Partyfoot Level 1 of the Dungeon (0, 0, D:1) 4 stones (6, -44, D:1) 3 stones (10, -39, D:1) 20 stones (12, -11, D:1) a +0 robe (13, -20, D:1) a +0 leather armour (18, -38, D:1) a +0 dagger (19, -7, D:1) 29 stones (27, 4, D:1) a +0 ring mail (30, -3, D:1) 17 stones (39, -5, D:1) a +0 leather armour (41, -27, D:1) a +0 robe (44, -27, D:1) a +0 leather armour (44, -13, D:1) a +0 club (46, -33, D:1) a +0 hand axe (54, -17, D:1) a +0 mace (60, -34, D:1) 14 stones (63, -17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -33, D:2) a +0 chain mail a +0 hand axe (3, -32, D:2) a +0 robe a +0 dagger (4, -4, D:2) 26 stones (4, -1, D:2) a +0 rapier (5, -32, D:2) a +0 club (17, -20, D:2) a cursed +0 robe (19, -17, D:2) a +0 whip (22, 13, D:2) a +0 dagger (23, -6, D:2) a +0 helmet (23, 0, D:2) a +0 whip (31, -23, D:2) a stone (32, -8, D:2) a +0 spear (33, -22, D:2) a +0 short sword 14 stones (36, -21, D:2) 13 stones (39, -14, D:2) a +0 dagger (41, -25, D:2) 23 stones (42, -6, D:2) a +0 short sword (43, -31, D:2) a +0 club (45, 1, D:2) 13 stones (47, 1, D:2) 24 sling bullets (51, 1, D:2) a +0 leather armour (61, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 15, D:3) a +0 dagger a +0 robe (2, 12, D:3) a +0 mace (17, -1, D:3) a +0 buckler (26, 14, D:3) 15 sling bullets (27, 7, D:3) a +0 dagger a +0 leather armour (31, 24, D:3) a +0 halberd (32, 19, D:3) a +0 ring mail (35, 21, D:3) a +0 spear (35, 29, D:3) 12 stones (39, 13, D:3) 27 sling bullets (39, 15, D:3) 25 sling bullets (41, 27, D:3) a +0 scale mail (unseen) (42, 35, D:3) a stone (unseen) (42, 36, D:3) 2 stones (43, 36, D:3) 4 stones (44, 36, D:3) 9 stones (47, 38, D:3) 4 stones (48, 36, D:3) 4 stones (49, 7, D:3) a +0 hunting sling (unseen) (49, 29, D:3) a +0 hand axe (50, 15, D:3) a +0 robe (58, 5, D:3) a +1 dagger of electrocution (62, 9, D:3) a +0 whip Level 4 of the Dungeon [Shop] Omephe's Antique Weapon Shoppe a +0 club (18 gold) the +3 whip "Rahab" {antimagic, rN+ Stlth+} (657 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It makes you more stealthy. a +0 halberd (72 gold) a +0 glaive (117 gold) a +0 long sword (63 gold) a +3 flail of draining (419 gold) a +4 rapier of speed (612 gold) a cursed -3 giant club (1 gold) a +0 arbalest of freezing (181 gold) a +0 war axe (63 gold) a cursed +0 dagger (18 gold) a +1 fustibalus of flaming (612 gold) a +0 rapier of electrocution (216 gold) a +0 mace (54 gold) (0, 0, D:4) 20 stones (1, -17, D:4) 22 bolts (5, -2, D:4) 25 stones (6, 1, D:4) a cursed -2 giant spiked club (17, -16, D:4) 15 sling bullets (17, 4, D:4) a +0 falchion (19, 7, D:4) a +0 giant spiked club (29, -3, D:4) 24 stones (29, 6, D:4) a +0 dagger (unseen) (32, -9, D:4) a +0 scale mail (39, -2, D:4) 17 arrows Level 5 of the Dungeon (3, -1, D:5) 15 stones (3, 5, D:5) a +0 long sword (11, -24, D:5) a +0 dagger a +0 chain mail (12, 17, D:5) 7 arrows (13, 15, D:5) a +0 shortbow 12 arrows a centaur corpse (skeletalised by now) (14, 5, D:5) a +0 falchion (20, 8, D:5) a +0 pair of boots (22, 0, D:5) a +0 dagger (unseen) (22, 1, D:5) a +0 trident (still there?) a +0 flail (still there?) a +0 scale mail (still there?) a +0 flail (still there?) a +0 leather armour (still there?) (23, 1, D:5) a +0 falchion (25, 1, D:5) a cursed +0 scale mail (29, -18, D:5) a +0 chain mail the Ecumenical Temple