Ozzieoiler Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (1, -1, D:1) the medusa talisman "Sidgh" {rC- Dex+3 SInv} [medusa talisman] rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (8, -11, D:1) a ball python corpse (skeletalised by now) (11, 5, D:1) a +0 falchion (13, -8, D:1) a bat corpse (skeletalised by now) (14, 21, D:1) a bat corpse (skeletalised by now) (17, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 23, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (39, -2, D:1) a +0 robe (39, 0, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, 47, D:2) a +0 leather armour (22, -1, D:2) a +0 club a +0 robe a goblin corpse (35, 40, D:2) a +0 whip (36, -13, D:2) a +0 hammer {Numeria} (41, -1, D:2) a +0 dagger {Daeho} a goblin corpse (skeletalised by now) (43, -12, D:2) a rat corpse (skeletalised by now) (54, 33, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling a +0 club an orc corpse a goblin corpse (1, 1, D:3) an adder corpse