Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 814490839528819781 39 Ozzieoiler the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 16, 2025. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:15 (1794 turns). Ozzieoiler the Conjurer (Deep Elf Conjurer) Turns: 1794, Time: 00:05:16 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 10/10 EV: 11 Int: 24 God: Gold: 52 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ q - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of the acrobat (worn) i - an amulet of faith q - a ring of positive energy (worn) Scrolls f - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} j - a scroll of identify {unknown} k - a scroll of torment {unknown} o - a scroll of fog {unknown} Potions c - a potion of resistance {unknown} d - a potion of enlightenment {unknown} l - a potion of haste {unknown} m - a potion of mutation {unknown} n - a potion of berserk rage {unknown} p - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.4 Stealth * Level 3.6 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +6 chain mail of ponderousness (85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +6 chain mail of ponderousness (85% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 mace! The searing ray hits Terence but does no damage. Terence closely misses you. The searing ray hits Terence but does no damage. Terence misses you. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +6 chain mail of ponderousness (moderately wounded, 85% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 mace. Magic courses through your body. You stop channelling your searing ray. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #(.. ..... ..... ..... P.... .#..# ...# #####)### .#### ####### #@@.....# ..... #.....# #.###.#.# ###### #.###.# #.# ..# .....# #.# #.# #.###.# # .....# #.###.###.....#.# .....# #.............#.# .....######............# ....................>###.# #...............#........# You could see Terence. Vanquished Creatures 2 dart slugs A ball python (D:2) 4 endoplasms A giant cockroach (D:1) 5 goblins 6 hobgoblins A quokka (D:1) 4 bats 2 kobolds (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ozzieoiler the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 615 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 730 | D:1 | Reached skill level 5 in Conjurations 1326 | D:2 | Found a faded altar of an unknown god. 1332 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1779 | D:2 | Noticed Terence 1784 | D:2 | Learned a level 2 spell: Searing Ray 1794 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, minmay_small_reverse_x D:2: layout_basic, angelslayer_ecumenical_altar_muddy, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Dagger || 6 Cast: Magic Dart || 54 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1791 | 1763 | 28 | 690 | 556 | 2 | 895.5 | Dungeon | 1791 | 1763 | 28 | 690 | 556 | 2 | 895.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:2: 609 daAuts