Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11504500348103751557 9 Pensive the Vexing (level 2, -3/18 HPs) Began as a Poltergeist Hexslinger on June 27, 2026. Splashed by a jelly's acid (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:30 (524 turns). Pensive the Vexing (Poltergeist Hexslinger) Turns: 524, Time: 00:08:30 Health: -3/18 AC: 2 Str: 4 XL: 2 Next: 16% Magic: 3/3 EV: 11 Int: 15 God: Gold: 80 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) d - +4 arbalest (freeze) rCold + . . (50%) [offhand occupied] rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 sling c - a +0 club d - a +4 arbalest of freezing (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison i - a scroll of identify t - a scroll of teleportation Skills: + Level 0.8 Fighting + Level 1.6 Ranged Weapons + Level 2.1 Dodging + Level 0.5 Stealth + Level 1.0 Spellcasting + Level 5.1 Hexes + Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% 2d2 4% 2 Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Kiss of Death Conj/Necr 0% 2d5 24% 1 Shock Conj/Air 0% 1d3 24% 1 Vampiric Draining Necr 0% 2d6 58% 3 Cause Fear Hex 8% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Done exploring. You fly downwards. The hatch slams shut behind you. You encounter an endoplasm, a rat, a ball python and a ribbon worm. Your surroundings suddenly seem different. You encounter a hobgoblin, a ball python and a jelly. Found a stone staircase leading up. The jelly quivers. The endoplasm leaves your sight. The rat leaves your sight. The ball python leaves your sight. The ribbon worm leaves your sight. Okay, then. Your +4 arbalest of freezing is covered in frost. d - a +4 arbalest of freezing (weapon) Fire: d) +4 arbalest (freeze) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 98% to hit) You shoot a bolt. The bolt hits the hobgoblin. The bolt freezes the hobgoblin. You kill the hobgoblin! The ball python hisses angrily. Fire: d) +4 arbalest (freeze) Press: ? - help, Shift-Dir - straight line Aim: a ball python (63% to hit) You shoot a bolt. The bolt barely misses the ball python. The ball python barely misses you. Fire: d) +4 arbalest (freeze) Press: ? - help, Shift-Dir - straight line Aim: a ball python (63% to hit) You shoot a bolt. The bolt hits the ball python!! The bolt freezes the ball python. You kill the ball python! Fire: d) +4 arbalest (freeze) Press: ? - help, Shift-Dir - straight line Aim: a jelly (90% to hit) You shoot a bolt. The bolt barely misses the jelly. The jelly hits you. You are splashed with acid! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ######### #.......# #<......# #....†@.# #.....J†# #......... #.........# #.......#.# #.......#.. #.......# .. ######### ... You could see a jelly. Vanquished Creatures 2 hobgoblins 2 jackals (D:1) 2 ball pythons A bat (D:1) 2 goblins (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pensive the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 130 | D:1 | Reached skill level 5 in Hexes 149 | D:1 | Found a faded altar of an unknown god. 316 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 481 | D:1 | Identified a scroll of acquirement 481 | D:1 | Acquired a +3 arbalest of freezing 524 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, shapermc_ecumenical_altar_acropolis D:2: layout_rooms, lemuel_flame_loot_1, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.1 Fighting | | 0.8 Ranged Weapons | | 1.6 Dodging | | 2.1 Stealth | | 0.5 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 25 Arbalest || 5 Drink: Invisibility || 1 Read: Identify || 1 Teleportation || 1 Enchant weapon || 1 Acquirement || 1 Armour: None || 2 Dodge: Dodged || 5