Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7445313001825808475 54 Phreax the Caller (level 3, 0/26 HPs) Began as a Merfolk Summoner on Nov 13, 2024. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:54 (1526 turns). Phreax the Caller (Merfolk Summoner) Turns: 1526, Time: 00:03:55 Health: 0/26 AC: 3 Str: 8 XL: 3 Next: 91% Magic: 3/6 EV: 12 Int: 16 God: Gold: 74 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles f - 2 throwing nets Armour a - a +1 robe (worn) Jewellery l - a ring of fire Scrolls e - 2 scrolls of teleportation g - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of cancellation {unknown} h - 2 potions of lignification {unknown} i - a potion of invisibility {unknown} j - a potion of curing k - a potion of might {unknown} Skills: + Level 1.2 Fighting + Level 3.4 Dodging + Level 2.9 Stealth + Level 2.4 Spellcasting + Level 4.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence is severely wounded. Your bat barely misses Terence. Your cerulean imp hits Terence but does no damage. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 short sword. Unknown command. You hit Terence but do no damage. Terence is severely wounded. Your bat hits Terence but does no damage. Your cerulean imp hits Terence from afar with a -3 spear. Terence screams, "Where's your power now?!" Terence hits you but does no damage. Unknown command. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits Terence but does no damage. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Unknown command. Your bat hits Terence but does no damage. Your bat closely misses Terence. Your cerulean imp hits Terence but does no damage. Your bat hits Terence but does no damage. You barely miss Terence. Terence is severely wounded. Your bat misses Terence. Your cerulean imp barely misses Terence. Terence hits you but does no damage. Your bat hits Terence but does no damage. Something barely misses your bat. You closely miss Terence. Terence is severely wounded. Your bat barely misses Terence. Your bat closely misses Terence. Your bat hits Terence. Your bat hits Terence but does no damage. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" #............# #.>###.#####..... ##.# #.# ..... #.# #.# .... #.###.## ... #.##...####.###. #......#........ #######....#.5..# #..........@@b..# ##w##########b..### #..#######..g....# ##.rw<..##.#†..#..... ######..#..#†#...... ##.@...∩....... ##.b.#.#...... #.g#...#..... .............. You could see Terence (ally target), a friendly cerulean imp (summoned) and 2 friendly bats. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) A bat (D:2) 5 endoplasms (D:1) A goblin (D:1) 2 hobgoblins 3 ball pythons A frilled lizard (D:1) A kobold (D:1) A rat (D:2) 18 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Phreax the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 578 | D:1 | Reached XP level 3. HP: 21/25 MP: 4/6 1311 | D:2 | Found Feomyfam's General Store. 1344 | D:2 | Reached skill level 1 in Fighting 1344 | D:2 | Noticed Terence 1513 | D:2 | Learned a level 2 spell: Call Imp 1526 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, corner_web_ring, solitary_fountain, ebering_dispersal_statue_hall D:2: layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_statues_item, minmay_gold_behind_fungi, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Fighting | 1 | 1.2 Stealth | | 2.9 Spellcasting | | 2.4 Summonings | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 13 Punch || 1 Short sword || 89 Cast: Summon Small Mamm || 53 Call Imp || 1 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 3 Armour: Robe || 67 Dodge: Dodged || 81