Orban Level 1 of the Dungeon (28, 26, D:1) a +0 club Level 2 of the Dungeon (4, 43, D:2) 21 poisoned darts (25, 49, D:2) a +0 club (37, 23, D:2) a stone a +0 dagger (45, 28, D:2) a scroll of amnesia (46, 21, D:2) a +0 whip (49, 29, D:2) a +0 club (57, 19, D:2) a +0 club (58, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 5, D:3) a +0 chain mail (8, 3, D:3) a +0 flail a +0 leather armour (9, 1, D:3) a +0 dagger (24, -25, D:3) a +0 dagger (33, -2, D:3) 15 arrows Level 4 of the Dungeon (0, 0, D:4) the +9 dagger "Gulusse" {freeze, Contam Fly rC++ Str+2} (still there?) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rC: It greatly protects you from cold. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. a +0 ring mail (still there?) a potion of brilliance (still there?) a +0 dagger (still there?) 25 gold pieces (still there?) a +0 club (still there?) a +0 hunting sling (still there?) a +0 club (still there?) 10 stones (still there?) a goblin corpse (still there?) (0, 1, D:4) a +0 club (still there?) a +0 animal skin (still there?) a +0 helmet (still there?) a +0 club (still there?) the hobgoblin corpse of Robin (still there?) a hobgoblin corpse (still there?) a goblin corpse (still there?) a hobgoblin corpse (still there?) (2, 1, D:4) a +0 club (2, 2, D:4) a +0 dagger (still there?) a +0 whip (still there?) (3, 1, D:4) a +0 giant club (13, -6, D:4) a +0 dagger a goblin skeleton (13, -1, D:4) a +0 robe (16, -30, D:4) 26 stones (19, -21, D:4) a +0 leather armour (19, -10, D:4) a +0 war axe a +0 leather armour (19, -9, D:4) a +0 flail a +0 chain mail (20, -10, D:4) a +0 flail (20, -9, D:4) a +0 short sword (32, -16, D:4) a +0 ring mail (38, 7, D:4) a river rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, 8, D:4) a river rat corpse (skeletalised by now) (41, -9, D:4) a +0 giant club