Partyfoot Level 1 of the Dungeon (0, 40, D:1) a +0 club (6, -2, D:1) 13 stones (13, 7, D:1) a +0 club (15, 38, D:1) a +0 dagger (18, 25, D:1) 22 bolts (20, 53, D:1) 17 stones (35, 10, D:1) a +0 dagger (40, 46, D:1) a +0 short sword (41, 31, D:1) a +0 spear (46, 25, D:1) a +0 mace (46, 32, D:1) a +0 club (56, 38, D:1) a +0 club a +0 leather armour (57, 41, D:1) a +0 club (57, 43, D:1) a +0 dagger 4 stones (58, 35, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -5, D:2) 22 stones (37, -7, D:2) 19 arrows (38, 17, D:2) a stone (55, 11, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 2, D:3) a +0 flail a cursed +0 chain mail (3, -15, D:3) a cursed +0 whip a +0 blowgun 5 curare-tipped needles (5, 5, D:3) a +0 robe a +0 dagger (9, -5, D:3) a +0 dagger a +0 robe (13, 5, D:3) a +0 club (15, 8, D:3) a +0 ring mail a +0 hand axe (15, 9, D:3) a +0 falchion a +0 ring mail a +0 mace (17, 9, D:3) a +0 club (21, 19, D:3) a +0 dagger (22, 6, D:3) a cursed -1 club (35, -12, D:3) a +2 short sword of draining (35, 23, D:3) a +0 dagger a +0 animal skin (36, 7, D:3) a +0 scale mail (47, -17, D:3) a +0 club (48, -17, D:3) a +0 club (49, 35, D:3) 16 stones (52, 30, D:3) 27 stones Level 4 of the Dungeon [Shop] Luzxaor's Jewellery Emporium the amulet of the Zebra {+Rage MR+} (526 gold) [amulet of rage] It affects your resistance to hostile enchantments. It lets you go berserk. an uncursed ring of positive energy (200 gold) an uncursed amulet of magic regeneration (300 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of magical power (200 gold) a cursed ring of teleportation (45 gold) a cursed amulet of inaccuracy (20 gold) an uncursed ring of resist corrosion (200 gold) a +2 ring of evasion (100 gold) an uncursed amulet of rage (400 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of resist corrosion (200 gold) the ring of Mistrust {rN+ MR+ Stlth-} (243 gold) [ring of attention] It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. (0, 0, D:4) a +0 dagger a +0 robe (1, -21, D:4) 2 curare-tipped needles (2, 2, D:4) a +0 dagger a +0 robe (7, -3, D:4) a +0 dagger a +0 robe (35, -2, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 13 stones (10, 6, D:5) a +0 robe a +0 dagger (10, 7, D:5) a +0 leather armour (11, 7, D:5) a +0 dagger (13, 18, D:5) 21 stones (15, 5, D:5) a +0 giant club (16, 0, D:5) 20 stones (40, 39, D:5) a +0 robe (42, 12, D:5) a +0 scale mail (42, 26, D:5) a +0 giant spiked club (46, 7, D:5) a +0 robe (47, 38, D:5) a +0 whip (49, 0, D:5) a +0 dagger (49, 30, D:5) a +0 quarterstaff (50, 28, D:5) 30 arrows (56, 37, D:5) a +0 club Level 6 of the Dungeon [Shop] Fakyph's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (2, -28, D:6) a +0 battleaxe a +0 plate armour (2, -23, D:6) a +0 quarterstaff (9, -23, D:6) a +0 trident (11, -25, D:6) a +0 hand axe (13, -32, D:6) a +0 battleaxe (14, -31, D:6) a +0 dagger a +0 robe (14, -30, D:6) a +0 whip a +0 hand axe (14, 2, D:6) a +0 flail (16, -27, D:6) a +0 hand axe of electrocution a +0 robe (16, 1, D:6) a +0 short sword a +0 scale mail (17, 1, D:6) a +0 dagger a +0 ring mail (39, 4, D:6) a +0 dagger (49, -9, D:6) 21 stones (54, -15, D:6) a +0 robe Level 7 of the Dungeon [Shop] Leqec's Book Boutique a book of Flames (560 gold) a book of Alchemy (1200 gold) a book of the Dragon (1440 gold) a book of Death (1120 gold) a manual of Fire Magic (1766 gold) a book of Conjurations (480 gold) a book of Cantrips (320 gold) a book of Geomancy (560 gold) (0, 0, D:7) a +0 dagger (1, -1, D:7) a +0 hand axe (3, -1, D:7) a +0 dagger a +1 robe of magic resistance (5, 17, D:7) the +2 pair of gloves of the Valley {MR- Str+8} It affects your strength (+8). It affects your resistance to hostile enchantments. (8, 20, D:7) 21 stones (15, 12, D:7) a +0 mace (16, 0, D:7) a +0 mace (16, 9, D:7) a +2 quarterstaff of chaos (17, 16, D:7) a +0 scale mail (18, -5, D:7) 11 arrows (22, -6, D:7) an arrow (23, 31, D:7) 18 bolts (25, -4, D:7) an arrow a +0 flail a +0 spear (25, -3, D:7) a +0 spear (27, -22, D:7) a cursed -3 mace a +0 robe (27, -3, D:7) 13 arrows a +0 shortbow (27, 22, D:7) a +0 halberd (27, 34, D:7) a +0 plate armour (28, 21, D:7) a +0 spear (28, 23, D:7) a +0 spear (29, 22, D:7) a +0 spear (31, 27, D:7) 23 stones (37, 24, D:7) 12 poisoned needles (41, 10, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (14, 13, D:8) a +0 long sword a cursed +0 robe (14, 14, D:8) a +0 mace a cursed +0 robe (20, 14, D:8) a +0 hand axe a +0 robe (20, 15, D:8) a cursed +5 halberd of freezing a +0 robe (29, 5, D:8) 26 arrows (30, -6, D:8) a +0 leather armour a +0 dagger (38, -5, D:8) 19 sling bullets (39, 27, D:8) a cursed +0 robe (44, 8, D:8) 7 poisoned needles (46, -6, D:8) a +2 war axe of chopping a +0 robe a +0 flail a +0 scale mail a +0 dagger (47, -3, D:8) a +0 giant spiked club a +0 mace a +0 leather armour (50, 4, D:8) a cursed +0 mace a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 19 stones (9, 9, D:9) a +0 pair of gloves a +1 long sword a +0 morningstar (10, 25, D:9) 12 sling bullets (20, 48, D:9) a +0 giant spiked club (28, 36, D:9) 14 stones (29, 9, D:9) 12 poisoned needles (30, 42, D:9) a +2 antimagic short sword (39, 16, D:9) a +0 pair of boots (39, 40, D:9) a +0 spear (41, 56, D:9) a +0 dagger (43, 44, D:9) a +6 dagger a +0 robe a +0 robe (48, 21, D:9) a +0 trident a +0 robe (48, 44, D:9) a +0 great sword a +0 robe (49, 21, D:9) a +1 spear a +0 robe (50, 25, D:9) a +0 dagger a +0 robe (51, 21, D:9) a cursed +0 dagger (55, 7, D:9) a +2 hand axe of chopping (56, 7, D:9) a +0 short sword a +0 plate armour (57, 7, D:9) a +0 falchion a +0 club (58, 34, D:9) 6 javelins of penetration (58, 37, D:9) a +0 dagger a +0 ring mail (60, -1, D:9) 16 arrows (60, 31, D:9) a +0 war axe (64, 43, D:9) 10 sling bullets Level 10 of the Dungeon (0, 0, D:10) 13 stones (2, -9, D:10) a +0 spear (3, -9, D:10) a +0 spear a +2 halberd of protection a +0 hunting sling 19 sling bullets (3, -8, D:10) a +0 whip a +0 leather armour a +0 spear (3, -6, D:10) a +0 blowgun 5 poisoned needles (3, 0, D:10) 2 poisoned needles (4, -5, D:10) a +0 dagger 4 stones (4, -4, D:10) a +0 club a stone (6, -5, D:10) 22 sling bullets (10, 11, D:10) 26 bolts (13, -9, D:10) a +0 flail (26, 4, D:10) 13 poisoned needles Level 1 of the Lair of Beasts (0, 0, Lair:1) a throwing net (0, 6, Lair:1) a potion of berserk rage (4, -3, Lair:1) 24 stones (12, -2, Lair:1) 30 arrows a Gauntlet (0, 0, Gauntlet) a wand of enslavement (7) (unseen) (5, 1, Gauntlet) a silver javelin (19, 11, Gauntlet) 33 gold pieces (19, 12, Gauntlet) a wand of acid (7) (19, 14, Gauntlet) an uncursed ring of magical power (28, 0, Gauntlet) a +0 cloak a +0 hat a +0 leather armour (33, -15, Gauntlet) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (33, -14, Gauntlet) a potion of might (33, -12, Gauntlet) a +1 flail of protection (33, 11, Gauntlet) an uncursed staff of cold (33, 12, Gauntlet) the +1 pair of gloves of Liberalism {MP+9} It affects your magic capacity (+9). (33, 14, Gauntlet) a potion of mutation