Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 14384313188505619145 0 OliveOil4321 the Ducker (level 1, 13/13 HPs) Began as a Merfolk Air Elementalist on May 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (25 turns). OliveOil4321 the Ducker (Merfolk Air Elementalist) Turns: 25, Time: 00:00:52 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 2.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 19% 2 Swiftness Air 8% N/A 26% 3 Airstrike Air 4% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, OliveOil4321 the Merfolk Air Elementalist. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a scroll labelled JUAKKA ATWIUX. Found a staircase leading out of the dungeon. c - a scroll labelled JUAKKA ATWIUX A frilled lizard and a rat come into view. A rat comes into view. Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The zap hits the rat. The rat is heavily wounded. The rat squeaks loudly. Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 64% to hit) The zap hits the rat. You kill the rat! A rat is nearby! Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat squeaks loudly. You hear an angry hiss. A hobgoblin comes into view. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) g. .. .#..#. #####.#...... #####....^..r.... ......#...#.##.# ..†.......... #...#.#..# #.@.r.#..#..l ###.......... #...#..... #...# ##.. #######.#.# .#.#.#.#...# ..............##.# . ...#..........#.# .......#.......## . You could see a hobgoblin (wandering) and a rat. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OliveOil4321 the Merfolk Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, hangedman_abyss_or_decor_stabs Action || total ---------------------------++------- Cast: Shock || 2