Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 1301615488308110287 258 Oneiro the Apothecary (level 6, -13/47 HPs) Began as a Merfolk Alchemist on Mar 6, 2024. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (17 damage) ... on level 3 of the Dungeon. The game lasted 00:15:58 (3042 turns). Oneiro the Apothecary (Merfolk Alchemist) Turns: 3042, Time: 00:16:00 Health: -13/47 AC: 9 Str: 8 XL: 6 Next: 16% Magic: 9/9 EV: 4 Int: 19 God: Gold: 183 SH: 0 Dex: 15 Spells: 8/9 levels left rFire + . . e - +9 glaive "Yleemed" {freeze, +Blink rF+ Int+3} rCold . . . (shield currently unavailable) rNeg . . . f - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-13 -> -15) A: (nimble swimmer 2), mertail a: Evoke Blink You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons e - the +9 glaive "Yleemed" (weapon) {freeze, +Blink rF+ Int+3} (You acquired it on level 1 of the Dungeon) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. +Blink: It lets you blink. Armour f - a +0 chain mail (worn) j - a +0 pair of gloves (worn) Scrolls a - a scroll of blinking {unknown} d - 3 scrolls of enchant weapon k - a scroll of immolation l - a scroll of brand weapon {unknown} n - a scroll of amnesia {unknown} Potions b - a potion of magic c - 2 potions of curing g - a potion of lignification {unknown} h - a potion of invisibility {unknown} m - a potion of attraction {unknown} Skills: * Level 3.1 Fighting * Level 4.0 Polearms + Level 1.3 Armour - Level 3.3 Dodging - Level 2.2 Stealth - Level 2.1 Spellcasting - Level 1.2 Conjurations - Level 4.7 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 100% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 100% 3 Tukima's Dance Hex 2% N/A 100% 3 Dimensional Bullseye Hex/Tloc 1% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 100% 4 Olgreb's Toxic Radiance Alch 20% N/A 100% 4 Sticky Flame Fire/Alch 11% 2d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The troll leather armour {Pargi} is intact enough to wear. Your Fighting skill increases to level 3! Your Polearms skill increases to level 4! You have reached level 6! Things that are here: a +0 troll leather armour {Pargi}; the troll corpse of Pargi o - a +0 troll leather armour {Pargi} You drop a +0 troll leather armour {Pargi}. You remove your ring of resist corrosion. You drop a ring of resist corrosion. HP restored. You see here a +0 dagger. There is a stone staircase leading down here. You open the door. You closely miss Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf completely misses you. You closely miss Crazy Yiuf. Crazy Yiuf hits you but does no damage. You barely miss Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You are electrocuted! Crazy Yiuf hits you with a +3 quarterstaff of chaos. You are poisoned. You slash Crazy Yiuf! You freeze Crazy Yiuf. Crazy Yiuf is severely wounded. You feel very sick. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf burns you. You hit Crazy Yiuf. You freeze Crazy Yiuf. Crazy Yiuf is severely wounded. You feel sick. Crazy Yiuf barely misses you. Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You hit Crazy Yiuf. You freeze Crazy Yiuf. Crazy Yiuf is almost dead. You feel sick. Crazy Yiuf hits you with a +3 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... ####.#.###....### #.# #.#.# #....# #.# #.#.# ♣..PP♣ #.## #...# ♣.P.♣♣ ### ##... ##..# ♣♣.♣♣ #.## ##.### ########...# ♣.♣♣ #..####...## ...........# ♣♣.♣ #..'........ ########...# ♣.♣♣ #..##.#...## #..## ♣♣@♣ #.###.##.### #.## #g# ### #.###### #.# ... #.##.... #.# #...# #<##.### #.# #..)# #.##.### #.# ##### #....... ##.## ####.### ##.#.###################.# #.###..##.##.............# You could see Crazy Yiuf. Vanquished Creatures Pargi (D:3) An orc wizard (D:3) 3 gnolls (D:2) 5 adders 2 orcs (D:3) 8 ball pythons 7 bats 6 endoplasms A giant cockroach (D:1) 5 goblins 7 hobgoblins 3 quokkas 4 frilled lizards 4 kobolds 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oneiro the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Reached skill level 1 in Conjurations 203 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 899 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1149 | D:1 | Identified a scroll of acquirement 1149 | D:1 | Acquired the +9 glaive "Yleemed" {freeze, +Blink rF+ Int+3} 1232 | D:2 | Reached skill level 1 in Polearms 1233 | D:2 | Reached skill level 1 in Fighting 1234 | D:2 | Reached XP level 4. HP: 21/32 MP: 7/7 1804 | D:3 | Found a runed translucent door. 1805 | D:3 | Noticed Crazy Yiuf 2084 | D:3 | Reached XP level 5. HP: 38/38 MP: 8/8 2088 | D:3 | Reached skill level 1 in Armour 2253 | D:3 | Found a shimmering blue altar of Sif Muna. 2285 | D:3 | Noticed Pargi 2787 | D:3 | Killed Pargi 2788 | D:3 | Reached XP level 6. HP: 32/47 MP: 9/9 3042 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, minmay_liquid_box, minmay_fountain_box D:2: kb_forest_paths, layout_basic D:3: layout_loops_corners, mainiacjoe_overflow_alcove_2, uniq_pargi, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 | 1.2 Dodging | 3 | 3.3 Polearms | 1 2 4 | 4.0 Fighting | 1 3 | 3.1 Armour | 1 | 1.3 Stealth | | 2.2 Spellcasting | | 2.1 Alchemy | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Glaive | 7 | 80 || 87 Cast: Sting | 33 | || 33 Use: Scroll | 6 | || 6 Armour: Robe | 7 | || 7 Chain mail | 5 | 77 || 82 Dodge: Dodged | 15 | 22 || 37