PhillyD Level 1 of the Dungeon (9, 16, D:1) a +0 club (16, 5, D:1) 3 stones (17, 13, D:1) a +0 dagger (23, -5, D:1) a +0 dagger (30, -4, D:1) a +0 dagger (34, 7, D:1) a +0 whip (40, 23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 13, D:2) a +0 whip (5, 16, D:2) a +0 halberd a +0 whip (6, 17, D:2) a +0 whip a +0 leather armour (15, -10, D:2) a stone (22, -4, D:2) a +0 club a +0 plate armour (28, 16, D:2) a +0 club (33, 12, D:2) a +0 trident (37, 13, D:2) a +0 whip (42, 16, D:2) the +4 spear of Debt {antimagic, rPois rF+ Will++ Stlth-} rF+: It protects you from fire. rPois: It protects you from poison Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (43, 30, D:2) a +0 sling (46, 23, D:2) a +0 club a +0 leather armour (47, 18, D:2) a +0 whip 3 stones (53, 15, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Houq's Antique Armour Boutique a +0 pair of boots (90 gold) a +0 plate armour (460 gold) a +4 plate armour of cold resistance (1000 gold) a +1 helmet of intelligence (330 gold) a +0 plate armour (460 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 cloak of preservation (230 gold) a +0 pair of gloves (90 gold) a +0 ring mail (80 gold) (0, 0, D:3) the +1 helmet of Zaorulic {rElec rN+ Str-3} Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (0, 3, D:3) a +1 glaive of freezing (8, -11, D:3) a +0 ring mail (10, -22, D:3) a +0 war axe (18, 1, D:3) a +0 falchion a +0 scale mail (25, -8, D:3) a +0 long sword (27, 6, D:3) a +1 shortbow (33, -1, D:3) a +0 mace (39, -11, D:3) a +0 club (41, 15, D:3) 5 stones (49, 1, D:3) a +0 chain mail (56, 0, D:3) a +0 leather armour (61, -9, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 19, D:4) a +0 ring mail a +0 dagger (2, 23, D:4) a +0 whip (3, 43, D:4) a +0 leather armour a +0 dagger a +0 flail a +0 flail a +0 leather armour a +0 dagger (3, 45, D:4) a +0 club (15, 28, D:4) a +0 club (18, 29, D:4) 4 boomerangs (30, 42, D:4) 4 boomerangs (34, 5, D:4) a +0 hand axe a +0 leather armour (42, 24, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Poetec's Antique Weapon Shoppe a +0 trident (91 gold) a +2 whip of electrocution (473 gold) the +1 spear of Puckish Tortfeasance {speed, *Rage rF- Str+8 Dex+7} (1128 gold) Str+8: It affects your strength (+8). Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. *Rage: It berserks you when you make melee attacks (+20% chance). a +3 rapier (546 gold) a +0 whip (65 gold) the +7 lajatang of Order {silver, rMut} (1627 gold) rMut: It protects you from mutation. [Shop] Roakhlad's Mass Market a +0 great mace (65 gold) a +0 plate armour (230 gold) a +0 plate armour (230 gold) a +0 plate armour (230 gold) 4 large rocks (60 gold) a +0 giant spiked club (19 gold) a +0 plate armour (230 gold) a +0 great mace (65 gold) (0, 0, D:5) 4 stones (5, -6, D:5) a +0 spear (11, -11, D:5) a +0 whip (12, -11, D:5) a +0 flail (15, -15, D:5) the +0 barding "Qumycugou" {rElec rN+ rCorr MP+9 Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (24, -11, D:5) a +0 trident (27, 10, D:5) the +3 quarterstaff of Plunder {drain, rN+} rN+: It protects you from negative energy. (35, 17, D:5) a +0 flail a +0 club a +0 ring mail (36, 17, D:5) a +0 hand axe (40, -6, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (41, -7, D:5) a +0 rapier a +0 leather armour (54, 37, D:5) a +3 heavy flail a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +2 whip of flaming a +0 robe (1, 24, D:6) 4 gold pieces (6, 21, D:6) 6 stones (8, 25, D:6) a wand of flame (11) (15, -12, D:6) a staff of alchemy (15, 13, D:6) a +0 chain mail (20, -7, D:6) a +0 hand axe a +1 scale mail of positive energy (22, 3, D:6) 7 stones (23, 4, D:6) a +0 helmet (26, 13, D:6) a +0 sling