Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 4002265443940347788 7 Ozzieoiler the Tinkerer (level 2, 0/19 HPs) Began as a Merfolk Forgewright on May 3, 2026. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (535 turns). Ozzieoiler the Tinkerer (Merfolk Forgewright) Turns: 535, Time: 00:01:35 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 4% Magic: 0/5 EV: 1 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.8 Dodging + Level 2.3 Stealth * Level 2.1 Spellcasting * Level 4.2 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 6% 2 Launch Clockwork Bee Frge 13% N/A 12% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 69% 4 Forge Lightning Spire Air/Frge 7% 3d4 69% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (wandering, hasn't noticed you, 60% to hit) The kinetic grapnel hits the quokka but does no damage. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel hits the quokka but does no damage. The ball python bites you. The ball python grabs you. The ball python constricts you. The quokka bites you. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel hits the quokka. You kill the quokka! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You have reached level 2! Okay, then. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the ball python. The ball python is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... ~~P♣~~≈≈≈≈≈≈≈≈≈≈≈~~~~~~PP ~~~~~~~≈≈≈≈≈≈≈≈≈≈~~P~~♣P♣ P♣P~~~≈≈≈≈≈≈≈≈≈≈≈~~~♣~~P~ ~~~~♣~~≈≈≈≈≈≈≈≈~~~P~~~~♣~ ~~ ~~≈≈≈≈~P~~P~~P~~♣ P~≈~≈~~~~P♣~♣♣~## ~~~~~♣~♣♣~~♣ ## ♣♣♣P~~~~.♣♣### ♣♣....@....# #...#Sg...# ....###.....# J..## #.....# ... ..##### .. ### You could see a hobgoblin and a ball python. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ozzieoiler the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 535 | D:1 | Reached XP level 2. HP: 2/19 MP: 0/5 535 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_lake_a, serial_bayou_shore_a Action || total ---------------------------++------- Attack: Normal || 18 Melee: Mace || 18 Tailslap || 1 Cast: Kinetic Grapnel || 11 Armour: Robe || 15 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 529 | 529 | 0 | 392 | 0 | 1 | 529.0 | Dungeon | 529 | 529 | 0 | 392 | 0 | 1 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 529 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+