Ozzieoiler Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 1, D:1) a ball python corpse (skeletalised by now) (6, -8, D:1) 4 poisoned darts (8, -22, D:1) a frilled lizard corpse (skeletalised by now) (9, -9, D:1) a +0 club a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -4, D:1) a ball python skeleton (19, 7, D:1) a +0 flail (21, -17, D:1) a +0 whip (24, -12, D:1) a +0 club (30, 5, D:1) a +0 club a kobold skeleton (47, -2, D:1) a ball python skeleton (51, -6, D:1) a +0 dagger (51, 9, D:1) a +0 club (52, 9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +2 leather armour of fire resistance (2, -36, D:2) a +0 quarterstaff (8, -19, D:2) the +0 leather armour "Toroug" {-Tele Harm rN+++ rCorr} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (9, -24, D:2) a +0 spear (11, -9, D:2) a rat corpse (skeletalised by now) (14, -48, D:2) a +0 robe (17, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (23, -18, D:2) a hobgoblin skeleton (26, -28, D:2) a ring of poison resistance (30, -29, D:2) a +0 spear (32, -43, D:2) a bat corpse (skeletalised by now) (36, -14, D:2) a rat skeleton Level 3 of the Dungeon (3, -9, D:3) a +0 mace (3, -2, D:3) a +0 great mace (12, -17, D:3) a +0 halberd a +0 hand axe a +0 mace an orc corpse (skeletalised by now) (13, -17, D:3) a +0 dagger a +0 dagger a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, -20, D:3) a scroll of amnesia (19, -14, D:3) a wand of polymorph (7)