Seeded DCSS version 0.33-a0-616-gbfdca0e29a (webtiles) character file. Game seed: 1571614472054060053 (custom seed) 0 Ozzieoiler the Sneak (level 1, 0/18 HPs) Began as a Merfolk Delver on Dec 30, 2024. Slain by an orc ... wielding a +0 whip (4 damage) ... on level 5 of the Dungeon. The game lasted 00:01:37 (71 turns). Ozzieoiler the Sneak (Merfolk Delver) Turns: 71, Time: 00:01:37 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions h - a potion of brilliance {unknown} i - a potion of enlightenment {unknown} Skills: * Level 3.2 Fighting * Level 2.6 Polearms + Level 2.6 Dodging + Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hear a shout! x2 The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. You closely miss the orc wizard. The orc wizard points at you and mumbles some strange words. You resist with significant effort. You completely miss the orc wizard. You hit the orc wizard. The orc wizard is lightly wounded. An orc comes into view. It is wielding a +0 whip. An orc wizard comes into view. It is wielding a +0 dagger. The orc hits you with a +0 whip. The orc wizard hits you with a +0 dagger. An adder comes into view. The orc wizard hits you but does no damage. The orc hits you with a +0 whip. You hit the orc wizard but do no damage. The orc wizard is lightly wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you but does no damage. You hear an angry hiss. You hear a shout! x2 You feel yourself speed up. Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is heavily wounded. An orc comes into view. It is wielding a +0 club. Something hits you but does no damage. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 whip. You die... ......# ..... .... ..# #.# ...####.#####... ....oo.........# ## .....##o######.#..##. .... #.{@............#. ... #.#...##.##...... .o #.###.##.#...# .# ≈ #.# #..#.#..<#..# #.# ##.....#.#..# #.######........# #.#......#...#.##..# #.#.#.......>......# #.#.#######.###.## You could see 2 orcs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Ozzieoiler the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 51 | D:5 | Noticed an orc wizard 66 | D:5 | Noticed an orc wizard 71 | D:5 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:5: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_catwalk, serial_undead, serial_undead_c, serial_undead_d, serial_undead_f, serial_undead_e, serial_undead_b Action || total ---------------------------++------- Melee: Spear || 10 Use: Potion || 1 Armour: Leather armour || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 19 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 19 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 70 daAuts