ASSERT(winner->valid) in 'viewgeom.cc' at line 410 failed. Version: Dungeon Crawl Stone Soup 0.35-a0-353-g84272383f9 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 0, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name Partyfoot -rc /var/dcss/gamedata/dcss-trunk/rc-files/Partyfoot.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/Partyfoot.macro -morgue /var/dcss/gamedata/dcss/morgue/Partyfoot/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/Partyfoot:2026-05-09.23:05:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x590e4d18b15e]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x590e4d1993ba]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x590e4d18b63a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x787d1a245330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x787d1a29eb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x787d1a24527e]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0x51078d) [0x590e4d19878d]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x590e4d198c97]: AssertFailed(char const*, char const*, int, char const*, ...) /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xc26d9c) [0x590e4d8aed9c]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xcc6485) [0x590e4d94e485]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12startup_stepv+0x5e1) [0x590e4d7d6de1]: startup_step() /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xcd56dd) [0x590e4d95d6dd]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x1f7) [0x590e4d0bcf77]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x787d1a22a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x787d1a22a28b]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x25) [0x590e4d0bda65]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Setting crawl_dir to `/var/dcss/gamedata/dcss-trunk/save/`. Data directory '/var/dcss/builds/dcss-trunk/0.35-a0-353-g84272383f9/bin/../dat/' found. x2 Setting crawl_dir to `/var/dcss/gamedata/dcss-trunk/save/`. Data directory '/var/dcss/builds/dcss-trunk/0.35-a0-353-g84272383f9/bin/../dat/' found. Loading databases... Loading spells and features... Loading maps... >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.35-a0-353-g84272383f9) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [] Species: Yak Job: Unemployed HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 0 0 0 Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | | 0 | 0 | 0 | 0 | 0/5 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/2 Axes | | 0 | 0 | 0 | 0 | 0/3 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/2 Staves | | 0 | 0 | 0 | 0 | 0/2 Ranged Weapons | | 0 | 0 | 0 | 0 | 0/2 Throwing | | 0 | 0 | 0 | 0 | 0/42 Armour | | 0 | 0 | 0 | 0 | 0/2 Dodging | | 0 | 0 | 0 | 0 | 0/1 Stealth | | 0 | 0 | 0 | 0 | 0/50 Shields | | 0 | 0 | 0 | 0 | 0/1 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/2 Spellcasting | | 0 | 0 | 0 | 0 | 0/1 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/2 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/2 Translocations | | 0 | 0 | 0 | 0 | 0/0 Forgecraft | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/2 Ice Magic | | 0 | 0 | 0 | 0 | 0/0 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/2 Alchemy | | 0 | 0 | 0 | 0 | 0/0 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | | 0 | 0 | 0 | 0 | 0/2 Shapeshifting | | 0 | 0 | 0 | 0 | 0/0 Spell bugs: Durations: Attributes: Mutations: Inventory bugs: Equipment: }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>