Partyfoot Level 1 of the Dungeon (0, 0, D:1) a stone (2, 31, D:1) a frilled lizard skeleton (6, 3, D:1) a rat skeleton (11, 32, D:1) a ball python skeleton (22, 7, D:1) a +0 short sword a stone a kobold skeleton (23, 50, D:1) a hobgoblin corpse (skeletalised by now) (24, 4, D:1) a +0 dagger (25, 12, D:1) a +0 robe (26, 16, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (26, 36, D:1) a +0 club (27, 19, D:1) a +0 leather armour (30, 12, D:1) a maw talisman (38, 14, D:1) a bat skeleton (39, 13, D:1) a bat skeleton (43, 2, D:1) a +0 club (44, 27, D:1) a jackal skeleton (44, 28, D:1) a jackal skeleton (45, 0, D:1) a bat skeleton (45, 27, D:1) a jackal skeleton (46, 28, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Huipp's Assorted Antiques a +0 mace (75 gold) a box of beasts (1000 gold) a +0 trident (87 gold) a potion of berserk rage (125 gold) a +0 ring mail (100 gold) [Shop] Fiuqief's Weapon Emporium a throwing net (42 gold) a +0 mace (42 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (614 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 short sword of protection (78 gold) a +0 sling (21 gold) 4 poisoned darts (33 gold) the +4 hand axe of Dissent {heavy, rPois rF+} (610 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +0 falchion (42 gold) 6 boomerangs (168 gold) 2 throwing nets (84 gold) (0, 0, D:2) a +0 short sword (6, 6, D:2) a frilled lizard corpse (6, 24, D:2) a +3 heavy mace (7, 3, D:2) a +0 falchion (15, 12, D:2) a +0 club (16, 1, D:2) a +0 dagger (17, 13, D:2) a +0 club (29, 8, D:2) a rat corpse (skeletalised by now) (32, 10, D:2) a +2 whip of flaming (35, 6, D:2) a +0 whip (37, -8, D:2) a +0 pair of boots (40, -7, D:2) a frilled lizard corpse (skeletalised by now) (44, -2, D:2) a bat corpse (skeletalised by now)