Ozzieoiler Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a jackal skeleton a goblin skeleton (1, 0, D:1) a jackal skeleton (1, 12, D:1) a +0 club (4, -19, D:1) a quokka skeleton a frilled lizard skeleton (11, -18, D:1) a +0 dagger (15, -1, D:1) 5 boomerangs (19, -15, D:1) a rat skeleton (23, -20, D:1) a bat skeleton (29, -9, D:1) a hobgoblin skeleton (30, 3, D:1) a bat corpse (skeletalised by now) (35, -18, D:1) a bat skeleton (35, -17, D:1) a +2 dagger of venom a goblin skeleton (36, -18, D:1) a +0 dagger a kobold skeleton (38, 16, D:1) a +0 plate armour (40, -7, D:1) a frilled lizard corpse (skeletalised by now) (44, -2, D:1) a quokka corpse (skeletalised by now) (51, -18, D:1) a ball python corpse (skeletalised by now) (51, -16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tezyp's Jewellery Shoppe a ring of willpower (350 gold) a ring of protection from cold (350 gold) a ring of fire (350 gold) an amulet of the acrobat (420 gold) a +5 ring of evasion (504 gold) a +6 ring of dexterity (504 gold) a ring of fire (350 gold) a talisman of death (1120 gold) a ring of poison resistance (280 gold) [Shop] Luebrueve's Distillery a potion of lignification (42 gold) a potion of mutation (112 gold) 2 potions of invisibility (224 gold) a potion of ambrosia (112 gold) a potion of haste (140 gold) a potion of enlightenment (70 gold) a potion of brilliance (56 gold) [Shop] Moziph's Distillery a potion of heal wounds (60 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) 2 potions of mutation (192 gold) 2 potions of ambrosia (192 gold) a potion of resistance (120 gold) [Shop] Kamepil's General Store a scroll of teleportation (33 gold) a +0 chain mail (49 gold) 2 stones (2 gold) 6 javelins (198 gold) the +1 cloak of Gyataqeu {Int+3} (250 gold) Int+3: It affects your intelligence (+3). a +2 robe of positive energy (161 gold) a +0 robe (7 gold) [Shop] Quiwirukk's Armour Shop a +0 leather armour (20 gold) the +1 robe "Juehulif" {Harm rPois Slay+3} (295 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison Harm: It increases damage dealt and taken. a +0 chain mail (45 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) (1, 30, D:2) a +0 club (6, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, 3, D:2) a +0 dagger (11, 37, D:2) a +0 robe (15, 15, D:2) a rat corpse (skeletalised by now) (15, 35, D:2) a +0 plate armour (17, 42, D:2) 4 stones (23, 41, D:2) a frilled lizard skeleton (31, 0, D:2) 9 stones (38, 12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 6 stones (3, 0, D:3) a bat corpse (skeletalised by now) (9, -8, D:3) a +0 falchion an orc corpse (skeletalised by now) (9, -7, D:3) a +0 dagger 2 boomerangs (10, -7, D:3) a +0 hand axe a +0 club a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 15, D:3) an adder corpse (skeletalised by now) (30, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 6, D:3) a +0 club a goblin skeleton (33, -10, D:3) 5 stones (36, 8, D:3) a rat skeleton (41, 7, D:3) a bat skeleton an adder skeleton (45, 12, D:3) a +0 dagger (50, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (4, -11, D:4) a +0 club (8, 8, D:4) a +0 robe (11, 1, D:4) 7 stones (14, 12, D:4) a +1 dagger of venom (20, -3, D:4) a potion of resistance (20, -2, D:4) 18 gold pieces (20, 24, D:4) a +0 leather armour (21, -2, D:4) a scroll of noise (22, -15, D:4) a +0 whip of venom 3 poisoned darts (22, -3, D:4) a stone (22, -2, D:4) 13 gold pieces (31, -11, D:4) a +0 falchion a +0 leather armour a +0 short sword 3 stones (32, -7, D:4) a +0 ring mail (33, -12, D:4) 6 stones