Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7740473543876957404 23 OniMage the Caller (level 2, 0/4 HPs) Began as a Troll Summoner on Apr 30, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:16 (390 turns). OniMage the Caller (Troll Summoner) Turns: 390, Time: 00:04:17 Health: 0/4 AC: 0 Str: 15 XL: 2 Next: 75% Magic: 2/2 EV: 13 Int: 11 God: Gold: 42 SH: 0 Dex: 10 Spells: 2/3 levels left rFire + + . - Mandibles rCold . . . (offhand unavailable) rNeg . . . (body armour unavailable) rPois x (helmet unavailable) rElec . (cloak unavailable) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.00/turn MPRegen 0.08/turn %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1) a: Begin Untransformation You were on level 2 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 dagger h - a +1 hand axe of freezing Missiles d - 13 stones Armour k - a +0 robe Scrolls j - a scroll of fear {unknown} l - a scroll of identify {unknown} m - 3 scrolls of teleportation {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} g - a potion of cancellation {unknown} i - a potion of enlightenment {unknown} Talismans a - a scarab talisman (active) Skills: + Level 0.1 Fighting + Level 0.2 Axes + Level 2.0 Dodging + Level 1.0 Stealth + Level 0.4 Unarmed Combat + Level 1.2 Spellcasting + Level 3.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 12% 2 Apportation Tloc 0% N/A 32% 1 Kinetic Grapnel Frge 0% 1d4 32% 1 Poisonous Vapours Alch/Air 0% 1d1 32% 1 Call Canine Familiar Summ 7% N/A 24% 3 Summon Ice Beast Ice/Summ 4% N/A 43% 3 Eringya's Surprising Cr Summ 7% N/A 63% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 85% 4 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are too large for most types of armour. (You have claws for hands.) Your natural rate of healing is unusually fast. (You are covered in fur. (AC +1)) (You have tough skin. (AC +1)) Message History A bat comes into view. Found a scarab talisman. The bat barely misses you. Found 3 scrolls labelled VEUCSA RILA. The bat barely misses you. The bat hits you but does no damage. x2 The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. You barely miss the bat. The bat barely misses you. x2 You slash the bat! You freeze the bat. You kill the bat! Your Dodging skill increases to level 2! You see here a bat corpse. You see here a scarab talisman. a - a scarab talisman You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You unwield your +1 hand axe of freezing. Your +1 hand axe of freezing stops glowing. l - a scroll labelled HEAWEK JEFF m - 3 scrolls labelled VEUCSA RILA You see here a +2 buckler. An adder comes into view. The adder hisses angrily. An adder is nearby! You begin transforming. You continue transforming. x2 The adder barely misses you. You continue transforming. The adder bites you but does no damage. You turn into a gleaming scarab beetle. HP restored. A tiny sun coalesces beside you. Okay, then. You miss the adder. Your solar ember glows brighter. The adder closely misses you. You can't equip that in your current form. You hit the adder but do no damage. The adder closely misses you. x2 You completely miss the adder. The adder bites you. Ouch! That really hurt! You die... .......#..........# ##.....#.........[# #...........†....# ######...........# ##..........# ###..#.....# ###)......## .......*...# ........B..# .........S.# ######.......# #.....#..# ########.# .# . # You could see an adder and a friendly solar ember (minion, charged). Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons 4 bats A goblin (D:1) 3 kobolds (D:1) 2 rats 18 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OniMage the Troll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 13 | D:1 | Reached skill level 3 in Summonings 147 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 390 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, kennysheep_crisscross, st_stairs_14 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Summonings | 3 | 3.2 Dodging | 2 | 2.0 Fighting | | 0.1 Axes | | 0.2 Stealth | | 1.0 Unarmed Combat | | 0.4 Spellcasting | | 1.2 Action || total ---------------------------++------- Melee: Hand axe || 40 Unarmed || 11 Club || 4 Cast: Summon Small Mamm || 1 Armour: Robe || 68 Skin || 2 Dodge: Dodged || 56 Form: Scarab || 1