Seeded DCSS version 0.30-a0-743-gbfdf073 (webtiles) character file. Game seed: 736641360542992059 (custom seed) 18 Ozzieoiler the Conjurer (level 2, -1/19 HPs) Began as a Mummy Conjurer on Feb 5, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:04 (491 turns). Ozzieoiler the Conjurer (Mummy Conjurer) Turns: 491, Time: 00:04:04 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 48% Magic: 0/5 EV: 12 Int: 17 God: Gold: 14 SH: 0 Dex: 10 Spells: 5/6 levels left rFire x . . SeeInvis . b - +1 dagger rCold + . . Faith + (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 0.6 Unarmed Combat + Level 2.7 Spellcasting + Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History The jackal bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! As you read the scroll labelled TOILAA PALUI, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... ##### ##...## ##################.....# #......................# #.#####)>#########.....# #.#.##..hh@..######...## #### #..#...#####..........# ... #.#.##.# #.#######..# #.###.#h.h.# #.# ##..##### #.....h....# #.# ##........ #...>...#..#####.#####.....#### ....##.............>........)..# .... #.........###.#####.....#.# .#####.##....#.# #.# #.....#.# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ozzieoiler the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 169 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 491 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, amethyst_killhole Action || total ---------------------------++------- Melee: Unarmed || 28 Dagger || 12 Punch || 1 Cast: Magic Dart || 31 Use: Scroll || 1 Armour: Robe || 9 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 490 | 490 | 0 | 136 | 99 | 1 | 490.0 | Dungeon | 490 | 490 | 0 | 136 | 99 | 1 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 490 daAuts