Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 8320029123349031532 48 Ozzieoiler the Tinkerer (level 3, 0/24 HPs) Began as a Merfolk Forgewright on Dec 21, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:15 (1445 turns). Ozzieoiler the Tinkerer (Merfolk Forgewright) Turns: 1445, Time: 00:05:17 Health: 0/24 AC: 3 Str: 12 XL: 3 Next: 72% Magic: 4/7 EV: 11 Int: 14 God: Gold: 51 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour e - a +0 leather armour (worn) Potions b - 2 potions of magic c - a potion of might {unknown} d - a potion of heal wounds {unknown} Skills: + Level 0.2 Armour - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.8 Spellcasting * Level 4.7 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 4% 1 b - Construct Spike Laun Frge 30% 2d4 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 15% N/A 12% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 71% 4 Forge Lightning Spire Air/Frge 8% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The rocky spike misses the gnoll. Magic courses through your body. The rocky spike skewers the gnoll. The gnoll dies! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 hand axe (moderately wounded, 77% to hit) The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The rocky spike skewers the gnoll. The grapnel guides your strike. You hit the gnoll. You kill the gnoll! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (77% to hit) The kinetic grapnel hits the gnoll. The gnoll is lightly wounded. The grapnel guides your strike. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. x2 * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 77% to hit) The kinetic grapnel misses the gnoll. The gnoll barely misses you. Unknown command. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 77% to hit) The kinetic grapnel hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... ♣.♣ ..# ♣.♣ ######## ..# #.. ......##♣.♣## #.. #.# ##....##.... #.# #.# #######.......♣.♣### #.# #.# #..@g$........†.)..> #.# #.# #.#####.......♣.♣#.# #.# #.######.######.....##.##.# ###.# #.##........(.......##.##.# ....###.##.##<...####.#.#..#..#.# ...........##.#.#.###g#.#...#.... ........###....###.##.#.#.#...... #.#......>..#.## ##...g.......... #.####..###....###.##.#.#.###..<. You could see a gnoll (grapneled). Vanquished Creatures 2 gnolls (D:2) 3 dart slugs (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:2) 2 goblins (D:1) 2 hobgoblins 5 kobolds (D:1) 3 quokkas 2 bats (D:1) 2 frilled lizards 3 rats (D:1) 29 creatures vanquished. Vanquished Creatures (others) A gnoll (D:2) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ozzieoiler the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 158 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 280 | D:1 | Learned a level 2 spell: Construct Spike Launcher 457 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1314 | D:2 | Found a glowing silver altar of Zin. 1445 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, serial_bayou_pond_e D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_end_2, infiniplex_forest_lined_3, infiniplex_forest_end_1, infiniplex_forest_end_1, infiniplex_forest_end_double, basic_altar Action || total ---------------------------++------- Melee: Mace || 299 Cast: Kinetic Grapnel || 35 Construct Spike L || 1 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 1 Leather armour || 24 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1562 | 1524 | 38 | 284 | 554 | 2 | 781.0 | Dungeon | 1562 | 1524 | 38 | 284 | 554 | 2 | 781.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 596 daAuts