Seeded DCSS version 0.33-a0-780-g159b78985f (webtiles) character file. Game seed: 7040056571697364609 (custom seed) 4 POUMON the Chiller (level 1, 0/14 HPs) Began as a Merfolk Ice Elementalist on Jan 20, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:06:10 (108 turns). POUMON the Chiller (Merfolk Ice Elementalist) Turns: 108, Time: 00:06:10 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: * Level 0.3 Fighting * Level 0.4 Polearms + Level 2.7 Dodging - Level 2.1 Stealth + Level 0.1 Shields * Level 0.3 Unarmed Combat - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Fugue of the Fallen Necr 1% N/A 56% 3 Anguish Hex/Necr 0% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the hobgoblin. You kill the hobgoblin! c - a scroll labelled OTEOV MEIGUMN You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to your library. An endoplasm comes into view. The endoplasm moves out of view. The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ...##.... #....... ###..... #####. #. #. ###### #. #.J..# ## #@# ###### #.####### #.†... #.......# #.###. #####.### #.# #. #.# #.# ## #.# #.# #.# #.# #.# #.# #.# ###.# You could see an endoplasm. Vanquished Creatures 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | POUMON the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 7 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 74 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 74 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts