Dungeon Crawl Stone Soup version 0.32-a0-1526-g6ea4a1c (webtiles) character file. Game seed: 10342285187165732530 31 Ozzieoiler the Vexing (level 3, -2/28 HPs) Began as a Gnoll Hexslinger on June 23, 2024. Killed by an exploding adder (28 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:07:13 (1592 turns). Ozzieoiler the Vexing(Gnoll Hexslinger) Turns: 1592, Time: 00:07:13 Health: -2/28 AC: 4 Str: 7 XL: 3 Next: 22% Magic: 4/7 EV: 12 Int: 14 God: Gold: 151 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -5) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) l - a +4 dagger Armour e - a +0 leather armour (worn) i - a +0 cloak (worn) Scrolls b - a scroll of poison c - 3 scrolls of teleportation {unknown} f - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} k - 3 scrolls of vulnerability {unknown} Potions d - a potion of heal wounds g - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 4.5 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 5.4 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 2.1 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 12% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 34% N/A 5% 2 Sigil of Binding Hex 17% N/A 11% 3 Foxfire Conj/Fire 20% 2x1d5 19% 1 Cause Fear Hex 8% N/A 34% 4 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 36% 2 Dimensional Bullseye Hex/Tloc 5% N/A 67% 4 Dispel Undead Necr 3% 3d7 95% 4 Martyr's Knell Necr/Summ 3% N/A 95% 4 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Starburst Conj/Fire 2% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You now have 139 gold pieces (gained 9). You now have 151 gold pieces (gained 12). Found a buckler. Found a book of Fire. You pick up a book of Fire and begin reading... You add the spells Foxfire, Plasma Beam and Starburst to your library. Found a stone staircase leading up. There is a stone staircase leading up here. An adder comes into view. Casting: Inner Flame (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Inner Flame (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target, f - adder Aim: an adder (asleep, chance to affect: 72%) The adder is filled with an inner flame. The adder hisses angrily. Casting: Inner Flame (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (inner flame, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. Flame seeps out of the adder. The adder is moderately wounded. The adder is engulfed in blazing flames. Flame seeps out of the adder. The adder bites you. You are poisoned. The adder poisons you! The adder is engulfed in blazing flames. The adder explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... #.# #.....#.......#. ##.# #........#.##... #..# #######.##.##.#. #.## ####.##...... #.# ### #.......##.#. #.# #.. .....##.##.##.#. #.# #.# ###. ......##.#. #.# #.#####..##......... #.###.#@○......##..##... #...<...#§#..#.........# #####..............###.# #######.#####.## #.# ... .. #.. #### #.. ### #.. #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) An orc (D:2) 2 endoplasms (D:2) 2 goblins (D:2) 3 hobgoblins 2 jackals (D:2) 2 quokkas 2 ball pythons (D:2) A bat (D:2) 3 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ozzieoiler the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 582 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 869 | D:2 | Found a faded altar of an unknown god. 1185 | D:2 | HP: 1/23 [constriction (2)] 1188 | D:2 | Reached XP level 3. HP: 23/28 MP: 7/7 1399 | D:2 | Learned a level 3 spell: Inner Flame 1592 | D:2 | Killed by an exploding adder... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: layout_loops_cross, dreamdust_ecumenical_altar_statues, minmay_randomly_rotated_circles Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Fighting | | 2.6 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 4.5 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 0.7 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Fire: Sling || 73 Cast: Inner Flame || 1 Use: Potion || 1 Armour: Leather armour || 37 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1607 | 1589 | 18 | 291 | 800 | 2 | 803.5 | Dungeon | 1607 | 1589 | 18 | 291 | 800 | 2 | 803.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 909 daAuts D:1: 698 daAuts