Seeded DCSS version 0.33-a0-777-g1cbb7ff58e (webtiles) character file. Game seed: 7040056571697364609 (custom seed) 128 Ozzieoiler the Chiller (level 5, -11/36 HPs) Began as a Merfolk Ice Elementalist on Jan 20, 2025. Mangled by a gnoll ... wielding a +0 halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:07:13 (2478 turns). Ozzieoiler the Chiller (Merfolk Ice Elementalist) Turns: 2478, Time: 00:07:15 Health: -11/36 AC: 2 Str: 8 XL: 5 Next: 11% Magic: 1/9 EV: 12 Int: 17 God: Gold: 77 SH: 0 Dex: 14 Spells: 5/9 levels left rFire . . . d - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) g - a +0 short sword Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of fog {unknown} h - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: + Level 0.5 Fighting + Level 1.3 Ranged Weapons + Level 3.1 Dodging + Level 2.3 Stealth * Level 2.9 Spellcasting * Level 5.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 21% N/A 5% 3 Ensorcelled Hibernation Hex/Ice 24% N/A 9% 2 Summon Ice Beast Ice/Summ 12% N/A 17% 3 Fugue of the Fallen Necr 2% N/A 47% 3 Anguish Hex/Necr 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) You freeze the gnoll! You kill the gnoll! Unknown command. You start resting. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You rip the net and break free! The gnoll attacks as it pursues you! The gnoll misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Fire: d) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. The gnoll closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll. The gnoll hits you with a +0 halberd! You die... #. ...... ###### #. ....?. #....### ####### #. ...... #......# #......##. .... #....#.. #......##. ... ####.### #....... .#)# ##.#.. #......###).# #....# #......##..# ##..### #......#g@## ######...### #.(...<..## #...##.#.... #......########...#....... ###########.......##...........># #....... ###....††..#.....####.# #..>.... ..................# #.# #..[.... ##................# #.# ).# # ................### #.# ..# #.##............##.### #.# You could see a gnoll. Vanquished Creatures Terence (D:2) 3 gnolls (D:2) 3 adders (D:2) A dart slug (D:1) 3 endoplasms 3 giant cockroaches (D:2) 3 goblins 4 hobgoblins 4 quokkas 5 ball pythons 4 bats 2 frilled lizards 6 kobolds 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ozzieoiler the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 764 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1354 | D:1 | Reached skill level 5 in Ice Magic 1489 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1732 | D:2 | Learned a level 3 spell: Frozen Ramparts 1744 | D:2 | Noticed Terence 1757 | D:2 | Killed Terence 1761 | D:2 | Reached XP level 4. HP: 27/30 MP: 2/7 2268 | D:2 | Reached skill level 1 in Ranged Weapons 2458 | D:2 | Reached XP level 5. HP: 14/36 MP: 5/9 2478 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Ice Magic | 5 | 5.6 Ranged Weapons | 1 | 1.3 Fighting | | 0.5 Stealth | | 2.3 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Short sword | | 7 || 7 Fire: Sling | 35 | 32 || 67 Cast: Freeze | 23 | 12 || 35 Frozen Ramparts | 1 | 4 || 5 Armour: Robe | 29 | 19 || 48 Dodge: Dodged | 21 | 21 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2502 | 2484 | 18 | 1463 | 469 | 2 | 1251.0 | Dungeon | 2502 | 2484 | 18 | 1463 | 469 | 2 | 1251.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1494 daAuts D:2: 1007 daAuts