Ozzieoiler Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -30, D:1) a frilled lizard corpse (skeletalised by now) (17, -47, D:1) a +2 whip of freezing (21, -44, D:1) a jackal corpse (skeletalised by now) (26, -38, D:1) a rat skeleton (27, -45, D:1) a jackal corpse (skeletalised by now) (29, -46, D:1) a jackal corpse (skeletalised by now) (30, -47, D:1) a rat corpse (skeletalised by now) (46, -22, D:1) a +0 dagger (48, -21, D:1) a staff of earth (49, -38, D:1) a hobgoblin skeleton Level 2 of the Dungeon (4, 51, D:2) a +0 mace a +0 leather armour (5, 23, D:2) a +0 ring mail (5, 40, D:2) 5 stones a hobgoblin corpse (skeletalised by now) (6, 40, D:2) a +0 war axe a +0 leather armour (8, 25, D:2) a scroll of teleportation (9, 18, D:2) a +0 short sword (9, 41, D:2) a +0 club a goblin corpse (9, 43, D:2) a +0 dagger a goblin corpse (10, 40, D:2) a +0 mace 3 stones a +0 scale mail (14, 39, D:2) a hobgoblin corpse Level 3 of the Dungeon (0, 0, D:3) a parchment of Fugue of the Fallen (5, 2, D:3) a +0 flail a +0 leather armour (6, 2, D:3) a +0 whip 3 boomerangs a +0 hand axe (6, 3, D:3) 9 gold pieces (8, 10, D:3) the amulet of the Priest {Harm Acrobat Dex+5} [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. Dex+5: It affects your dexterity (+5).