is moderately wounded. Your +0 spectral short sword hits Terence. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Your +0 spectral short sword hits Terence but does no damage. Terence barely misses you. You hit Terence. Terence is moderately wounded. Your +0 spectral short sword hits Terence but does no damage. Terence hits you with a +0 falchion. You closely miss Terence. Terence is moderately wounded. Your +0 spectral short sword hits Terence but does no damage. Terence hits you with a +0 falchion! You hit Terence but do no damage. Terence is heavily wounded. Your +0 spectral short sword hits Terence. Terence hits you with a +0 falchion. Your magical contamination has completely faded away. You closely miss Terence. Terence is heavily wounded. Your +0 spectral short sword hits Terence but does no damage. Terence looks more healthy. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Your +0 spectral short sword hits Terence but does no damage. Terence hits you with a +0 falchion! You die... Terence says, "Rest in peace." *,* ######.# *,* ######.# *,* ######.# *,* ######.# *,* ######.# **######### *,* #.# *,......(.# *,* #.. *,**#...@.#****,* ##.. *,#######@#,,,,,* #.[. *,#.....#.#********####>.. *,#.#.#.#.#*##**,,,....... *..,#.#...##..,,,,.......# #####.######.#**.######..# #...#.#...##.# #.# #..# #.#.#.#.#.##.# #.# #..# #.#.....#.##.# #.## #..# #.#######.##.###..# #... You could see Terence and a friendly +0 spectral short sword. Vanquished Creatures 3 dart slugs 2 ribbon worms (D:2) 3 bats An endoplasm (D:2) A goblin (D:1) 2 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons 3 frilled lizards (D:1) 4 kobolds A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OliveOil12345 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 328 | D:1 | Reached skill level 4 in Conjurations 349 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1070 | D:2 | Learned a level 2 spell: Searing Ray 1186 | D:2 | Found a runed translucent door. 1187 | D:2 | Noticed Crazy Yiuf 1420 | D:2 | Reached XP level 3. HP: 17/26 MP: 2/8 1533 | D:2 | Learned a level 1 spell: Sting 1606 | D:2 | Noticed Terence 1615 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, palyth_stone_intersect D:2: layout_loops_ring, minmay_misc_feat_iff, minmay_misc_feat_ornament, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.3 Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Dodging | | 1.9 Action || total ---------------------------++------- Melee: Short sword || 43 Punch || 2 Cast: Magic Dart || 48 Searing Ray || 2 Sting || 1 Use: Scroll || 5 Potion || 2 Armour: Robe || 25 Dodge: Dodged || 14